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(0-1-0) Steve VS Clover: Masked Mining For (Rigged) Luck

Psychomaster35

He/Him
VS Battles
Calculation Group
13,391
3,726
First VS match of 2023, lets go. Basically, Inanimate Insanity just won a Cartoon Crave Award all because they encouraged their fans to vote their series and not letting other creators promote their series because they literally weren’t aware of this. Conveniently enough, they said this was because of Clover’s luck. Which reminds me of the time Dream has cheated in a Minecraft speedrun years back, so this is basically Dream VS Nagito Komaeda all over again.

Speed is equalized, both are 8-B, and the battle takes place on a random tropical island where they start 10 meters apart. Steve has all of his gear and is aware of Clover’s luck.

Who wins?

Dream:

Nagito Komaeda: 1 (Artorimachi Meteoraft)

Sans:
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The worst part is, the time they encouraged their fans to vote for their series was poorly timed since 3 of the crew's members were fired for being involved in racism 2 days before that announcement telling them to vote

Controversy aside, will you give your thoughts on this match?
 
Basically, if people try to walk up to her, they will trip over. Any attempts to launch any projectiles at her would cause that projectile to stop in midair shortly before it reaches her before falling to the floor. Any attempts at leading her to a trap would cause a gust of wind to push her out of the way or not even have the trap work at all.
 
What if Steve just used his swords and melee weapons? Does Clover have a counter to those?
Not only would Steve have to literally get up close while constantly tripping, but Clover's luck can random objects and even people get flung right in front of her take the blows for her. Though admittedly, she has been touched before close-up.

Clover's luck can also be used to make large objects like towers to fall on her opponents to kill them, especially since she has the AP advantage.
 
First VS match of 2023, lets go. Basically, Inanimate Insanity just won a Cartoon Crave Award all because they encouraged their fans to vote their series and not letting other creators promote their series because they literally weren’t aware of this. Conveniently enough, they said this was because of Clover’s luck. Which reminds me of the time Dream has cheated in a Minecraft speedrun years back, so this is basically Dream VS Nagito Komaeda all over again.

Speed is equalized, both are 8-B, and the battle takes place on a random tropical island where they start 10 meters apart. Steve has all of his gear and is aware of Clover’s luck.

Who wins?

Dream:

Nagito Komaeda:

Sans:
maxresdefault.jpg

latest
You like Minecraft just wondering?
 
I vote for Steve. Clover may be a bit stronger and may have supernatural luck on her side, but even if Steve were to die, he would always respawn in this battle, so the best possible scenario for Clover is an inconclusive match, while it's fathomable that Steve could realistically and reliably win using some tactics.

Clover is usually untouchable, but even to the standards of Inanimate Insanity, she's not theoretically absolutely untouchable. Her luck stems from what's most advantageous for her based on what she wants. If Clover wants to approach Steve in order to attack him, that means she's willingly putting herself in a position with risk involved. Gusts of wind blowing her to safety and random stuff fortunately getting launched in the way of what can harm her are useful for individual incidents of fate being bended in her favor, but those events themselves are still bound by logic, so, for example, if wind were to blow Clover out of the way of one thing, it can't simultaneously blow her out of the way of something else.

You wrote that Steve has all his gear and is aware of Clover's luck, so he would try to use tools that he would sensibly think could counter Clover's luck, rather than simply swinging a sword recklessly.
  • Steve would be likely to try using blocks to build upward and then shoot enchanted arrows from there. They defy gravity, so Clover can't make them fall, and she can't reach Steve without putting herself in a vulnerable state. The arrows will most likely hit Clover eventually, since she seems unskillful, gusts of wind probably can't save her forever against fast projectiles, and the "random tropical island" location will eventually run out of birds to fly in the way Steve's shots. I often see enchanted arrows set enemies on fire, and Clover seems easy to burn, so if she got hit by just one of them, it would probably be the end for her.
  • Steve could probably use splash potions to affect Clover, since the glass containers burst into gaseous magic, so they can affect Clover even without being shot accurately and they can interfere with the wind that favors Clover. If that logic is sound, then Steve could negate Clover's durability using splash potions of poison or decay.
  • Steve could burn the area with flint and steel, limiting both of their movement options. This is far more advantageous for Steve than it is for Clover, since Steve would still have control over the battlefield via building and would be the source of the fire, meaning Clover would be the one required to adjust to what Steve wants. Clover would be likely to need to resort to a method of flight in this case, leaving her more vulnerable to projectiles.
The only downfall Steve could have against Clover is if Clover's luck pulls through, and she doesn't let him get his items back after defeating him once. This could be countered in some way with an Ender Chest, but Steve still would need to actually use his items for them to advantage him, and they would drop upon him dying. Steve losing his items would result in an inconclusive match, since there is nothing that Steve could do alone that Clover's luck can't counter, and Clover potentially using Steve's items to her advantage would only worsen Steve's situation. However, due to Steve being majorly more skillful than Clover, I think Steve would be successful on his first try.
 
but even if Steve were to die, he would always respawn in this battle, so the best possible scenario for Clover is an inconclusive match, while it's fathomable that Steve could realistically and reliably win using some tactics.
Except Steve will not only respawn back into a regular 9-A, but he also loses all of his gear and gets BFR’d out of the arena upon respawning, so in other words, he really only has one shot here.
Her luck stems from what's most advantageous for her based on what she wants. If Clover wants to approach Steve in order to attack him, that means she's willingly putting herself in a position with risk involved.
Clover is usually not aware of her luck for most of the time, and even in the cases where she is aware, the only times where she was able to control her luck when she was trying to get herself out on 2 occasions (First killing herself to get MePhone to revive her into a body where she no longer had her luck, and when that failed, the second method was when she voted herself out of the game despite her luck trying to prevent her from getting eliminated because she willingly allowed this). In fact, when Clover fell off her team’s lift, Goo was suddenly influenced to randomly save her which Clover believed was caused by her luck that others were willing to randomly save her.
Steve would be likely to try using blocks to build upward and then shoot enchanted arrows from there.
What simply stops Clover’s luck from just making the blocks fall down/randomly collapse by a mere butterfly touch as she did with tipping the tower over when she was trying to use her luck to kill herself and the others?

Steve could probably use splash potions to affect Clover, since the glass containers burst into gaseous magic, so they can affect Clover even without being shot accurately and they can interfere with the wind that favors Clover. If that logic is sound, then Steve could negate Clover's durability using splash potions of poison or decay.
Wind pushes her out of the way, simple as that. And not to mention, random obstacles have been able to protect her from getting hit before or even have the projectiles stop completely for a bit and falling down before they reach her.

I’ll count your vote, though.
 
Except Steve will not only respawn back into a regular 9-A, but he also loses all of his gear and gets BFR’d out of the arena upon respawning, so in other words, he really only has one shot here.
I already addressed the point about Steve losing his equipment. (In short; it would lock the combatants into an inconclusive result if it happens, but I think Steve's one chance would result in his victory due to his skill.) On the topic of Steve getting removed from the battlefield upon dying, this would only be an issue if his spawn point is on another planet or something like that. In accordance to the Standard Battle Assumptions, Steve has an entire week to get back to fighting Clover before being regarded as the loser. Steve is resourceful, so even if his spawn point is somewhere on another island, he can craft a boat and find his way back to Clover. I don't imagine that Steve couldn't get back to Clover in time if he already reached her once before.
Clover is usually not aware of her luck for most of the time, and even in the cases where she is aware, the only times where she was able to control her luck when she was trying to get herself out on 2 occasions (First killing herself to get MePhone to revive her into a body where she no longer had her luck, and when that failed, the second method was when she voted herself out of the game despite her luck trying to prevent her from getting eliminated because she willingly allowed this). In fact, when Clover fell off her team’s lift, Goo was suddenly influenced to randomly save her which Clover believed was caused by her luck that others were willing to randomly save her.
I mean that the supernatural luck does its effects by itself in relation to what would be advantageous for Clover. Either way, it seems like Clover currently is aware of her supernatural luck, when she got eliminated. I presume that we're using the most recent portrayals of the characters.
What simply stops Clover’s luck from just making the blocks fall down/randomly collapse by a mere butterfly touch as she did with tipping the tower over when she was trying to use her luck to kill herself and the others?
As I wrote in the sentence directly after the one you answered, the blocks defy gravity. This means that a butterfly destroying one block wouldn't cause the whole structure to collapse, even if it's in the middle or at the very bottom. It is true that this battle takes place on a "random tropical island", where there is probably sand, and sand is one of the few kinds of blocks that does follow gravity when Steve places them, but I was imagining that Steve would already have other blocks in his inventory.
Wind pushes her out of the way, simple as that. And not to mention, random obstacles have been able to protect her from getting hit before or even have the projectiles stop completely for a bit and falling down before they reach her.
Wind and the splash potion effects are both gases, meaning they can influence each other. Like if Steve throws a splash potion, the magic gas releases but wind blows Clover out of the way, the wind will also blow the splash potion effect in that direction. Now that I think about it a bit more, I guess the wind would take effect before that has a chance at happening. It was still worth mentioning though. It could be a potential way that Steve could win if the combatants end up in a situation where there isn't a lot of room to move.
I’ll count your vote, though.
Thanks. 👍
 
This thread is outdated since Clover got upgraded, so why bother voting on it?
 
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