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The party should have their durability based on surviving that tiny bit and Sephy based on harming them, the Supernova it's its own thing. We may as well calc the speed of the meteor going from outside the galaxy into the sun and add that in Sephy's speed, but likewise it doesn't scale to himself, just like the full supernova shouldn't.I was also thinking, is there any reason Supernova would scale to Sephiroth's normal attacks? It reliably almost kills all party members despite them being hit by an incredibly tiny section of the explosion.
This just seems like a whim, if you were not going to give a reason then you could have only said the "This should be closed" part, it gets the point across of what you want just as well."Dissidia isn't canon"
yeah it is lol
Anyway this has already been accepted and applied, and the supposed arguments against it have been debunked. This should be closed
Gilgamesh verbatim says "I even took part in the battle between Harmony and Discord" when he appears in Mobius and the description of Zantetsuken in the Ultimania for XIII-2 even directly states that Gilgamesh got it from World B where Dissidia takes place. There's no reason to take these statements as just him breaking the 4th wall when even Y'shtola admits Kefka looks familiar despite never seeing him before.You could however move those reasons into a blog and add links to them for people to know. Just saying "this has already been accepted and applied" and "we literally accept Dissidia as canon on the site" does as much as saying "there are reasons". Idk the context of what you're saying but I just so happen to know that Gilgamesh breaks the fourth wall to say things like it because I read his profiles, so idk how trustworthy that is, and even then everything else I said still applies.
Them being near the epicenter doesn't mean they'd only scale to what was enveloped by the resulting blast before it hit them, they'd still scale to the full blast, Sephiroth himself takes the blast as well.The party should have their durability based on surviving that tiny bit and Sephy based on harming them, the Supernova it's its own thing. We may as well calc the speed of the meteor going from outside the galaxy into the sun and add that in Sephy's speed, but likewise it doesn't scale to himself, just like the full supernova shouldn't.
Replying to that in a vacuum with all the other things I said ignored; no, it doesn't imply it, destroy space is just destroy space (and there's no "the" behind it). There's no reason to apply it in a radical, all-encompassing way when it's writen in a generalized way. If just saying that implies to destroy the whole structure where it takes place then how do you use words to not do so, by actively informing that you're not talking about the whole structure? By that logic the Tiering itself should inform that.I'm pretty sure "Destroying the space" would imply destroying the pocket dimension.
- The description Supernova has in Dissidia Final Fantasy (2008)/Dissidia 012 Final Fantasy (2011) only applies to that version of the attack, where the dimension only has that sun blowing up w/o stars. It makes no sense to grab what it does there and say that it applies to all versions of the attack.
- It severely contradicts other descriptions of the move with far, far more weight of reliability to them, those pointing out the sun blowing up, the planets and Solar system getting destroyed as the big bad destruction going on. In he Jap. version of FFVII the dimension is still there after the attack, in the American version the attack ends little after the supernova reaches Earth, and it makes no sense for a supernova triggered from a sun blowing up to destroy all that dimension.
- It's also vague, it doesn't say that it completely destroys the dimension but just "space" in it, we don't know how much space there is destroyed, let alone if all of it is destroyed.
I never mentioned damage ratings. However, right now you're proposing Sephiroth's durability > Supernova, which causes inconsistencies of its own.Yes, because their durability surpasses their own attacks and game mechanics are just inconsistent and make no sense when it comes to damage ratings; they're meant to balance the gameplay not to be 100% literal in every fight scene.
So, the explosion doesn't hurt them, as I said.It isn't a "Blow themselves up" more like it's just their body releases a giant wave of energy that attacks omnidirectionally.
Yes, clearly Sephiroth would HATE to damage the Planet in any way. Truly, he'd despise that.And only reason they use pocket dimensions to fight is because their true power is too great to be used on Earth.
??? Sephiroth doesn't even have his sword in the final battle of FFVII, and I don't recall the Masamune ever failing to pierce anyone in Advent Children. You also just said damage ratings are inconsistent and tied to game mechanics.Besides, Sephiroths sword strikes are almost as strong as his Supernova with Cloud and the others tanking them regularly, and they strike back with the same levels of power.
(By the way, I was talking about surface area and whatnot here, not speed. Not sure what that calculation has to do with my discussing the 4-A ratings)Also, the Supernova getting slow by the time it reaches Earth is merely a visual effect; in real time, it just nukes the entire solar system like almost instantly. And it was calculated at several MegaFoe from the JP version of VII alone.
The stats of characters are very specifically being amped by the gods during the events of dissidia. Their actual abilities remain unchanged, but their AP and Speed are altered to be on equal footing with eachother.Dissidia seems to be a canon crossover, but it is still a crossover, with characters of usually wildly different power levels who fight with each other on even grounds.
The entirety of his motivation is damaging the Planet. He goes out of his way to get the Black Materia to damage the Planet. The entirety of the game's story hinges on Sephiroth wanting to destroy the planet- he's overdramatic but he's not an idiot.Considering it's one of the most consistent things in the series, I really see nothing contradictory about the durability; or Sephiroth not wanting to destroy the planet that it's in character that likes to intimidate his foes before he does anything all out.
Wouldnt apply to the supernova description. Its a general move description like the summons description, not for the amped sephirothWait, since their stats are being amped, what shows us that the destruction of "dimensional space" isn't something Sephy can do only because of his stats being amped?
No. All of their abilities function the same, the only difference is that they're using the gods' power as a secondary power source.Wait, since their stats are being amped, what shows us that the destruction of "dimensional space" isn't something Sephy can do only because of his stats being amped?
We just need to apply the changes to the few characters that are missing them.So what is left to do here exactly?
They are the same characters summoned throughout the cosmology, as all the separate universes are linked by the greater Void.I have 0 knowledge on FF but I want to raise a question:
Is it confirmed that the characters within Dissidia are the same of the original games? If it got it right Final Fantasy is a multiverse (I don't know if in the parallel-worlds fashion or just each game is a universe).
Because it could be possible that those summoned by these gods are some versions of the main characters, but not necessarily the main ones we use for the profiles.
Take this as a genuine question, I'm not trying to prove or confute anything.
But from what I read I see that the argument is ending in circular scaling, if I got it correctly: The Heroes are much weaker than the Supernova, which Sephiroth tanks without a scratch, who gets hurt by the heroes, who then become stronger than the supernova that almost killed them.
The Heroes are much weaker than the Supernova