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an rpg gamer fights a tanker redhead.... han jee-han vs erza scarlet

Oh, knowledge, that's a nice twist. I don't think it'll change my answer much.

Having knowledge means that Erza knows that Jee-Han will play a game of keep away, meaning that she'll either have to attempt to beat him at his own game, or attempt to close the distant. She'll find it difficult to do either.

Closing the distance is difficult just by the mere fact that Jee-Han enjoys playing keep away. He can fly out of her reach, and when she dons her wingblade armor to come at him, he can just rain an infinite stream of mana arrows at her, along with exploding flames, earth fists, lightning arrows, spirial mana bombs, whatever he wants really. His aerial mobility surpasses hers, and she would be eventually be beat down by his options as she tries to close the distance because she can only resist one of his kinds of attacks at once. Jee-Han will know that Erza can change her armors to adapt to what he throws at her, so he can just throw out multiple things at once. And it helps that she doesn't have anything that outright resists his mana arrows.

Trying to play a game of keep away with Jee-Han doesn't work for two reasons. The first, is that even if they were supposedly equal at doing such, Jee-Han would outlast her. Second, Jee-Han is better at playing keep away. Erza's versatility comes from her armors, but the weakness is that she can only use them one at a time, whereas Jee-Han has access to all of his abilities at once, allowing him to fire off exploding flames, lightning arrows, and the like at the same time. His telekinesis would also help to knock Erza's blades out of their original paths, though they would be unlikely to pierce too deeply into his mana shield. Though even if they did destroy it, as Erza likely has higher AP, he can always regenerate them.

Erza can do a lot, but Jee-Han can do a lot ALL AT ONCE. Not to mention that his familiars and golems will keep Erza plenty occupied, and cause her to quicly use up her magic reserves to deal with them. Her using magic is also a detriment as Jee-Han could potentially ensnare her in his magical shackles of binding, or use his anti-magic wave to briefly halt her in her tracks. This could be very detrimental, in particular if she several dozen meters in the air after using her wingblade armor.

Overall, Jee-Han has more versatility, can play a better game of keep away, and has a fighting style that would be rather difficult for this version of Erza to counter. I'd give this to Jee-Han mid dif.
 
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