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I'm proposing downgrades to the Battle for Dream Island characters.

Multi-Solar System Level
There has always been a single detail that had the potential to make a BFDI character multi-solar system level in some way. It has always been very minor, but after a content revision thread got accepted a few months ago, it has impacted all the profiles and became combat applicable, so now it is a concern, since I don't find it correct. The justification for the power stems from the fact that Evil Leafy has her own pocket realm inside her, which contains a starry sky.

Evil Leafy's power should actually be weaker than multi-solar system level. There is absolutely no information about the pocket realm's origins and requirements for being sustained, so there is no information suggesting that it applies to her physical power. The argument was made that Evil Leafy's existence/life sustains the pocket realm, but that doesn't have evidence and there is the better argument that hax sustains it. After all, how else would stars be condensed inside Evil Leafy? Clearly there is some form of spatial manipulation going on unrelated to her physical efforts, allowing the realm to be contained inside her perfectly fine. Originally, the power was listed as not combat applicable, but there shouldn't even be the multi-solar system level tier applied in any way on Evil Leafy's profile, since the pocket realm as hax isn't even used for destruction, so it's irrelevant to "Attack Potency". The power of Evil Leafy should be "Unknown, likely at least Solar System level", for the reasons that were previously there. The edit removing those reasons should be reverted, along with removing any signs of "Multi-Solar System level".

Even if the previous paragraph is incorrect, the idea gets rejected, and Evil Leafy's power is somehow multi-solar system level for having a starry sky inside her internal pocket realm, there is still no good reason for the other characters to be as strong. The possibility of that being the case is not definite enough to even make "possibly" ranks appropriate. The idea of other characters being comparable to Evil Leafy's multi-solar system level power stems from powerscaling to normal Leafy, who can turn evil and have a similar nature to Evil Leafy, even briefly having the same appearance. Her profile presumes that this also means that she gained Evil Leafy's pocket realm. Even when assuming this to be true, if the justification of Leafy being multi-solar system level has to do with her creating a starry sky, then it doesn't actually make her multi-solar system level, since it has no evidence of translating to her physical power. The profiles of Leafy and Evil Leafy having this as combat applicable goes against the Attack Potency Scaling section of the Creation page.

However, the idea that Leafy gained a pocket realm is a correlation based on complete speculation to begin with. Leafy in an evil state, despite being similar to Evil Leafy, is still an entirely separate character, which is why Evil Leafy's abilities aren't listed in normal Leafy's "Powers and Abilities" section. It is not established that all evil type characters have internal pocket realms, nor that all leaf object characters have pocket realms. The origin of the pocket realm inside Evil Leafy is unknown, and Evil Leafy is a mysterious character overall, so it is headcanon to regard a BFDI character as having an internal pocket realm just because they are a leaf and evil.

Furthermore, even if Leafy did literally become Evil Leafy and gained multi-solar system level power as a result of gaining Evil Leafy's pocket realm, attributes and abilities along with the transformation, the power should only apply to Leafy, only when she's in her evil state, meaning it's only to a limited and situational degree since her transformation was brief and was caused by intense emotions. Leafy is ranked as multi-solar system level solely for being Evil Leafy during one scene, so there's no provable reason to believe that Leafy maintained Evil Leafy's power after she turned back into Leafy. Leafy never made contact with other characters as Evil Leafy, so there's no evidence that other characters are comparable to Evil Leafy.

The Twinkle of Contagion
Cary Huang, one of the creators of BFDI, when reacting to BFB 6: Four Goes Too Far, noticed the different reactions of the contestants when the Twinkle of Contagion was being transmitted between them, and said that an interesting idea is that some contestants experience pain while others don't. This is used as evidence for some contestants having a resistance to pain manipulation, and Donut being able to induce pain by using the Twinkle of Contagion. However, what Cary said was just a random thought, which he even said wasn't meant to be taken seriously. "I'm just making up science right now, like, this isn't true by any means, […]" This detail isn't part of the BFDI canon, and hasn't legitimately been implemented in BFDI as an intentional aspect, so it shouldn't be information used on the profiles. Additionally, the pain inducement is inconsistent, so if Cary's words were to be treated as canon in this case, then this pain aspect probably relates to the Twinkle of Contagion itself rather than the pain tolerance of the contestants. Examples: When Donut injected the Twinkle into himself, he didn't react negatively, yet when he got it during the heart scene, he yelled very loudly. When Teardrop got the Twinkle at first during the heart scene, the BFDI scream sound effect played, yet when she got it later, she had no reaction.

Immortality of Contestants
I initially found that this addition from a content revision thread made sense, but now I think that the only thing its addition does is add an unnecessary extra ability. The addition was that contestants and the Announcer speaker box have immortality via resurrection and reliant immortality because of Recovery Centers and because of the resurrection ability of algebralien characters, most notably Four.

First of all, immortality via resurrection didn't even get listed when the revision was accepted, so if my proposal gets rejected, that should be added.

Moving on, before that revision was accepted, the characters that had Recovery Centers already had resurrection via their Recovery Center listed in their "Powers and Abilities" section. That makes sense, since it's the ability of the machines that belong to some of them individually. Resurrection of themselves is not the ability of the characters however, so they themselves don't have a signification of having immortality. On the Immortality page, it states for immortality via resurrection: "Characters that are immortal because, whenever they die, they will simply reincarnate within another body or resurrect themselves at a later point in time." The characters in BFDI do not resurrect themselves like the page states that characters with this kind of immortality do, so it's not that kind of immortality, it's resurrection via Recovery Centers like it used to only be.

The characters are reliant on Recovery Centers to be brought back to life, but considering it reliant immortality falsely asserts that it is immortality, as proven by the previous paragraph. The characters having reliant immortality is an over-exaggeration of what it really is that merely stems from how you can use the word "reliant" to describe it despite it not actually being reliant immortality. Just because a character can be described in a certain way, doesn't mean they surely qualify for it in the way that the VS Battles Wiki means it in. Simply put; listing reliant immortality on the characters' profiles is redundant to the resurrection ability that better describes what it actually is. The Immortality page states for reliant immortality: "[…] It is discouraged to list this type if it would be redundant due to the same power already being described in another ability of the profile."

I think it would be fair to allow characters to have resurrection via the general Recovery Centers, especially the Master Recovery Center that doesn't require an alive character to use. If a character hasn't been shown to use it, listing it as "potentially" could work. Despite how the characters having immortality is an over-exaggeration, there is truth in the justification of it about the fact that characters should be capable of using these methods of recovery depending on what is available / depending on what season of the show they are in. The general Recovery Centers don't really belong to a specific character though, so they shouldn't become listed in the equipment sections of any character unless they have somehow had possession of a general Recovery Center. (An example would be Book and Match using a small Hand-Powered Recovery Center during BFDIA 5b.)

The previous paragraph does not apply to characters being recovered by algebralien characters. It makes no sense to consider a character immortal just because an entirely separate character with their own individuality like Four can resurrect them. That's just Four's resurrection ability. It would kind of make sense if a character were to have some sort of higher other character with the sole purpose of protecting them, but Four is nothing like that, and in a versus thread he would be outside help.

Object Physiology
This page was recently added, and I didn't see the content revision thread before the revision was accepted, so I'm writing what I think of it here. While the concept is nice, the page only looks good on the surface. There is a major lack of understanding of the "correlation does not imply causation" principle in it, and I suspect that the page was only made as a shortcut for editing rather than to enhance a reader's understanding of the characters. I'll explain all the mistakes I found in the page, starting with the Standard Object Abilities section.

The page oddly features no inorganic physiology type 1, despite this page being made for object characters, which are mostly inanimate objects that are inexplicably alive. If the reason is because characters like Flower aren't inorganic, then it can be clarified in the Standard Plant Abilities section that they aren't inorganic. Inorganic physiology is one of the few abilities that actually has to do with "Object Physiology", so it should be on the page.

The page contains the super physical capabilities of the characters that have nothing to do with their physiology as object characters. BFDI characters don't have super physical capabilities and super stamina because they are object characters, they have those capabilities because of toon force and because they demonstrated feats. Simply being an object character just means they are a personified object, often with facial features and limbs. Some object characters have never been portrayed as having super physical capabilities on par with the best feats and only have astronomical capabilities through powerscaling, which is normally how things work on the VS Battles Wiki, without the need to have a special page falsely claiming that the origin of their power is their species. From season 1 contestants like Ice Cube to more recent ones like Balloony, there has been characters with below average durability in BFDI, and apparently the limbs of object characters are made of inorganic material in accordance to their bodies, so the only possible way for those frail characters to be as strong as they are is to defy the logic of their physiology via toon force, meaning their power doesn't stem from "Object Physiology".

The page contains many toon force abilities of the characters that don't stem from them being object characters. The only toon force ability that is inherently part of "Object Physiology" is just inorganic physiology, with some exceptions, as I explained before. (The object characters are only alive because they are cartoon characters.) To be precise about the mistake the page makes; "Toon Force" in the way the page treats it as, "Breaking the Fourth Wall", "Elasticity", "Duplication" and what's supposed to be "Non-Physical Interaction" instead of "Fire Manipulation" and "Electricity Manipulation" (which I'll explain further below) all shouldn't be listed on the page. The reasoning is similar to the previous paragraph. The characters being personified objects, and what their bodies are made of, isn't the reason behind their ability to defy science, and the Object Physiology page falsely depicts all object characters as being able to cause supernatural phenomena just because of what species they are. Some BFDI characters have more ability feats than others, with some even only having toon force because of their inorganic physiology, meaning that not all characters have the same wide variety of abilities, because powerscaling abilities in this fashion doesn't exist, and the characters being the same kind isn't an excuse to make an exception (obviously). The Object Physiology page doesn't respect that fact. In a fictional work, just because many characters were shown to be capable of something, doesn't mean they all are. It blatantly states so on the Toon Force page, and disobeying that is the association fallacy, unless there is proper evidence within the fictional work that a certain kind of character shares certain abilities. The Object Physiology page is an attempt at circumventing the fallacy. My point is further supported by the fact that non-object characters are capable of doing a lot of what object characters can do, including having self-sustenance despite being organic. Yellow Face and Dora were part of the feat where most of the contestants did whatever they wanted with gravity (they weren't part of the two teams that fell). Yellow Face and Dora were part of the screen shape changing gag from BFDIA. David can shapeshift. Yellow Face, David and Dora have been in outer space perfectly fine before, and occasionally object characters are depicted as lacking self-sustenance despite them not lacking it far more consistently, so clearly the supernatural capabilities of object characters stems from their toon force as inconsistent cartoon characters, rather than stemming from the fact that they are object characters. The whole idea of the abilities being because they are object characters is made-up to begin with.

The page contains body control when it's not general enough to be part of the Standard Object Abilities section nor any other one on the page. Characters like the Announcer speaker box, TV and Winner do have body control as part of how they are structured, but those are exceptions, and otherwise characters only use it via toon force, which means those cases shouldn't be on the page for the reasons in the previous paragraph. The idea that "when an object dies, their limbs and face disappear, most likely because they have been automatically retracted" is unlikely to be true. The limbs and face disappearing doesn't imply that they were retracted when considering the fact that most object characters don't show the ability to retract their limbs and face, with it only occasionally being done in some fashion via toon force, and the fact that when Bubble pops or Ice Cube shatters we see that their limbs and faces really do just disappear. There are many times when the limbs and face of object characters don't disappear upon death, so it seems that whether they disappear or not is just an animation style choice anyway.

The page contains immortality, which I already explained is incorrect in a previous section of this post. It also falls under being irrelevant to the physiology of the characters, except instead of truly being toon force, it truly is just how the characters work in BFDI, as an aspect that's taken seriously a lot of the time. A similar case is with the resistance to pain manipulation, since I also explained why it's incorrect to even apply to the characters in a previous section of this post too, but even when ignoring that, the evidence used to justify it outright states that some characters did feel the pain a lot, so it makes no sense for the page to claim that the resistance is standard to all object characters.

The page contains fire manipulation and electricity manipulation for characters being able to interact with the bodies of Firey and Lightning, despite that being regarded as non-physical interaction instead before the page was made. I linked a revision history example here. The reason seems to be because someone simply wrote in the content revision thread that they think it works like that instead of being non-physical interaction without elaborating on why, but I find that non-physical interaction is more accurate. The characters aren't portrayed as being able to manipulate elements and don't have other feats to support the idea that them moving elemental bodies of characters is that ability, whereas it's clear that the characters are capable of moving another character even if they aren't made of something solid. It's not like the characters have ever shown the ability to manipulate the structure of elemental bodies to their whim, just that they can affect non-solid characters as if they were solid.

So, to conclude about the Standard Object Abilities section: Inorganic physiology type 1 should be added, and the only abilities that make sense for being listed there that are already listed there are: longevity and self-sustenance, the resistances to extreme heat, extreme cold, and electricity. A lot of those abilities are subsets of familiar inorganic physiology anyway, so the base of the Object Physiology page is unimportant, and the page should be deleted in favor of listing the abilities within the actual profiles of the characters.

Now for the subspecies sections. I'll start with the odd one out, Yoyle Metal Abilities. That's a transformation, which happens upon a character eating yoyle food. Sure it affects physiology, but that's the point of this kind of transformation, so it has nothing to do with "Object Physiology", since anyone would have this transformation if they were to eat yoyle food. This section of the page goes against something from the Editing Rules page: "Verse-specific powers and abilities that have several subtypes for certain kinds of characters should only have them if the power as a whole is related enough to them, as such it is inappropriate to merge several verse-specific powers and abilities into a single page if separate pages would be a better alternative, especially if this is being done to bloat a page in content to qualify." An item page should be made for Yoyleberries / Yoylecake, rather than the transformation having a section in the Object Physiology page.

As for the remaining sections, there is very little listed. I think that they are unnecessary too. The only aspect of Standard Plant Abilities that doesn't apply to basically any plant character is the extrasensory perception, and we don't see specific physiology pages of plant characters getting made to make a such a small general list like this. Standard Robot Abilities is basically just a specific form of inorganic physiology type 2, and we don't see specific physiology pages getting made for specific kinds of robots either. It would be best for these few abilities to be listed on the actual profiles of the characters they apply to, instead of having entire sections of a page dedicated to them.

Overall, although the Object Physiology page has a nice appearance, it ultimately doesn't achieve what its purpose should be and will only start misconceptions about BFDI. When made properly, the page wouldn't be very useful, so I suggest that the page gets deleted and the edits applying it to the character profiles get undone.

Revision Proposal List
  • Multi-Solar System level gets completely removed from the characters.
  • Resistance to Pain Manipulation gets removed from the characters. The Pain Manipulation of the Twinkle of Contagion gets a "possibly" before its listing.
  • Immortality gets removed, but the Resurrection methods obviously stay. Characters who didn't have Resurrection listed before the Immortality was added can have "potential Resurrection via Recovery Centers (Given the right time and circumstances, a character could be resurrected by the Master Recovery Center, the Hand-Powered Recovery Center, or Two's Recovery Center, although the latter two require an alive character to operate)" added, without these Recovery Centers becoming added to a character's list of equipment unless they have somehow had possession of one before.
  • The Object Physiology page gets deleted, and characters have their abilities listed on their profiles properly.
  • Characters will no longer be regarded as capable of supernatural abilities that they have not been shown to be capable of just because they are an object character, including Body Control.
  • Characters being able to manipulate elements for being able to move characters with elemental bodies goes back to being listed as Non-Physical Interaction.
 
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I think the stuff about Leafy scaling to Evil Leady was less her changing to be “like” Evil Leafy, but rather straight up turning into Evil Leafy, (At least that was my interpretation) which would mean Leafy was creating (And promptly destroying) an MSS sized pocket dimension since it would take more assumptions to say that Leafy was turning into a version of Evil Leafy that didn’t have the dimension (Again, if we do take the scene as Leafy turning into Evil Leafy)

Though pocket dimension creation feats are weird when scaling to physical stats and while I’d say it’s consistent enough with their other high tier 5 & tier 4 feats to consider a possibility, I can see the arguments against it. I’ll probably say I’m neutral on this one

Agree on stuff about the Twinkle of Contagion though, even if we take it as legit, Cary’s wording implies its pain manip is selective and doesn’t cause effect everyone, which would make giving resistances for it flimsy at best.
 
I think the stuff about Leafy scaling to Evil Leady was less her changing to be “like” Evil Leafy, but rather straight up turning into Evil Leafy, (At least that was my interpretation) which would mean Leafy was creating (And promptly destroying) an MSS sized pocket dimension since it would take more assumptions to say that Leafy was turning into a version of Evil Leafy that didn’t have the dimension (Again, if we do take the scene as Leafy turning into Evil Leafy)
The reason I find that Leafy was just herself turned evil is basically because that's all that was said. "She's turning evil!" instead of "She's turning into Evil Leafy!", then after that we get a gag where Leafy was revealed to actually be Football, and this transformation into Evil Leafy has never been seen nor elaborated on ever after that as of now. My idea is that Leafy herself turned into her own evil state, with her only relation to Evil Leafy being how she looked and what kind of object she was. Since Leafy herself hasn't been shown to have an internal realm, my point takes less assumptions than the justification for multi-solar system level power.

I don't doubt the possibility that Leafy literally became Evil Leafy like you think, but in that case, she only transformed into a different character. One character becoming a different one entirely isn't the same as a single character changing state. If Leafy did literally turn into Evil Leafy, which created a pocket realm at the same time due to Evil Leafy's reasons, and after that Leafy turned back to normal without the pocket realm being in her anymore, the pocket realm's disappearance wasn't proven to be caused by normal Leafy, since the pocket realm actually disappeared because Evil Leafy did and the pocket realm is hers, not Leafy's. The base of the argument in favor of the characters having multi-solar system level power is that Evil Leafy is the one who has the pocket realm, but Leafy switching between herself and Evil Leafy just meant that the pocket realm was only within the leaf body when Evil Leafy was the character it represented. Either way, "destroying" doesn't necessarily mean it's some sort of explosion or energy output. The pocket realm most likely just stopped existing without a trace once Leafy stopped being Evil Leafy, so this is still unrelated to physical strength.
Though pocket dimension creation feats are weird when scaling to physical stats and while I’d say it’s consistent enough with their other high tier 5 & tier 4 feats to consider a possibility, I can see the arguments against it. I’ll probably say I’m neutral on this one
The consistency of the multi-solar system level ranking for the characters isn't important in this thread, since whether it's consistent or not, the purpose of the section about that ranking is to show that there isn't a feat of this to begin with. I'm glad that at least you know that there are multiple ways of looking at this, so it's fine if you're neutral about it.
Agree on stuff about the Twinkle of Contagion though, even if we take it as legit, Cary’s wording implies its pain manip is selective and doesn’t cause effect everyone, which would make giving resistances for it flimsy at best.
Wonderful. I knew this section was going to be a lot more unambiguous than the first one. 👍
 
I added two new sections plus a list of the revisions for simplification purposes, and I edited the first section a little bit. Sorry if this adds confusion, but I don't suspect that this will be a problem, since only one other person replied to the original post so far, while being clear about what they were referring to.
 
Guess I will give what ai think of each section:

Multa solar sistem Lefy's: yes... Seens really odde to considere a clear hax and big outlier of a character a such important feat, even more scalling It to leaf and possible other contestants, It's just a hax, nothing Else

Twinkle: This gonna be sad, but I guess It's fair, nothing to say other them the Twinkle better go mingle

Imortallity: Every thing you said seens right, relliant imortality would mean something gives the character a imortality, and not necesseraly that It ressurrcts them directly, thouse imortalities should reallywbe removed and just stick with four and the recovery cententers having ressurection, some beingh considered itens of the contestants, the best exemple beingh Bubble recovery center


Object phisiology: hum... Guess I agree with the changes you recomended, but for me is lindas strange say that each character has a "generic phisiology" whem they seem to pretty clearly diverge in most aspects object to object, not only in powers (excluding the more basic ones) but thinks like biology as well, as previously stated, objects with 10-C dura, or Pin swetting diferently from other objects for beingh a Pin, even trough they are objects, their natures are to diferent to say "they belong to this group" so for things other them maybe Talking about Algebraliens maybe, It shouldn't existy for BFDI in my seeing

In short: Yes, bassically agree with all points of this thread exept the last one As I see this Object Phisiology shouldn't existy or be used in any way, but wouldn't mind one for algebraliens
 
[...]

In short: Yes, bassically agree with all points of this thread exept the last one As I see this Object Phisiology shouldn't existy or be used in any way, but wouldn't mind one for algebraliens
Alright. Thank you! 👍

As for your proposal to add a general algebralien page: Maybe. There are many unknown details about algebraliens, but they do have their similarities. I think we should wait and see if TPOT reveals interesting information about where they come from and why they have special abilities. We might end up with information making it clear that algebraliens share inherent traits, and how that works in general among them.
 
This page really shouldn't existy, each object has a clompletly diferente pisiology, isn't like they are big especie called objects, each object has power, phisiology and nature a lot diferent to one another, Is really strange to try put them in one big "Group", would be like put every one from the amazing world of gumball as a "Elmore citizent phisiology" just beacuse they share some habilities for beingh from the same universe
 
Oh no. Oh **** no. I'll get to my responses later, and I apologize for not responding earlier as I was busy with other tasks on both this wiki and in real life. But as you can tell from my expression, I have some huge disagreements I want to talk about.
You finally arrived! I'll be waiting. Take your time.
 
Starting off with the deletion of Object Physiology, the moment I read into that section, what the ******* hell is this? By this logic, you may as well get rid of every other verse-specific ability shared by many other species in other series based on correlation not equaling causation. I already began to laugh at the fact that you want Superhuman Physical Characteristics removed from everyone because everyone's feats are reliant on toon force. Alright then, let’s downgrade every goddamn cartoon verse to 10-B because everyone’s feats are done out of toon force on the basis that all their superhuman feats are sustained by Toon Force (I STRONGLY disagree with this if that wasn't obvious). It’s like you never read other physiology pages which justify the species having Superhuman Physical Characteristics based on them consistently performing such feats.

Anyway, the reason why there is no Inorganic Physiology on the standard abilities section is because not all of the objects are made up of inorganic materials (IE. Wood, Food) which means we must reconsider certain subspecies’ physiology if they are inorganic or not. As for removing abilities based on not being a part of their actual physiology, have you even looked at other physiology pages my guy? Various characters consistently share these feats, like around 5-10 of them, toon force or not (This pretty much includes Elasticity [Especially since some species are naturally elastic such as most bouncy balls], Body Control, Duplication, Non-Physical Interaction, etc). Yes, objects are split into different subspecies, but all of them have shared a common thing: their black limbs which they can use to retract, grow, and stretch. Not to mention, your point of non-objects being capable of doing the same ability feats as objects is extremely faulty. Not only do they lack the black limbs/inanimate object bodies that true objects have, but there have been many points in the series where they are clearly called objects (IE. the titles of the BFDI Mini videos on YouTube using the object term) while they themselves are not objects. So what if they share some of the same abilities as objects? At best they’ll take some but not everything since they aren’t an object. And before you bring this up, I don’t think we should trust the BFDI wiki in determining what is and what isn’t an object, considering how Robot Flower and Roboty are somehow called non-objects despite also being called mechanical minds which is what TV and Remote (What the wiki calls as objects) are. They also say that Black Hole isn’t an object even though a Google Search searching if black holes are objects states they are objects, especially when they call other energy-based characters like Firey and Lightning objects. After all, the wiki is unofficial.

As for explaining Immortality (Your 3rd point in this CRT), that’s not toon force either, why the hell are you saying it is!? Immortality stems from the characters being reliant on recovery centers and hosts to revive them after they die, therefore following the Type 8 description that it is reliant on certain beings and objects in bringing them back. You say this isn’t Type 8 because it overlaps with what Type 4’s description is, except it is reliant because when those things are destroyed, the next time they die will be permanent until a new recovery center is made. And even if it may be outside help, they can still be allowed in VS threads because they are something contestants (Especially recovery center users if their recovery center is still intact) rely on to be brought back especially when they’re doing dangerous challenges (cough cough Brother’s Death granting type 8 to SCPs). Best you can do, however, is just add Type 4 next to their Type 8. But that's already done.

For pain resistance, I have no objections to removing that justification of the Twinkle of Contagion causing pain if Cary said it isn’t true. However, There have been other times when objects don't really feel pain even when dying. For instance, Pencil was feeling positive and happy despite being sawed in half to death while Donut was not fazed at all from Pencil stabbing him. There’s also one moment where Death P.A.C.T. was withstanding their bodies being impaled by multiple forks in order to protect Four in BFB 4, and they just completely ignored the pain and kept going. Which means at best, it should really just be a justification change rather than just outright removing the resistance.

The reasoning for the inclusion of Fire Manipulation and Electricity Manipulation is because characters have been capable of consistently interacting with and even dragging Firey and Lightning's bodies fully intact without deforming them like you would with actual fire and lightning.

As for the subspecies, these sections are still significant to have because based on the certain species of the object, they can obtain abilities that are exclusive to them (IE. Plants being able to sense the direction of the sun from underground as well as having a common weakness to fire/heat, Robots being able to generate lights and resist heat while being susceptible to hacking, Fire being immune to poison while also being… literal fire, etc.).

The only thing I can really agree with here is to just make the Yoyle Metal abilities as its own page through the Yoyleberry, considering it’s done through a transformation and not something any object naturally has.

Overall, your entire point of deleting the Object Physiology page is based on a majority of their abilities and feats being pulled off by toon force and non-objects pulling off the same things as objects when that really just shatters when they have consistently done these things even without toon force. And just because some characters don’t show the abilities that others have does not automatically mean they are disqualified from having them when literally over 10 of these objects have consistently performed some of these abilities. In other words, this is a hard disagreement from me. The best you can really do here is revise some of the ability descriptions or add/delete certain abilities.

Now, moving on to the 4-A downgrade. Once again, I strongly disagree with this. From reading your reasoning, it might be true that sustaining the realm itself might not be enough to warrant a 4-A rating. HOWEVER. A realm is still a realm. You have missed one crucial thing: the realm was destroyed when Evil Leafy died from being crushed because it was inside of her. Book implies that everything got crushed, including all of the characters who have been trapped inside of her as well as the HPRC. Of course, we know that the realm inside of her houses a starry sky, but you cannot say the stars are fake because we also see a moon, mountains, and buildings compressed in there (despite Evil Leafy's leaf-thin body) through hammerspace. Basically, because the hammerspace realm is within Evil Leafy and therefore connected to the outside world, whatever happens to Evil Leafy affects the realm inside of her (Pretty much like how EXITors have been capable of affecting Four based on what they do in the EXIT, although the opposite way around).

Now, even if you do not think Leafy should have an internal pocket dimension because she ain't corrupted like Evil Leafy, there most certainly is someone else of the same species that has Evil Leafy's abilities because they are literally the same species (corrupted lemon leaves). That person is Giant Pink Evil Leafy, who makes an appearance in BFDI 24 as one of the many recommended characters being devoured by multiple bugs. Yes, you heard me right. Bugs. The same group of bugs that have been one-shot by Firey's flames at once, and characters have consistently been able to harm Firey. There isn't anything denying the fact that as part of the literal same species as Evil Leafy, Giant Pink Evil Leafy should have an internal pocket dimension that houses a starry sky like Evil Leafy, just like how multiple contestant RC clones the originals scale to have been capable of surviving in space.

Overall, I disagree with a majority of these proposals here, which basically includes removing 4-A and Object Physiology. Best you can do here is change the justifications. All in all, just be happy you have good ratings.
 
Awesome, you responded at long last.
Starting off with the deletion of Object Physiology, the moment I read into that section, what the ******* hell is this? By this logic, you may as well get rid of every other verse-specific ability shared by many other species in other series based on correlation not equaling causation. I already began to laugh at the fact that you want Superhuman Physical Characteristics removed from everyone because everyone's feats are reliant on toon force. Alright then, let’s downgrade every goddamn cartoon verse to 10-B because everyone’s feats are done out of toon force on the basis that all their superhuman feats are sustained by Toon Force (I STRONGLY disagree with this if that wasn't obvious). It’s like you never read other physiology pages which justify the species having Superhuman Physical Characteristics based on them consistently performing such feats.
Nothing I wrote suggested downgrading characters to tier 10; either you did the straw man fallacy or you misunderstood me. My logic is sound, and I'll present a simple analogy to show that. If a fictional work has two characters who are cats that are portrayed as regular house pets, and one of them has the magic ability to summon fish, there is no reason to assume that the other cat has this ability too just because they're a cat. The other cat must have evidence of having the ability, or there must be evidence that all cats can summon fish in that fictional work. Likewise, characters from fictional works like Battle for Dream Island having super physical characteristics and toon force isn't because they're object characters, it's because regardless of their physiology, they either have feats or can be powerscaled to some. This means that there's no reason for the Object Physiology page to exist with countless abilities done by various different characters, since hardly any of the abilities have to do with the fact that the characters are objects, and they can't be generalized since that would be the association fallacy, as I wrote. This isn't to claim that the characters shouldn't physically powerscale to each other. I shouldn't need to clarify that to you.
Anyway, the reason why there is no Inorganic Physiology on the standard abilities section is because not all of the objects are made up of inorganic materials (IE. Wood, Food) which means we must reconsider certain subspecies’ physiology if they are inorganic or not.
I addressed this already in my original post with a solution.
As for removing abilities based on not being a part of their actual physiology, have you even looked at other physiology pages my guy? Various characters consistently share these feats, like around 5-10 of them, toon force or not (This pretty much includes Elasticity [Especially since some species are naturally elastic such as most bouncy balls], Body Control, Duplication, Non-Physical Interaction, etc).
Looking at them won't be necessary. It's fine to list abilities like super physical characteristic and toon force in a physiology page for beings from a specific fictional work if there's evidence of those abilities being a result of a character having that physiology. As I've explained, Object Physiology isn't one of those kinds of physiologies. If there are other pages like it, they should be deleted too.
Yes, objects are split into different subspecies, but all of them have shared a common thing: their black limbs which they can use to retract, grow, and stretch. Not to mention, your point of non-objects being capable of doing the same ability feats as objects is extremely faulty. Not only do they lack the black limbs/inanimate object bodies that true objects have, but there have been many points in the series where they are clearly called objects (IE. the titles of the BFDI Mini videos on YouTube using the object term) while they themselves are not objects. So what if they share some of the same abilities as objects? At best they’ll take some but not everything since they aren’t an object.
So are you implying that you think characters who have somewhat of a physical similarity also have the same abilities as reach other regardless of how non-physical the abilities are? If so, that's not how it works at all. How can you possibly think that all the characters have the ability to duplicate themselves at will just because their limbs look the same? If you were instead only referring to elasticity, that's just one ability, and not all characters use it in the same way, so it's not saving the Object Physiology page. Additionally, in my original post, I provided evidence showing that the limbs of the object BFDI characters are made of the same things as the object bodies, which vary depending on the character.

I'll give you an example of what the purpose of me mentioning the non-object characters is. Dora and object characters being able to breathe in outer space have the same context. The reason they're all capable of breathing in outer space is because they are cartoon characters, not because of object physiology, since Dora is a non-object among them. It's not Dora barely being able to keep up with the object characters, since her capabilities are portrayed as the same if not better than most of the characters around her. Not that attributes like speed have to do with self-sustenance though. I should be allowed to make a point like that if you insist that species and abilities have to do with each other regardless of how a fictional work treats it fictional beings.
And before you bring this up, I don’t think we should trust the BFDI wiki in determining what is and what isn’t an object, considering how Robot Flower and Roboty are somehow called non-objects despite also being called mechanical minds which is what TV and Remote (What the wiki calls as objects) are. They also say that Black Hole isn’t an object even though a Google Search searching if black holes are objects states they are objects, especially when they call other energy-based characters like Firey and Lightning objects. After all, the wiki is unofficial.
Why would I bring this up? Four officially and canonically calls David and Roboty non-objects, so I have no use for using Fandom as evidence. A character having a mechanical mind doesn't necessarily make them an object character, like how Fanny and Clock having mechanical bodies doesn't mean their minds are artificial. I think the logic behind Roboty being a non-object character is because he's a legitimate robot, while TV and Remote count as personified objects, even though they all have artificial intelligence and are made of technology in some way. Anyway, this doesn't have much to do with any of my points, so you don't need to answer it when we have characters who are unambiguously non-objects like David.
As for explaining Immortality (Your 3rd point in this CRT), that’s not toon force either, why the hell are you saying it is!? Immortality stems from the characters being reliant on recovery centers and hosts to revive them after they die, therefore following the Type 8 description that it is reliant on certain beings and objects in bringing them back. You say this isn’t Type 8 because it overlaps with what Type 4’s description is, except it is reliant because when those things are destroyed, the next time they die will be permanent until a new recovery center is made. And even if it may be outside help, they can still be allowed in VS threads because they are something contestants (Especially recovery center users if their recovery center is still intact) rely on to be brought back especially when they’re doing dangerous challenges (cough cough Brother’s Death granting type 8 to SCPs). Best you can do, however, is just add Type 4 next to their Type 8. But that's already done.
I didn't write that it's toon force. I used the Immortality page's descriptions of the immortality types to explain why they don't suit the characters. Your answer also ignores my explanation for why using the word "reliant" doesn't necessarily mean it's to the standards of the reliant immortality listed on the VS Battles Wiki. We can compare this to other factors that are easier to recognize. People shouldn't rank a character's intelligence as "Supergenius" just because that specific wording was used in an official description of a character's intelligence, and people shouldn't rank character's power as "High Universe level" just because their power was described as infinite. Following suit, people shouldn't give the contestants reliant immortality just because you can use the word reliant to describe their relationship with their life and methods of recovery. What happens is that a contestant's Recovery Center resurrects them after dying, not that a contestant has their own ability to never die for good as long as a Recovery Center exists.
For pain resistance, I have no objections to removing that justification of the Twinkle of Contagion causing pain if Cary said it isn’t true. However, There have been other times when objects don't really feel pain even when dying. For instance, Pencil was feeling positive and happy despite being sawed in half to death while Donut was not fazed at all from Pencil stabbing him. There’s also one moment where Death P.A.C.T. was withstanding their bodies being impaled by multiple forks in order to protect Four in BFB 4, and they just completely ignored the pain and kept going. Which means at best, it should really just be a justification change rather than just outright removing the resistance.
I'm glad you agree with this. Indeed, some characters have other feats of resisting pain, so I'll only end up removing the ones that only involve the Twinkle of Contagion.
The reasoning for the inclusion of Fire Manipulation and Electricity Manipulation is because characters have been capable of consistently interacting with and even dragging Firey and Lightning's bodies fully intact without deforming them like you would with actual fire and lightning.
I still find that overall the characters aren't portrayed as manipulating the elements, but instead treating a non-solid as if it were solid. I'll give an example. During BFB 14: Don't Dig Straight Down, when characters were holding onto Cloudy who was flying, it wasn't as though the ones holding onto him were manipulating his body so that it doesn't deform. Cloudy was moving independently, and the other characters grabbed onto him as if he was a solid entity. It's misleading to regard that as the ability to control smoke even to a minor extent, and character interactions like this are the only times the contestant ever debatably use their limbs to manipulate elements.
As for the subspecies, these sections are still significant to have because based on the certain species of the object, they can obtain abilities that are exclusive to them (IE. Plants being able to sense the direction of the sun from underground as well as having a common weakness to fire/heat, Robots being able to generate lights and resist heat while being susceptible to hacking, Fire being immune to poison while also being… literal fire, etc.).
My point is that those subspecies sections are less significant in the case that the Standard Object Abilities section is insignificant based on what I wrote in previous points. Either way, you didn't really disprove my idea of how, for example, type 2 inorganic physiology covers basically exactly what the Object Physiology page describes as Standard Robot Abilities. Almost everything in the subspecies sections can be summarized like that.
The only thing I can really agree with here is to just make the Yoyle Metal abilities as its own page through the Yoyleberry, considering it’s done through a transformation and not something any object naturally has.
Nice, and it can be similar to what you already have on the Object Physiology page, so it won't be too difficult to make.
Overall, your entire point of deleting the Object Physiology page is based on a majority of their abilities and feats being pulled off by toon force and non-objects pulling off the same things as objects when that really just shatters when they have consistently done these things even without toon force. And just because some characters don’t show the abilities that others have does not automatically mean they are disqualified from having them when literally over 10 of these objects have consistently performed some of these abilities. In other words, this is a hard disagreement from me. The best you can really do here is revise some of the ability descriptions or add/delete certain abilities.
That's not my primary justification. To answer you anyway, the context of the characters having their capabilities is from the humorous idea of "it's a cartoon, so it doesn't have to be realistic", therefore toon force is the origin of their capabilities, not the fact that they're objects. I can't counter Earth's orbit around the Sun by pushing a leaf into the ground. Leafy being a leaf has nothing to do with why she can assist in repositioning the Sun, just like it doesn't have to do with why she can stretch her arm to an extreme length.

The truth about "when literally over 10 of these objects have consistently performed some of these abilities" is actually just that there have been numerous times throughout the series where groups of characters participate in a gag/feat, because this series has its characters involved with a lot of social interaction and teamwork, so many characters have proven to have the same kinds of abilities. To prevent the association fallacy, the aforementioned fact doesn't necessarily mean that every character has all the non-physical and/or not unique-looking abilities that have only been demonstrated by some groups of characters, since they have never been stated to all have the same abilities as a result of being objects.
Now, moving on to the 4-A downgrade. Once again, I strongly disagree with this. From reading your reasoning, it might be true that sustaining the realm itself might not be enough to warrant a 4-A rating. HOWEVER. A realm is still a realm. You have missed one crucial thing: the realm was destroyed when Evil Leafy died from being crushed because it was inside of her. Book implies that everything got crushed, including all of the characters who have been trapped inside of her as well as the HPRC. Of course, we know that the realm inside of her houses a starry sky, but you cannot say the stars are fake because we also see a moon, mountains, and buildings compressed in there (despite Evil Leafy's leaf-thin body) through hammerspace. Basically, because the hammerspace realm is within Evil Leafy and therefore connected to the outside world, whatever happens to Evil Leafy affects the realm inside of her (Pretty much like how EXITors have been capable of affecting Four based on what they do in the EXIT, although the opposite way around).
Book said that the Hand-Powered Recovery Center got crushed, as in it was inside Evil Leafy who got crushed. Book was on the outside, and the spatial shenanigan of how the pocket realm works depending on whether a character is on the inside or outside is not something Book is familiar with, so her statement wasn't reliable. (See the Statements page to learn more.) The characters inside Evil Leafy were just assumed to be dead by the characters on the outside, and although they did end up being dead, this could've been for a different reason than Evil Leafy's death destroying the pocket realm. Even if the pocket realm was destroyed, it's not a feat. No one was portrayed as comparable to the weight that crushed her, and the weight probably wouldn't even scale because, among other reasons that I'll write very soon, there is still the highly likely interpretation that the pocket realm was sustain through hax rather than Evil Leafy's physical energy.

I don't think the stars are fake.

The pocket realm being hammerspace that can be directly affected by the outside world is an assumption. We have no clue how exactly it fits inside Evil Leafy, and there are different possibilities, so we mustn't use decisive wording. It could be spatially condensed in a way that means it can only be indirectly affected by the outside world, or it could be a world that's smaller on the outside than on the inside. There isn't enough known about it to make a decision like ranking the characters as multi-solar system level.
Now, even if you do not think Leafy should have an internal pocket dimension because she ain't corrupted like Evil Leafy, there most certainly is someone else of the same species that has Evil Leafy's abilities because they are literally the same species (corrupted lemon leaves). That person is Giant Pink Evil Leafy, who makes an appearance in BFDI 24 as one of the many recommended characters being devoured by multiple bugs. Yes, you heard me right. Bugs. The same group of bugs that have been one-shot by Firey's flames at once, and characters have consistently been able to harm Firey. There isn't anything denying the fact that as part of the literal same species as Evil Leafy, Giant Pink Evil Leafy should have an internal pocket dimension that houses a starry sky like Evil Leafy, just like how multiple contestant RC clones the originals scale to have been capable of surviving in space.
That's acceptable for the contestants scaling to Evil Leafy, but keep the previous paragraphs about the relationship between the internal pocket realm and the outside world in mind. We still shouldn't keep such an unlikely multi-solar system level rank on the pages, not even as a "possibly".
 
Book said that the Hand-Powered Recovery Center got crushed, as in it was inside Evil Leafy who got crushed. Book was on the outside, and the spatial shenanigan of how the pocket realm works depending on whether a character is on the inside or outside is not something Book is familiar with, so her statement wasn't reliable.
Who said it was a realm sustained by spatial manipulation when Evil Leafy is made to be mysterious? Even if she is mysterious, that’s not spatial manipulation. That is hammerspace at best. As a cartoon, it makes sense that everything got stuffed in there through hammerspace especially when Evil Leafy has the ability to stretch her mouth to fit objects larger than her inside of her. Yes, BFDIA 5b is only half-complete game, but there is nothing implying that Book is wrong, especially since she's spent months inside of Evil Leafy, meaning she must've known how the realm worked while she was in there.
The characters inside Evil Leafy were just assumed to be dead by the characters on the outside, and although they did end up being dead, this could've been for a different reason than Evil Leafy's death destroying the pocket realm.
If you have no evidence that it was because of other factors that killed them, why assume this? Book was correct about them being dead when Evil Leafy died. And even if they were killed by other things before the realm was crushed, the point is, the HPRC was still stated to be crushed, which makes sense since Evil Leafy was crushed.
Even if the pocket realm was destroyed, it's not a feat. No one was portrayed as comparable to the weight that crushed her, and the weight probably wouldn't even scale because, among other reasons that I'll write very soon, there is still the highly likely interpretation that the pocket realm was sustain through hax rather than Evil Leafy's physical energy.
Whether it was sustained by her through hax or not, the pocket realm was literally implied to have gotten crushed and therefore destroyed. Normally killing someone sustaining a pocket realm outside of them causing it to be destroyed isn’t enough evidence for them to scale if every other verification fails, but the realm was literally inside of her as her mouth acts as a portal to that very inner realm, therefore they are connected. Plus, you literally contradict yourself in your last paragraph by accepting how the contestants scale to the bugs who can kill Giant Pink Evil Leafy who is comparable to Evil Leafy with that inner pocket dimension. And the reason Fries and Puffball died to that weight was simply because the weight was outright designed to be an attempt to kill Evil Leafy (which was successful) so they could get her to stop stalking them, meaning the weight was designed to oneshot her, but the bugs (who the contestants (especially Firey) have been able to consistently kill) were capable of doing the same thing to Giant Pink Evil Leafy. In other words, Evil Leafy = Giant Pink Evil Leafy < Bugs < the Weight
The pocket realm being hammerspace that can be directly affected by the outside world is an assumption. We have no clue how exactly it fits inside Evil Leafy, and there are different possibilities, so we mustn't use decisive wording. It could be spatially condensed in a way that means it can only be indirectly affected by the outside world, or it could be a world that's smaller on the outside than on the inside. There isn't enough known about it to make a decision like ranking the characters as multi-solar system level.
As I said earlier, it’s a cartoon. We literally see Evil Leafy swallow the entire FreeSmart van by expanding her mouth then shrinking. Therefore, we can easily say that was done out of hammerspace, not spatial manipulation.

Going to respond to the Physiology stuff later.
 
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You can do that now, actually. Would prefer to discuss one thing first before moving on to the next to cut down from the stress of writing long paragraphs, anyways.
 
Yah I've been asked to comment here and I will not read all the bloody paragraphs
I'll just say that no Object Physiology is fine, no idea about the rest
 
I was also asked to input here too, but removing Object Physiology is very unnecessary. But I'm not gonna go on to the rest of the paragraphs for now
 
You can do that now, actually. Would prefer to discuss one thing first before moving on to the next to cut down from the stress of writing long paragraphs, anyways.
I prefer that too, good plan.
Who said it was a realm sustained by spatial manipulation when Evil Leafy is made to be mysterious? Even if she is mysterious, that’s not spatial manipulation. That is hammerspace at best. As a cartoon, it makes sense that everything got stuffed in there through hammerspace especially when Evil Leafy has the ability to stretch her mouth to fit objects larger than her inside of her.
The point of what I wrote that you quoted here doesn’t change either way. Book’s statement isn’t reliable enough to analyze the precise wording. Whether the pocket realm is spatially condensed within Evil Leafy or her pocket realm is stored in hammerspace, Book wouldn’t know that and both options suggest that it's unrelated to Evil Leafy’s physical efforts. It’s not like Evil Leafy can pull the pocket realm from behind her back. Furthermore, hammerspace can also involve some form of spatial manipulation, as shown by the elephant in the image on the Dimensional Storage page. Scrutinizing my wording isn't going to change the value in my points.
If you have no evidence that it was because of other factors that killed them, why assume this? Book was correct about them being dead when Evil Leafy died. And even if they were killed by other things before the realm was crushed, the point is, the HPRC was still stated to be crushed, which makes sense since Evil Leafy was crushed.
The point of writing that was to suggest a possible explanation for the coincidence of Book being correct about the one detail of the contestants within Evil Leafy dying despite Book having no reason to know exactly how Evil Leafy’s pocket realm works and whether or not it would get destroyed along with Evil Leafy. I was writing this in the case that Evil Leafy’s pocket realm didn’t get destroyed, and that the contestants could die by other means after Evil Leafy got crushed during the weeks the contestants were cranking for another HPRC. I believe more in what I wrote after this about how the pocket realm did get destroyed and how dangers outside the pocket realm don’t affect the inside directly, but I’ll get to that soon. So on the topic of what I wrote here, your own evidence against my evidence isn’t definite either, so this just goes to show that we’re not getting anywhere by thinking so deeply about what happened to the pocket realm as a result of Evil Leafy dying. The VS Battles Wiki prefers weaker interpretations in this case, since they are more reliable conclusions.
Whether it was sustained by her through hax or not, the pocket realm was literally implied to have gotten crushed and therefore destroyed. Normally killing someone sustaining a pocket realm outside of them causing it to be destroyed isn’t enough evidence for them to scale if every other verification fails, but the realm was literally inside of her as her mouth acts as a portal to that very inner realm, therefore they are connected. Plus, you literally contradict yourself in your last paragraph by accepting how the contestants scale to the bugs who can kill Giant Pink Evil Leafy who is comparable to Evil Leafy with that inner pocket dimension. And the reason Fries and Puffball died to that weight was simply because the weight was outright designed to be an attempt to kill Evil Leafy (which was successful) so they could get her to stop stalking them, meaning the weight was designed to oneshot her, but the bugs (who the contestants (especially Firey) have been able to consistently kill) were capable of doing the same thing to Giant Pink Evil Leafy. In other words, Evil Leafy = Giant Pink Evil Leafy < Bugs < the Weight
It wasn’t implied that the pocket realm got crushed, and I'll take this opportunity to explain what I foreshadowed in the previous paragraph. It was stated by Book who was focused on the HPRC and her friends being dead that those got crushed, because all she saw was Evil Leafy get crushed. Book isn’t all-knowing to know that the HPRC and her friends specifically did really get crushed along with the pocket realm inside Evil Leafy. We don’t know the rules of Evil Leafy’s pocket realm. The interpretation of what happened that I think is the best is that the weight pushing down on Evil Leafy could’ve bended the edge of the pocket realm as a result of Evil Leafy being dented and the pocket realm having less space to be contained in, until it got torn apart as an indirect result of an external influence, without that influence being as strong as everything in the pocket realm. This is totally a possibility of how the pocket realm functions and we wouldn't know it, like Book wouldn't know it.

Show me where the VS Battles Wiki states that destroying a character who has a pocket realm inside of them makes the winner powerscale to the contents of the pocket realm despite pocket realms not spatially functioning in a way that could allow that (whether it’s hammerspace or not). I don’t see the Blocky from Kirby of the Stars being high universe level for being able to flatten Kirby, who has a pocket dimension inside him regarded as bottomless.

Even though Giant Pink Evil Leafy presumably has a pocket realm of their own, following along with what I have previously written makes it not contradictory to my stance that it doesn’t make the characters multi-solar system level. Also, the bugs bite and Giant Pink Evil Leafy is a leaf, so naturally they’d have an easier time defeating them with piercing damage like they did with other characters, which is a sensible interpretation when characters choose to run away from Evil Leafy instead of gang up on her, despite supposedly being stronger than her via powerscaling to the bugs. This means that the power of bugs eating characters isn't actually something the contestants powerscale to.
As I said earlier, it’s a cartoon. We literally see Evil Leafy swallow the entire FreeSmart van by expanding her mouth then shrinking. Therefore, we can easily say that was done out of hammerspace, not spatial manipulation.
Even in the case that it’s definitely a hammerspace, which is likely albeit not confirmed, we still don’t know how the hammerspace works. This matter isn’t as simple as you make it out to be. Hammerspace is dimensional storage as in storing items in another world rather than simply having them in a realistic inventory, and the VS Battles Wiki defaults to accepting the most confirmed interpretations, so due to this being the case, our situation goes back to when I wrote "Show me where the VS Battles Wiki states that destroying a character who has a pocket realm inside of them makes the winner powerscale to the contents of the pocket realm [...]". Whether it's inside of the character or not, it's still another world condensed.
 
I was also asked to input here too, but removing Object Physiology is very unnecessary. But I'm not gonna go on to the rest of the paragraphs for now
My original post explains in-depth about why I find the Object Physiology page very unnecessary in the first place in accordance to the guidelines of the VS Battles Wiki, so the burden of proof is on you to explain why its removal would be very unnecessary. If the case is that you disagree with my proposal because you agree with Psychomaster35's counter-arguments, then it means that my own counter-arguments apply to your disagreement too, and you will be relying on him to let your disagreement have depth.
 
And TPOT 3 has been lunched!

Things like Two not needing to clap for existence erasu that might not be It sinse Pie is constantly talked as beeing alive

Numberaliens Having more shared habilities like strech menbers, more teleportation from two

Some exchanced senses from part of Basketball and snowball

Much more, probable not the right treath but I forgor with one is thew right one
 
And TPOT 3 has been lunched!

Things like Two not needing to clap for existence erasu that might not be It sinse Pie is constantly talked as beeing alive

Numberaliens Having more shared habilities like strech menbers, more teleportation from two

Some exchanced senses from part of Basketball and snowball

Much more, probable not the right treath but I forgor with one is thew right one
This isn't relevant to the topic of the thread. Psychomaster35 and I wrote a bit about TPOT 3 on the general discussion thread for BFDI. If you want to write your thoughts about the episode, that is a good place to go do it.
 
Just a reminder that this thread is still incredibly important and serious. I wish it had a sense of urgency, but I guess people don't care that much.
 
There is like, mmuch more to be discussed? just asking
Right now my goal is to clear up disagreements. Last time I discussed about this thread's topic here, I was clarifying my points, since people disapproved of most of my proposals regardless of how most of my points are in accordance to the guideline pages and terminology pages of the VS Battles Wiki. I feel like I could've worded the original post with more clarity though, so I wonder if I should just redo the thread.
 
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