Hey Bambu, you ended up becoming my target for questions, so if this bothers you please tell me.
Anyway, on Meridian59 I made
two videos defeating statues and skeletons. One had the Touch of Flame magic and a weapon.
With Touch of Flame, a vsbattle colleague of mine made this calculation.
OK,
It took seven blows for the arm to disappear, if that power is the touch of fire:
The volume of an arm is 3958 cm³, since there is no steam, I will use melting.
Rock melting value is 6174.5 J/cc
6174.5 * 3958 = 24,438,671 J (9-A)
24,438,671/7 = 3,491,238.71 (9-B+)
(In the translator some "," became "." and some "." turned into ",", I don't know if that changes anything)
The question I'm unsure about is the number of hits. I'm not even close to the maximum level of this game and for example stronger fire spells (I used the most basic fire spell in the game)
And I've seen calculations in Games/RPGs that didn't use the number of hits to break something or to kill an enemy.
Example:
Cuphead (I think the result is not divided by the number of bullets it takes the cuphead to destroy the pillar)
Hylics (I also think that the calculation does not take into account the different attacks that the enemy MAY take and in the end have their life reduced to 0 to die and disappear or liquefied as in the original calculation)
So, what should I do? Stone statues were the enemies with the greatest durability right away (because they are made of stone) to calculate.
If you are strong enough, with any weapon, attack magic (fire, electricity, acid, etc.) you can kill them and the arm and head will always disappear when they are dying.