Full Name: Jinny of Tenace
Age: 19
Gender: Female
Personality: Jinny comes from a tribe of isolated peoples who originate in a far northern corner Deornir, but were driven out by Griffith's empire. Though she can understand and speak the common language fine, sometimes it can be difficult to understand her broken speech, so she doesn't talk very often.. making her come off as unsociable and cold.
Likes: Solving/sorting puzzles, Gifts, short stories, romance, quiet places, small towns, villages, forest scenery, ocean/sea scenery, sweet fruits, cooked vegetables, other people speaking in short sentences.
Dislikes: Talking too much, being looked down upon, being embarrassed, being harassed, being in hot climates, hot showers and hot springs, sweating, foul smells, most carnivore animals, monsters, demons, scary stories, other people talking too much.
Fears: Because Jinny is rarely challenged by an equal, and is a mid range fighter who rarely engages in hand to hand combat, she is
extremely afraid of potential failure, injury, or death and not accustomed to these fears. So, when faced directly with this fear she may suffer a panic attack which makes her act irrationally.
Powers:
Holy Attack Magic (Can use
Divine Attacks and create
Divine Weaponry that deal double damage against demons, monsters, and those with evil intentions or thoughts.)
Moon Creation/
Moon Effect Field (Can create a miniature moon of varying size up to 5 meters in diameter and control it telekinetically. It can not only be used as a dim source of light, but the force of its light can be used the weaken the abilities of others and throw off their coordination and vision. The larger the size of the moon the more range and effect it has on others. She can also use it to generate a nice and cold breeze when she's hot. Range up to 100 meters, 25 meter range for every meter in diameter the moon is.)
Lady butterfly's illusions/phantom technique
Appearance :
Ability:
Skill Cancel: When entering into close combat, Jinny can fully negate the skill level of 1 single person, turning even the pinnacle of swordmanship/CQC into an absolute novice. They would still remember their skill but their body would no longer be able to perform such movements. Has a range of 5 meters, lasts for 5 minutes and cooldown of 30 minutes.
Strength: 4/5
Speed: 3/5
Durability: 2/5
Intelligence: 5/5
Skill: 3/5
Fastest Growth:
Skill