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Scout should gain Immortality Type 8 since he has a deep bond with God and as long as Scout doesn't have sex with every woman on earth the God will send him back
Scout should gain 5-B Enviromental Destruction upon Death
Medic should gain Immortality Type 4 up to 8 times. He has the souls...
VS
Match Rules:
Match rules are stated in the Tournament thread.
Both are 9-A
Speed will be equalized
Both have their optional equipment
No Prep Time or Information of each other
Both start 30 meters away from each other
Location: Battles take place at the Desert with an abandoned town...
Hopefully this isn't a stomp because really, these two are a serious mixed bag. So let's cut to the chase, alright?
Megumin's main deal is explosions, which were clocked in at 30 tons of TNT in the beginning of the series; however, her durability is trash: just one kilojoule. Mike Tyson could...
VS
Match Rules:
Match rules are stated in the Tournament thread.
Both are 9-A
Speed will be equalized
Both have their optional equipment
No Prep Time or Information of each other
Both start 30 meters away from each other
Location: Battles take place at the Desert with an abandoned town...
Local drunk man tries to fight The World's Greatest Assassin.
Speed is equalized
Robot war Demo is being used
Both are 9-A
Demo has all his weapons
SBA for everything else
Deathstroke: 0
Demoman: 7
Incon: 1
Heavy should have Danmaku. Heavy's Minigun is capable of firing 10,000 rounds per minute, or around 167 Bullets per second, which far exceeds the 20-24 projectile minimum for Danmaku.
This was in an earlier CRT, but I don't feel like necroing it, but I want to finally add Damage Boost to each...
Both are 9-A
Speed is equal
Robot War Demoman with his normal grenade launcher, stickybomb launcher, sword, shield
Demoman:
Junkrat: DaReaperMan,Weeklybattles,koopa3144,peppersalt43
Scottish Cyclops and Mistake-a-Nature : 0
Indistinguishable Japanese Mumbling : 7
Incon : 0
Scout has stock weapons
Demoman has a Half-Zatoichi, Tide Turner, and Stock Sticky Bomb Launcher
3 Shoguns are present
Fight takes place in the dynasty map, 20 meters apart
Living Armor : 7
Scottish Cyclops and Mistake-a-nature : 0
Incon : 0
9-B versions used
First key Scout and Demoman used
4 Animated Armors are present (Or 3 if it's a stomp for them)
Scout has stock weapons except his pistol which is replaced with Mad Milk
Demoman has Eyelander, Charge n' Targe...
Should be fairly straightforward. Basically, the TF2 Mercenaries can deal random crits. This is not a game mechanic, as we see Demoman firing a Crit Pill (As indicated by the Pill glowing and having sparks) even without a Medic charging him with a Kritzkrieg. Not to mention the various...
Basically, the Notable Attacks & Techniques on our Team Fortress 2 profiles are really bad, almost only containing the Taunt Kills (Which honestly probably aren't actually canon).
Instead, we should probably have actual techniques. Also, we should probably actually list each of their weapons...
Yeah this can happen now. Let's get wild. speed equalized. Let's do this shit.
Head on home to Junkertow: .0063 tons
Boo-Hoo you lost an eye cyclops: .0043 tons
This time we'll be tackling revisions for the Soldier, Demoma, Pyro and Medic, along with some general revisions.
General
All the mercs should probably have Immortality (Type 2), as they can literally live for prolonged times without their heart. (Especially Demoma [who can literally function...
https://vsbattles.fandom.com/wiki/Demoma
https://vsbattles.fandom.com/wiki/Zenberu_Gugu I just watched overlord so I thought this would be cool. Demoman only has the Spledid Screen, Eyelander and , Wee Booties. Speed is equalized Fight takes place right outside the Lizardmen's village (Where...
The Demoma vs Guts
Both 9-A
The Demoman has the Scotsman's Skullcutter, the Splendid Scree and the Bootlegger
Speed equalized
Demoman: 0
Guts: 0
Inconclusive: 0
A blade weilding French-man vs. The Demomeem
Both 9-A
Setting: In the same ally in City-Z that Mustachio and Golden Ball battled the veggie monster
Staring distance: 30 meters
The Demoman is a Demonknight with the Half-Zatoichi in this instance.
I going to gut you like a Cornish game he...
In Meet The Medic curta, we see the RED team fighting tons of BLU Soldiers, likely a horde. https://www.youtube.com/watch?v=36lSzUMBJnc
In the start of the cine, we see Scout and Demon, already harmed, escaping from the Soldiers.
Soldier's Rocket Launcher is possible a RPG-7 , the launcher...
there are a few abilities i think Demon needs
regen: so Demon has a sword that heal him the half zatoichi.
soul manip:demoman can use the eyelander to absorb souls (im not 100 percent sure so correct me if im wrong).
ok thats all i want to say if you want to ad something type it
Vs
Demoman and junkrat decide to have a fight to the death to see who is the better demolitionist.
Rules:
•Demoman is not drunk
•Both are bloodlusted
•Speed equalized
•No prep or knowledge of each other
•Fight to Death
•Both get to have all their equipment. (Junkrat fully equipped)...
So uh, I am going to attempt upgrade everyone's AP and Durability in Team Fortress.
Let's get going.
First of all, let's get the AP and Durability going first.
This link right here which is already used on Scout's speed for his Massively Hypersonic stats also mentions an AP and Durability...