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8-B Tournament Round 1, Match 1: Enid Mettle vs Steve (Minecraft)

RandomGuy2345

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The very first matchup of the 8-B tournament!

Enid Mettle vs Steve (Minecraft)

Both are 8-B.

Speed is equalized.

Steve will have his potions, but not his enchantments. Enid will have all of her optional equipment.

ColonelSlyBanjo will be using Steve, and LaserPrecision will be using Enid.

Fight takes place in Beacontown.

Steve: 1 (ColonelSlyBanjo)

Enid: 9 (NomsNoms, Chaos Jester25, JustANormalLemon, Popted2, Oleggator, FluffyCreatureZ, catzlaflame, EliminatorVenom, LaserPrecision)

R.c9d9c17f754ed79ec29c6897f034c8fb


OIP.U1EJ5Ks8ceI7zqRciv3zfQHaEo
 
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"Mining-Misundersting"
"Steve has gone to explore his surrounding, as he has been transported in a instent from his safe and cozy cottage....to a bright and vibrant city."

"The strong block-men is unsure on what has happened, but he knows one thing "when in doubt....Mine."

".....so he does just that, he proceeds to start mining down the walls of a building with his trusty Pickaxe. When suddenly......."

"CLANK-"



"He had been hit in the back by something-....and it hurt"
"He turns around expecting to see a skeleton archer point a bow at him, but there was no archer."
"instead there was a tall young girl with purple hair and what seem to be small sharp metal dagers (or Kunai as she would call them)"


"HEY YOU- WHAT ARE YOU DOING TO THAT WALL!?"

"Steve had just finished mining the wall...."

"WHA- HOW DID YOU- THAT'S ARE WALL!"

"The stranger gets in what seems to be a battle position, steve realizes he's going to have to fight"


"Hm"

"He equips his iron-sword and iron-armor"



FIGHT!
 
Will steve have access to his potions, Totem of dying, or possibly have his melee weapons & bows/armor Enchanted?
some of the Potions are capable of slowing down, harming, or poisoning enid.

how would her Soul Absorption work against Steve?
Enid's Late series key (High 6-A) will one-shot steve
 

RandomGuy2345

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Will steve have access to his potions, Totem of dying, or possibly have his melee weapons & bows/armor Enchanted?
some of the Potions are capable of slowing down, harming, or poisoning enid.

how would her Soul Absorption work against Steve?
Enid's Late series key (High 6-A) will one-shot steve
1. Steve will have access to potions, and he can have his melee weapons enchanted. Enid's Low-high regen is a huge problem for Steve.

2. We're using Enid's and Steve's 8-B keys.
 
That is in her HIgh 6-A key.
Steve has an advantage using his potions like Poison weakening enid, Slowness to slow down her movement speed, Weakness can downgrade her attack potency and striking strength by a tier, Decay could wither and decay away, and Instant Harming ignores any type of durability.

The only equipment enid has is her Water Ring on her Base key of 8-B.
 
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Steve's options are very variable depending on the items he has access to, for example if he has iron blocks and pumpkins he can build iron golems in the middle of combat, does he have an Elytra? apparently his items are limited to iron items in this fight... what enchantments does he have? does he have a shield? does he have arrows with potions? does he have what blocks with him? depending on it, he can fortnite and build fortresses to defend himself (what would be in character, who never made a tower to escape zombies?)
 
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That is in her HIgh 6-A key.
Steve has an advantage using his potions like Poison weakening enid, Slowness to slow down her movement speed, Weakness can downgrade her attack potency and striking strength by a tier, Decay could wither and decay away, and Instant Harming ignores any type of durability.

The only equipment enid has is her Water Ring on her Base key of 8-B.
As I still don't know how her soul absorption works, my vote goes to Steve for simply having a lot more options and variety for this fight.
 
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Maybe something like Base vs Base would work better, Steve is given a fat potion, enchanted amp stomp.
I can't say about that, besides being much more experienced in combat, she would be much more used to a situation like this (she faces opponents who know how to fight and have many tricks up their sleeves, while steve has never faced someone with a more intelligent behavior than a evoker or a guardian) in addition to having better long range options, steve only has many, many more options than she does.
 
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I'll vote for Enid for being far better at h2h/cqc than Steve is, and has extremely good regen. I really don't think she even needs to use her abilities, but if she needs to she will. She also has Body Replacement which works like Substitution from Naruto.
 

RandomGuy2345

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I'll vote for Enid for being far better at h2h/cqc than Steve is, and has extremely good regen. I really don't think she even needs to use her abilities, but if she needs to she will. She also has Body Replacement which works like Substitution from Naruto.
8-B Enid does not have Low-high regen, but everything else is valid ig, so vote counted.
 
I'm going to give Steve his potions, but I'll probably remove the enchantments.
Yeah, weakness potion/Instant harming potions combined with enchantment sword/arrows a total stomp in steves favor.

Enid's Low-High regeneration is only exclusive to her Late series/High 6-A base key.
She also has Ice breath in her Early series/8-B base key
 
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I still think that the sheer amount of possibilities that steve has is more than enough to win this fight, blinding potion, poison, weakness, slowness, nausea, slowness and fire resistance are already great utilitarians here, besides him being able to shape the terrain its own advantage placing and removing blocks with the pickaxe pa and axe, shield will help him to defend himself from some attacks, depending on the items he has he can even fly to get distance and shoot bolts (which can have potions effects in it, besides being able to use the spectral arrow to know which of the clones is the real one if it hits before the clones form, in the worst case he can use an invisibility potion and hide while trying to form a plan, and I haven't even started to talk about setting up iron golems to help him (since she clones herself, why can't he create helpers too?)

Now let me try to defend Enid, her soul absorption is probably her biggest Win con, but I still have no idea how this works as I don't know how many of her powers work (she's talking a lot about references in her profile... ) so let's guess:
She has more experience and is also more skilled than steve in combat, so she would probably be able to easily defeat steve if he went into direct melee combat, wind manipulation would probably make it difficult for Steve if he tried to fly...one second , I just saw the explanation in her "remarkable atawues", one second
 
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Okay, I just read how her attacks work, so let's go

Soul absorption is apparently not usable in combat as she needs to be stressed (apparently from social anxiety) to use it and she doesn't seem to have control of this ability naturally.

Her multiple attacks seem to be long range, which is perfect for steve, the further away they are from each other the more weird techniques he can use against her, I've already commented on how he can identify which one is real using the spectral arrow and case she blocks with her leftover, the potion would only break and she would be hit by the potion's AOE depending on her distance from the shadow, Steve manages to fend off multiples of her attacks with her shield or fire resistance potion, wind manipulation her is a little different from what i thought, it should still hamper steve flying but not as much as they are just tornado hands, so they shouldn't have as much reach, if she uses ice blast on steve using the shield i can see him freezing her arms together, but even if she manages to do good damage to him, he will always have health and regeneration potions as well as golden apples to heal himself.

in the end, the longer she takes to defeat steve, the harder it will be for her to win, the ability to manipulate the terrain using blocks, flying, shooting potions, regeneration and creating iron golems to help him should be more than enough for steve to win, so in my opinion it all depends on which option steve will choose for combat, if he goes with the long game or goes after the opponent with his sword, if he plays the long game he wins, if he goes to up he loses
 
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If the reason the shield is so important isn't clear, it can completely block Steve from taking blast damage from
Charged Creepers, End Crystal's and Wither's Spawn Explosion
 
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Soul absorption is apparently not usable in combat as she needs to be stressed (apparently from social anxiety) to use it and she doesn't seem to have control of this ability naturally.
Soul absorption is is usable in combat. Enid normally keeps a level but she is likely to get more stressed as the battle goes on allowing her to suck in and eat Steve's soul.
Her multiple attacks seem to be long range, which is perfect for steve, the further away they are from each other the more weird techniques he can use against her
Enid in character won't spam attacks from afar. She would get close with her body replacement and brawl him down up close. Most of Steve's potions won't land anyway due to the body replacement technique she likes to spam.
Steve manages to fend off multiples of her attacks with her shield or fire resistance potion, wind manipulation her is a little different from what i thought, it should still hamper steve flying but not as much as they are just tornado hands, so they shouldn't have as much reach, if she uses ice blast on steve using the shield i can see him freezing her arms together, but even if she manages to do good damage to him, he will always have health and regeneration potions as well as golden apples to heal himself.
One Enid notices fire attacks aren't working she would most likely rely on something else.The Air manipulation creates a pretty large tornado with just here hand movements How would it not hinder Steve? Steve doesn't have attack reflections so he couldn't freeze Enid with her ice breath. Enid's body replacement technique and smoke smoke manipulation could also help her since Steve's shield isn't omnidirectional.


If he goes with the long game or goes after the opponent with his sword, if he plays the long game he wins, if he goes to up he loses
Enid could force Steve into a close combat fight which she will most likely do.

I'm voting Enid. She would get close and then brawl Steve down with her martial arts and other abilities.
 
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I'll try to show you how steve's ability to build structures is more op than it looks, but first... what is Enid's soul absorption range?
 
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Flight is negated by Enid's air manipulation.
range of the tornado hands?

Enid could destroy the block structures due to her minor ap advantage
Floating blocks go BRRRRRRRR. and it depends on the material, he can use obsidian blocks for exemple if he has in his inventory

she won't just stand there and wait for Steve to finish doing his things.
Agreed, but have you ever seen someone play minecraft bedwar? speed bridge wille fithing in a range battle is something steve can do (atrogh the potions could be eseasily dodge with replacement jutsus this would creat distance between the 2 of them)
 
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Around several meters.
I understand... does she usually use this in character? if she takes too long to use steve he can create iron golems that would distract her from using it on him because they are physical attackers

if he has wither heads he could also create an either boss as a kamikaze attack...
 
Okay, I just read how her attacks work, so let's go

Soul absorption is apparently not usable in combat as she needs to be stressed (apparently from social anxiety) to use it and she doesn't seem to have control of this ability naturally.

Her multiple attacks seem to be long range, which is perfect for steve, the further away they are from each other the more weird techniques he can use against her, I've already commented on how he can identify which one is real using the spectral arrow and case she blocks with her leftover, the potion would only break and she would be hit by the potion's AOE depending on her distance from the shadow, Steve manages to fend off multiples of her attacks with her shield or fire resistance potion, wind manipulation her is a little different from what i thought, it should still hamper steve flying but not as much as they are just tornado hands, so they shouldn't have as much reach, if she uses ice blast on steve using the shield i can see him freezing her arms together, but even if she manages to do good damage to him, he will always have health and regeneration potions as well as golden apples to heal himself.

in the end, the longer she takes to defeat steve, the harder it will be for her to win, the ability to manipulate the terrain using blocks, flying, shooting potions, regeneration and creating iron golems to help him should be more than enough for steve to win, so in my opinion it all depends on which option steve will choose for combat, if he goes with the long game or goes after the opponent with his sword, if he plays the long game he wins, if he goes to up he loses
Point made, golly.
 
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A good example of speed bridge

this is a technique that should not be considered game mechanics as this is something normal steve can do in the normal game and manipulate the terrain and something normal for minecraft survival (like making turrets to escape zombies for example) annihilation of the environment is so important to Steve that dungeons in minecraft have ways to try to prevent him from using this ability

I'm going to deep in this... omg
 
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range of the tornado hands?
Tens of meters like most of her other stuff.
Floating blocks go BRRRRRRRR. and it depends on the material, he can use obsidian blocks for exemple if he has in his inventory
What do floating blocks do and how durable is Obsidian?
Agreed, but have you ever seen someone play minecraft bedwar? speed bridge wille fithing in a range battle is something steve can do (atrogh the potions could be eseasily dodge with replacement jutsus this would creat distance between the 2 of them)
Enid's Body replacement is basically teleportation. She would be able to get up to close again just fine.
I understand... does she usually use this in character? if she takes too long to use steve he can create iron golems that would distract her from using it on him because they are physical attackers
Its something that automatically activates when she gets too stressed. Enid would just freeze the Iron golems.
 
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What do floating blocks do and how durable is Obsidian?
It is undamaged by charged creeper explosions
Tens of meters like most of her other stuff.
he can go hier
Enid's Body replacement is basically teleportation. She would be able to get up to close again just fine.
trow more potions so she goes away
Its something that automatically activates when she gets too stressed.
seens unlikely to happen giving the description of "streesed" in her profile
The Iron Golems can be frozen and incapacitated
Considering their strength and the knockback of his attacks, they should be able to break the ice and it would be difficult to immobilize them, even more depending on their number(which can grow quickly considering how fast Steve can place blocks)

iron golem profile
 
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It is undamaged by charged creeper explosions
Which Enid scales above.
trow more potions so she goes away
Enid could just teleport to dodge the potions while still pressuring Steve.
he can go hier
He can go higher. Enid would likely make a tornado before he gets up to high.
seens unlikely to happen giving the description of "streesed" in her profile
I concede on that point.
Considering their strength and the knockback of his attacks, they should be able to break the ice and it would be difficult to immobilize them, even more depending on their number(which can grow quickly considering how fast Steve can place blocks)

iron golem profile
They don't have a resistance to ice manipulation so they can't break out of being frozen. It doesn't have anything to do with Ap.

This will most likely be my last post for tonight since I am incredibly tired. Good Night.
 
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Which Enid scales above.
but no it's like she could break it in a single blow, what's her AP? (in numbers)
Enid could just teleport to dodge the potions while still pressuring Steve.
Lingering Potion keeps the potion's effect in place for a long period of time, if she tried to get close after he used one of these she would still get caught by the effect (if steve gets caught in the effect he would only need to drink milk to remove the effects)
He can go higher. Enid would likely make a tornado before he gets up to high.
Using fireworks he would probably be able to get out of range before being affected by the tornado hands, besides she would have to be careful with the iron golems that would probably already be done in this case and trying not to enter the area of effect of the Lingering Potions that had been been used previously
I concede on that point.
👌
They don't have a resistance to ice manipulation so they can't break out of being frozen. It doesn't have anything to do with Ap.
They can't resist, they're not organic and they're practically entirely made of iron, the ice could freeze their surface, but it's not like they can't just use force to break the ice, but you can say it can only try to run away from them and attack from a distance as they are slow.

the amount of stuff steve is putting her to worry about at the same time and what allows it all to be functional

I haven't even talked about crossbow fireworks or using TNT in combat or end crystals yet.
 
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Alright, sorry for getting to this late. I should probably help Enid's case here.

For those who want to know how Enid's soul-absorption works, here's the episode where she uses it:
She states that when there are many people she gets stressed which causes her to do that. I would say it's fair to assume any type of stress would cause her to do this though. But I don't think it's quite in character for her to get easily stressed during combat. It would likely need to be prolonged for a fair amount of time before she resorted to it.

I also saw Enid's ice breath get brought up, and I'm not sure how it works on the wiki, but does being able to break out of ice involve lifting strength, or ice-manipulation resistance?

Another noteworthy technique is that Enid can create clones and in-character has done it to trick the opponent and avoid taking damage. She does so against Elodie in Season 1:
She could use this same technique to not only land attacks on Steve, but also avoid taking many hits from him.
She could avoid even more hits by using her technique to turn into a log which she frequently does in the series:

This would make it quite hard to hit her despite the equalization of speed if you ask me. Plus it enables her to land attacks more often than Steve would be able to given her Martial Arts training. Add in her ranged attacks (Her fire kicks and ice breath) and I'd say Enid's got a nice few advantages.
 
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So what are each side wincon so far? If I read this correct it would be Steve and loads of items to put debuffs on debuffs on Enid. while Enid have can freeze or soul hax as a last resort things, right?
 
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but no it's like she could break it in a single blow, what's her AP? (in numbers)
I was wrong about this. steve has around a 1.2 times Ap Advantage. It's not too significant but it ones mean Obsidian will take most of Enid's attacks.
Lingering Potion keeps the potion's effect in place for a long period of time, if she tried to get close after he used one of these she would still get caught by the effect (if steve gets caught in the effect he would only need to drink milk to remove the effects)
thanks for explaining that.
Using fireworks he would probably be able to get out of range before being affected by the tornado hands, besides she would have to be careful with the iron golems that would probably already be done in this case and trying not to enter the area of effect of the Lingering Potions that had been been used previously
Alright.
They can't resist, they're not organic and they're practically entirely made of iron, the ice could freeze their surface, but it's not like they can't just use force to break the ice, but you can say it can only try to run away from them and attack from a distance as they are slow.
If you ae trapped in a block of ice it doesn't matter if you are organic or inorganic. You can't escape without resistance to ice manipulation.

I haven't even talked about crossbow fireworks or using TNT in combat or end crystals yet.
This might be asking a lot and it's okay if you don't, can you please make a list of Steve's most useful equipment here and how it will help him?

Also since Steve's runs under RPG character mechanics and doesn't have a starting move or weapon he uses aren't we are mostly debating a coin flip scenario. For example if Steve notices Enid is getting close and engaging ham in close quarters combat he might try taking out his sword instead and fight her that way which would lead to him being defeated by Enid's skill advantage. Wouldn't Steve be more compelled to use cqc if his opponent is rapidly pressuring him by using it?
 
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This might be asking a lot and it's okay if you don't, can you please make a list of Steve's most useful equipment here and how it will help him?

Also since Steve's runs under RPG character mechanics and doesn't have a starting move or weapon he uses aren't we are mostly debating a coin flip scenario. For example if Steve notices Enid is getting close and engaging ham in close quarters combat he might try taking out his sword instead and fight her that way which would lead to him being defeated by Enid's skill advantage. Wouldn't Steve be more compelled to use cqc if his opponent is rapidly pressuring him by using it?
I Just woke up, I Will respond to both later, ok?
 
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Also since Steve's runs under RPG character mechanics and doesn't have a starting move or weapon he uses aren't we are mostly debating a coin flip scenario. For example if Steve notices Enid is getting close and engaging ham in close quarters combat he might try taking out his sword instead and fight her that way which would lead to him being defeated by Enid's skill advantage. Wouldn't Steve be more compelled to use cqc if his opponent is rapidly pressuring him by using it?
I will answer this first one which will take less time, Yes, there is always the possibility that Steve will try to go in physical combat against Enid and I will not pretend that this is not possible, instead I will try to talk about why Steve would probably not choose this option. Basically all the creatures that Steve would have interacted with so far in his life would be beings from the Minecraft world who are not very intelligent or complex... the most intelligent being skeletons, guardians and vilagers and none of them have a very complex form of intelligence( at least not compared to steve) they are not even able to converse in a complex way, the fact that Enid can talk like... a person would already show steve that he is facing something different from his normal

ok, you can say he could still go into direct physical combat with that, fair and fair, allow me to try against arguing this already, Wither and Ender Dragon, 2 monsters that the player doesn't face conventionally are very strong monsters, Steve is always sure prepare before facing them, if Steve unprepared faced one of them he wouldn't just go into physical combat, he would try to use what he has or to run away or to face them, the point is, because of how different Enid is from the opponents Steve's common (and even being smart) I don't believe he would try to go into direct combat with her right away at least putting him to use his other forms of combat (the ones mentioned above in this thread)
 
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After reading that I agree that Steve won't open with cqc but I honestly think Steve will have trouble getting off the ground with Enid constantly chasing him with stuff like her body replacement. Enid will start out pretty close to Steve with her Body replacement .she probably won't give him time to reach into his hammerspace, equip his wings, and lift off. she would likely stay close and chase him with her teleportation.
 

RandomGuy2345

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Alright, sorry for getting to this late. I should probably help Enid's case here.

For those who want to know how Enid's soul-absorption works, here's the episode where she uses it:
She states that when there are many people she gets stressed which causes her to do that. I would say it's fair to assume any type of stress would cause her to do this though. But I don't think it's quite in character for her to get easily stressed during combat. It would likely need to be prolonged for a fair amount of time before she resorted to it.

I also saw Enid's ice breath get brought up, and I'm not sure how it works on the wiki, but does being able to break out of ice involve lifting strength, or ice-manipulation resistance?

Another noteworthy technique is that Enid can create clones and in-character has done it to trick the opponent and avoid taking damage. She does so against Elodie in Season 1:
She could use this same technique to not only land attacks on Steve, but also avoid taking many hits from him.
She could avoid even more hits by using her technique to turn into a log which she frequently does in the series:

This would make it quite hard to hit her despite the equalization of speed if you ask me. Plus it enables her to land attacks more often than Steve would be able to given her Martial Arts training. Add in her ranged attacks (Her fire kicks and ice breath) and I'd say Enid's got a nice few advantages.
Another thing I noticed about Enid's ice abilities. It's stated on her wiki page that it can turn characters with high levels of durability into fragile brittle ice block that can be broken by a mere kick: https://vsbattles.fandom.com/wiki/Enid_(OK_K.O.)#:~:text=This ice was able to make the Gloop, that could survive attacks from high level heroes, brittle enough to shatter in a kick.
That seems like a good win-con to me. As well as of course the soul-absorption, but that's a last resort type move.
Is your vote for Enid?
 
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This might be asking a lot and it's okay if you don't, can you please make a list of Steve's most useful equipment here and how it will help him?
Basic Equipment: Armor, sword, axe, pickaxe, shovel, hoe that can be made from any of the following materials: Leather (armour only), Wood (tools only), stone (for tools only), iron, gold, diamond, netherite. Bow and arrow, Crossbow (may have several already loaded to shoot at high speed) trident (this one is kind of useless without enchantments) and shield (already mentioned previously why it's good), tools can also be used to get under the ground to run away

More diverse equipment still created for direct combat: Potions, Throwing Potions, Lingering Potion and arrows with potions (list of all minecraft potions here), totem of undying, fireworks (can be placed in the Crossbow to deal damage in area when shooting) and bucket of milk (to take effects)

Blocks: it has a very large list of blocks that can be used both for mobility (Speed briding) and for defense (putting blocks between you and your opponent to block attacks and hinder mobility), few minecraft blocks are affected by gravity, so if they try to take down tall structures created by Steve it will just keep the rest of the structure floating (this shouldn't be considered game mechanics alone, there's not much more to talk about here

Golems: if a carved pumpkin and 4 iron blocks are placed in a cross position an iron golem is created, snow golems can also be created in a similar way... but even in the world of minecraft they are kind of useless so no I think they would be used

Buckets: Lava buckets can be placed to burn opponents or create safe areas if steve has the fire resistance effect, water buckets can be used to increase mobility or push enemies as well as negating fall damage if necessary.

flying: Elytra alone allow gliding that can simulate flight, if fireworks are used together they can be used for true flight, this being one of the fastest ways to move minecraft (besides it can be used to bomb potions, arrows and fireworks) , pistons with slime blocks can also be used to give great boost.

TNT: simple, put a TNT block on the ground and fire it with a Flint and Stell it will explode in no time, any fire can actually activate it, so since it has fire attacks it can be used against it.

flint and stell: set the ground on fire, there's not much to talk about

end crystals: similar to TNT, but with a stronger explosion than TNT and explode with one hit automatically

this is everything i can remember now
 
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Another thing I noticed about Enid's ice abilities. It's stated on her wiki page that it can turn characters with high levels of durability into fragile brittle ice block that can be broken by a mere kick: https://vsbattles.fandom.com/wiki/Enid_(OK_K.O.)#:~:text=This ice was able to make the Gloop, that could survive attacks from high level heroes, brittle enough to shatter in a kick.
That seems like a good win-con to me. As well as of course the soul-absorption, but that's a last resort type move.
Ok, here ice Breath is brobably her best win con here
 
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After reading that I agree that Steve won't open with cqc but I honestly think Steve will have trouble getting off the ground with Enid constantly chasing him with stuff like her body replacement. Enid will start out pretty close to Steve with her Body replacement .she probably won't give him time to reach into his hammerspace, equip his wings, and lift off. she would likely stay close and chase him with her teleportation.
Lingering potions, lava and palcing block would be usefull to make here stay away from him
 
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Basic Equipment: Armor, sword, axe, pickaxe, shovel, hoe that can be made from any of the following materials: Leather (armour only), Wood (tools only), stone (for tools only), iron, gold, diamond, netherite. Bow and arrow, Crossbow (may have several already loaded to shoot at high speed) trident (this one is kind of useless without enchantments) and shield (already mentioned previously why it's good), tools can also be used to get under the ground to run away

More diverse equipment still created for direct combat: Potions, Throwing Potions, Lingering Potion and arrows with potions (list of all minecraft potions here), totem of undying, fireworks (can be placed in the Crossbow to deal damage in area when shooting) and bucket of milk (to take effects)

Blocks: it has a very large list of blocks that can be used both for mobility (Speed briding) and for defense (putting blocks between you and your opponent to block attacks and hinder mobility), few minecraft blocks are affected by gravity, so if they try to take down tall structures created by Steve it will just keep the rest of the structure floating (this shouldn't be considered game mechanics alone, there's not much more to talk about here

Golems: if a carved pumpkin and 4 iron blocks are placed in a cross position an iron golem is created, snow golems can also be created in a similar way... but even in the world of minecraft they are kind of useless so no I think they would be used

Buckets: Lava buckets can be placed to burn opponents or create safe areas if steve has the fire resistance effect, water buckets can be used to increase mobility or push enemies as well as negating fall damage if necessary.

flying: Elytra alone allow gliding that can simulate flight, if fireworks are used together they can be used for true flight, this being one of the fastest ways to move minecraft (besides it can be used to bomb potions, arrows and fireworks) , pistons with slime blocks can also be used to give great boost.

TNT: simple, put a TNT block on the ground and fire it with a Flint and Stell it will explode in no time, any fire can actually activate it, so since it has fire attacks it can be used against it.

flint and stell: set the ground on fire, there's not much to talk about

end crystals: similar to TNT, but with a stronger explosion than TNT and explode with one hit automatically
Thank you for writing the list. Seems like it took a little while.
Most of the basic equipment is countered by Enid's skill and mobility advantage.
Teleportation can help get around the blocks.
Enid could make multiple clones of herself to fend off the golems and go after Steve. Ice Breath also helps with that.
Enid has her Water Ring here so she could counter the lava and control the water.
She could chase him with teleportation.
A few seconds isn't exactly no time. she could easily move out of his explosion range once she sees its about to explode.
 
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Thank you for writing the list. Seems like it took a little while.
Most of the basic equipment is countered by Enid's skill and mobility advantage.
Teleportation can help get around the blocks.
Enid could make multiple clones of herself to fend off the golems and go after Steve. Ice Breath also helps with that.
Enid has her Water Ring here so she could counter the lava and control the water.
She could chase him with teleportation.
A few seconds isn't exactly no time. she could easily move out of he explosion range once she sees its about to explode.
Ok, you convinced me. I chance my vote for Enid
 

EliminatorVenom

VS Battles
Retired
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Oh man, I got here too late. (I had to go to sleep immediately after I posted this) I think I still have the opportunity to cast the vote, at least!

I've read the debate thus far, and I mostly agree with all the conclusions and really liked how they progressed. In fact, I'd like to congratulate them for being so civil about this.

Some extra points I'd like to make for Steve, however, while keeping in mind I know very little about OK K.O., so I can't make the same extra points for them:
  • After playing Minecraft for a bit and seeing some speedruns over the years, I'd conclude that while Steve really is the inferior in martial combat than most characters with the sword, really (He isn't that bad but he's pretty bare-bones), and Enid is a great one, the way Steve usually fights is really, really strange. Speedbuilding has so many frankly stupid ways of being applied that it requires a wholly different set of skills when fighting against him. I'll grant that, however, Enid's teleportation is a boon in this. Many of the most ridiculous techniques (The possibilities of leaf blocks, shears, TNT, buckets of lava, minecarts, mine tracks and a Punch bow are ridiculous) could be countered with Enid using her teleportation in a savvy way.
  • As remarked before in the thread, I agree on banning the Potions of Harming, even if all the others were allowed. They would be stomp-ish due to how overpowered they are.
  • I'd say that Enid dodging the splash potions wouldn't be as easy as believed. She'd see an object being thrown, and unless most of the time her answer to such an obstacle is a teleportation, she would most likely dodge, and these potions explode in a AOE effect. Granted, after the first one she'd try to teleport, considering she'd most likely see how it worked, but that's a thing to think about.
  • Lastly, I'd note that a great many of Steve's strengths come from knowing how the enemy fights and how it works. If they knew and had a set of strategies, especially with prep time, he could probably win this.
However, I fully agree with Enid's victory here. For me, she's a clear winner; even if taking into account the summons (Which are a bit unlikely, it's rare for me to see any player sumonning Iron Golems for any fight, even a difficult one) and all enchantments, it'll be a doozy for Steve. Her air manipulation screwing up the Elytra is another very good point.
 
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Is your vote for Enid?
I think I want to wait a little bit longer before voting. Steve has interesting points, but I do think Enid has very solid win-cons.

Edit: It looks like this thread is coming to a conclusion, so I probably should pick. In that case, I will have to give it to Enid. Steve's potions ARE a big problem, but Enid has ways to avoid them. With her range she can already reach far as it is, so even if Steve were to try and fight from afar, she can counter that. But she's likely to quickly try and physically engage him, which is what puts her at a huge advantage. As she's able to freeze im, which is a solid win-con. If the battle dragged on for a long time she may get stressed which would cause her to use soul-manip as a solid win counter. If this thread continues on for longer, I'll retract my vote, and think for a longer period of time.
 
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