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Elden Ring General Discussion

So maybe I should edit the Marika/Radagon & Elden Beast profiles with this rating
I would say add it to Marika and the Elden Beast, but not to Radagon. As far as we know, Radagon was far weaker than Marika herself (due to her even calling him out as weaker on one of Melina’s church dialogues: “Thou’rt yet to become me. Thou’rt yet to become a god.”)
 
Should I simply change the tier or add a specific justification related to Radahn and Miquella?
For Marika you could probably just say "as a god, she should be relative to otehr gods like Miquella..." etc.

It doesn't matter for the Elden Beast since it just upscales of Marika.
 
For Marika you could probably just say "as a god, she should be relative to otehr gods like Miquella..." etc.

It doesn't matter for the Elden Beast since it just upscales of Marika.
Edited it but Miquella is "At least 7-A, possibly 4-A" physically in his God tier while I edited the Beast and Marika to the High 6-B tier, should I also edit Miquella to simply give him this?
 
Edited it but Miquella is "At least 7-A, possibly 4-A" physically in his God tier while I edited the Beast and Marika to the High 6-B tier, should I also edit Miquella to simply give him this?
Miquella should already have it on his profile if I didn’t forget it. If it isn’t on his god key you can add it
 
Well since Miquella has a profile, can we post DLC profiles to? I have blogs ready for Rellana, Leda, Messmer and Midra and Ansbach should follow soon enough
 
Well since Miquella has a profile, can we post DLC profiles to? I have blogs ready for Rellana, Leda, Messmer and Midra and Ansbach should follow soon enough
I’d say upload them as you see they’re ready, but if you don’t mind could you send me yours?
 


Nothing inherently bad, I just want to make a few points:
  • I'm not sure where he's getting type 2 immortality from, since Messmer never really sustains any deadly injuries besides him losing his eye
  • Messmer should get type 1 large size for his serpent form
  • Messmer should get blessed hax based on him having a seal of Marika in his eye (see miquella's page for context)
  • Messmer should get possibly ESP since he lacks any true eyes, but we should leave it as possibly since he may be able to see with his snakes
  • Maybe some more specification is needed in his AP section about how he killed multiple Dancing Lions that are late-game tarnished level? Also the section needs references.
  • You might want to mention that he is apprehensive about removing his eye and using the void serpent as a weakness (and honestly it could warrant a second key, even though his stats stay the same and he just gains hax)
  • Rellana's Twin Moon spell I don't think is homing? It just crashes down to the ground unlike the others.
  • I could be wrong but I think there's a render of a full body Leda out there already? I think it was even posted here.

That's just from skimming the pages. I'm pressed for time rn on other work but I may be able to give them a better scan in the future.
 
Nothing inherently bad, I just want to make a few points:
  • I'm not sure where he's getting type 2 immortality from, since Messmer never really sustains any deadly injuries besides him losing his eye
Type 2 is for demigods in general so probably all of them should get it. Miquella is a special case but his profile also mentions the fated death aspect in addition of him removing parts of his body
  • Messmer should get type 1 large size for his serpent form
I think he already has it on his profile
  • Messmer should get blessed hax based on him having a seal of Marika in his eye (see miquella's page for context)
Does it grant him anything though? Doesn't seem to give him any special ability or power, it's just there to seal the serpent in his body, after all that was Marika's original
  • Messmer should get possibly ESP since he lacks any true eyes, but we should leave it as possibly since he may be able to see with his snakes
  • Maybe some more specification is needed in his AP section about how he killed multiple Dancing Lions that are late-game tarnished level? Also the section needs references.
Well, we see in the trailer that a Dancing Lion is jumping on him and the next image there are three of them impaled by his spears
  • You might want to mention that he is apprehensive about removing his eye and using the void serpent as a weakness (and honestly it could warrant a second key, even though his stats stay the same and he just gains hax)
True for the weaknesses though I have doubts for the second key tbh
  • Rellana's Twin Moon spell I don't think is homing? It just crashes down to the ground unlike the others.
True
  • I could be wrong but I think there's a render of a full body Leda out there already? I think it was even posted here.
Yeah there is but I honestly just find the poster so cool I really want it to be the main picture
 
Type 2 is for demigods in general so probably all of them should get it. Miquella is a special case but his profile also mentions the fated death aspect in addition of him removing parts of his body
I would say that unless we actually see them get a sufficient injury and survive then it's okay, but otherwise we shouldn't include it. Radahn for example survived getting rotted out and stabbed, but survived specifically cause of his great rune.
I think he already has it on his profile
He has type 0 due to being just a tall guy but I didn't see type 1 on there.
Does it grant him anything though? Doesn't seem to give him any special ability or power, it's just there to seal the serpent in his body, after all that was Marika's original
From Miquella's profile:

Resistance to:
  • Fear Manipulation and Corruption via being Blessed (Miquella's eyes are vessels of soaring grace, the act of which provides those with a blessing that can quell fears and halt the corruption of cosmic forces)
Well, we see in the trailer that a Dancing Lion is jumping on him and the next image there are three of them impaled by his spears
Yeah, like I said I think it should just be specified on the page
Yeah there is but I honestly just find the poster so cool I really want it to be the main picture
I would say just add both then and have a masked and unmasked image tab.
 
I would say that unless we actually see them get a sufficient injury and survive then it's okay, but otherwise we shouldn't include it. Radahn for example survived getting rotted out and stabbed, but survived specifically cause of his great rune.
Okay but then Miquella's explanation for these is weird cause it specifically talks about all demigods being affected by the removal of the Rune of Death
He has type 0 due to being just a tall guy but I didn't see type 1 on there.
He already has Type 1 in his serpent key actually
From Miquella's profile:

Resistance to:
  • Fear Manipulation and Corruption via being Blessed (Miquella's eyes are vessels of soaring grace, the act of which provides those with a blessing that can quell fears and halt the corruption of cosmic forces)
I fail to see what it changes. The eye isn't there to "protect" Messmer, it's just there to keep the Serpent imprisonned. It has no effect on Messmer himself
Yeah, like I said I think it should just be specified on the page
Edited the profile to add it
I would say just add both then and have a masked and unmasked image tab.
Probably the most ideal solution
 
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Okay but then Miquella's explanation for these is weird cause it specifically talks about all demigods being affected by the removal of the Rune of Death
All demigods get type 1 and 5 from the rune of death's removal, but Miquella specifically also has type 2 because of the feats he shows.
I fail to see what it changes. The eye isn't there to "protect" Messmer, it's just there to keep the Serpent imprisonned. It has no effect on Messmer himself
It stops him from being corrupted by the serpent. I'm just going off of what he know the seal of Marika does to those who have it in there eye. Ansbach talks about it being a blessing, the Iris of Grace talks about it quelling the fears of people who have it. It clearly does something to the people who have it.
 
All demigods get type 1 and 5 from the rune of death's removal, but Miquella specifically also has type 2 because of the feats he shows.
Oh ok, I thought you were talking about all three forms of immortality. Yeah, then type 2 should disappear but 1 and 5 stay
It stops him from being corrupted by the serpent. I'm just going off of what he know the seal of Marika does to those who have it in there eye. Ansbach talks about it being a blessing, the Iris of Grace talks about it quelling the fears of people who have it. It clearly does something to the people who have it.
Problem is this reasoning is based on assuming Messmer's eye functions the same way the others do. This particular eye had a specific role for a specific person though
 
Problem is this reasoning is based on assuming Messmer's eye functions the same way the others do. This particular eye had a specific role for a specific person though
It's quite literally the same exact seal in place of his eye. Multiple people have them, and they are pretty consistent on what they do. I don't see why his is any different (especially since on Miquella's profile he gets resistance to corruption from how Messmer's eye resists his own corruption).
 
It's quite literally the same exact seal in place of his eye. Multiple people have them, and they are pretty consistent on what they do. I don't see why his is any different (especially since on Miquella's profile he gets resistance to corruption from how Messmer's eye resists his own corruption).
Mmh ok then. Does Miquella have specific abilities related to this on his page?
 
Alright, so I've finally gotten some good data on the size of the Lands Between, and I think I can realistically pull off a calculation on its destruction from the frenzied flame. I had a quick question though to go along with this.

Do you guys think I should include the Realm of Shadow in my calculation? Realistically, the Realm of Shadow physically exists in the same universe as the lands between, but just is separated in some way. That being said, we never hear or see anything about its destruction from the frenzied flame (although the Hornsent knew of it and clearly saw it as a threat worth destroying). It wouldn't add much to the calc, it would be sort of a hat on a hat type thing, but considering how the lands between is already scaled down incredibly, I think any boost to the calculation could help it be more accurate to the lore.
 
In related news, have anyone of discussed the implications of using the Spirit Calling Bell has a prompt for "sending the spirit back to the beyond" or something around those lines when you use want your summon to leave?

Given the luck of your average lore speculator, it could be a translation issue like the separate uses for "Saint" in the game, but if it's not a localization issue, does that mean spirits casually just vibe in the Great Beyond most of the time?
 
In related news, have anyone of discussed the implications of using the Spirit Calling Bell has a prompt for "sending the spirit back to the beyond" or something around those lines when you use want your summon to leave?

Given the luck of your average lore speculator, it could be a translation issue like the separate uses for "Saint" in the game, but if it's not a localization issue, does that mean spirits casually just vibe in the Great Beyond most of the time?
To be fair, some of them imply that they rest in still somewhat conscious state within the actual ash you carry around like how you can't just summon the Storm King because it doesn't find you worthy of it, how the Bloodhound Knight will only accept a summoner worthy of being a Lord or Latenna, someone who's still alive, literally becoming a Spirit Ash for you if you agree to her request.
 
In related news, have anyone of discussed the implications of using the Spirit Calling Bell has a prompt for "sending the spirit back to the beyond" or something around those lines when you use want your summon to leave?

Given the luck of your average lore speculator, it could be a translation issue like the separate uses for "Saint" in the game, but if it's not a localization issue, does that mean spirits casually just vibe in the Great Beyond most of the time?
Spirits summoned by ashes are those who have died but haven't had their souls returned to the Erdtree. It's likely then that the "Great Beyond" stated here is a just a sort of limbo or purgatory between their life and being resurrected by the Erdtree. The only thing against this I can think of is the fact that Omen are similarly detached from the Erdtree and unable to return to it upon death, although we never see any Omen related spirit ashes.

But yeah, basically what SOC said. They are disembodied souls only attached to their ashen remains.
 
This trailer is so cool for so many reasons

First and foremost the ost is new and it sounds amazing.
Second the overhaul bow combat looks really cool.
Third arrow repoist while known doesn't stop being cool
And forth that ults after effect is Hella baller

I was waiting for an April Fools joke but holy shi.
 
So after I finish up revamping the verse page, I want to try out some speed calcs so that we can finally get some numbers for characters instead of "they are as fast as lightning/meteors", and I have a few ideas:

  • The Tarnished catching ancient dragon lightning incantations
  • Ancient Dragons catching their own lightning (likely higher than the Tarnished's feat due to the greater distance their body travels to catch the lightning)
  • Gransax catching lighting (this is a bit of an extrapolation based on the Bolt of Gransax having its own Ancient Dragon Lightning attack, but it should be similarly more impressive due to how big Gransax is. Not sure if it would scale to anyone since I don't think we know who killed Gransax)
  • Tarnished's speed relative to Astel's Meteors
  • Tarnished's speed relative to Metyr's Pulsar rotation
  • Tarnished's speed relative to the gamma rays emitted from Metyr's Pulsar

Let me know what y'all think of these, and which ones would be best to focus on.
 
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So after I finish up revamping the verse page, I want to try out some speed calcs so that we can finally get some numbers for characters instead of "they are as fast as lightning/meteors", and I have a few ideas:

  • The Tarnished catching ancient dragon lightning incantations
  • Ancient Dragons catching their own lightning (likely higher than the Tarnished's feat due to the greater distance their body travels to catch the lightning)
  • Gransax catching lighting (this is a bit of an extrapolation based on the Bolt of Gransax having its own Ancient Dragon Lightning attack, but it should be similarly more impressive due to how big Gransax is. Not sure if it would scale to anyone since I don't think we know who killed Gransax)
  • Tarnished's speed relative to Astel's Meteors
  • Tarnished's speed relative to Metyr's Pulsar rotation
  • Tarnished's speed relative to the gamma rays emitted from Metyr's Pulsar

Let me know what y'all think of these, and which ones would be best to focus on.
Lightning catches. Honestly a GPE and maybe KE calc for Gransax and that utterly gargantuan dragon corpse in SotE could be useful for something.
 
Lightning catches. Honestly a GPE and maybe KE calc for Gransax and that utterly gargantuan dragon corpse in SotE could be useful for something.
Both Gransax and the Dragon in SotE Erdtree are only around 8-A based on their size (last I checked they are 328 and 392 meters respectively). That being said, even if they were bigger, the only one that would matter is Gransax, since we know Fortissax scales above all other ancient dragons (say for Placidussax). But yeah, I'll definitely try to do the lightning catches for them.
 
So after I finish up revamping the verse page, I want to try out some speed calcs so that we can finally get some numbers for characters instead of "they are as fast as lightning/meteors", and I have a few ideas:

  • The Tarnished catching ancient dragon lightning incantations
  • Ancient Dragons catching their own lightning (likely higher than the Tarnished's feat due to the greater distance their body travels to catch the lightning)
  • Gransax catching lighting (this is a bit of an extrapolation based on the Bolt of Gransax having its own Ancient Dragon Lightning attack, but it should be similarly more impressive due to how big Gransax is. Not sure if it would scale to anyone since I don't think we know who killed Gransax)
  • Tarnished's speed relative to Astel's Meteors
  • Tarnished's speed relative to Metyr's Pulsar rotation
  • Tarnished's speed relative to the gamma rays emitted from Metyr's Pulsar

Let me know what y'all think of these, and which ones would be best to focus on.
agree on the lightning catches. It might also be worthwhile to look into the Blinkbolt Ash of War.
This Ash of War grants an armament the Lightning affinity and the following skill:


"Blinkbolt: Skill used by the golden knights who served Godwyn. From a low stance, the body is transformed into a bolt of lightning and charges straight ahead at fulgurous speed."


Usable on all melee armaments.
the tarnished outright becomes lightning and they can dodge the death knights who use this skill.
 

I fear that this might make the Elden Ring/Dark Souls connection real 😭 (and by proxy the connection Elden Ring has with Nightreign as a cannon parallel timeline)

Like that is straight up Lucatiel's armor and the Hollow-Slayer Greatsword. Unless its just ported models with unique lore for Elden Ring, those items can only be coming from the Dark Souls verse lol.
 
I fear that this might make the Elden Ring/Dark Souls connection real 😭 (and by proxy the connection Elden Ring has with Nightreign as a cannon parallel timeline)

Like that is straight up Lucatiel's armor and the Hollow-Slayer Greatsword. Unless its just ported models with unique lore for Elden Ring, those items can only be coming from the Dark Souls verse lol.

Yeah this alongside Nightreign is really making the connection solid.
 
Wait. Wait. Is that...NEW BLOODBORNE material I'm seeing here? Like, for real?
As of now, no. We barely know anything about the game (there's gonna be a video from Nintendo on friday with Miyazaki about it), but here's what we got.

Duskbloods is a PvPvE game developed by fromsoft exclusively for the switch 2. As of now, it is an entirely new IP that seemingly is only a spiritual successor to Bloodborne. Think of it like how Dark Souls was to Demon's Souls. It's a game with a lot of similar aesthetic elements, but also take some things in a new direction (particularly in gameplay it seems).
 
Idk what they are cooking with this, but I fear that we'll spend an entire year arguing about the connections just to put "possibly" for every feat on character profiles the cosmology is about to go crazy
Wylder
tier
low 6-B(scales to nameless king)
possibly high 4-C(scales to morgott)
likely 4-A(scales to the final nightlord)
possibly 2-B(scales to the final nightlord)

Yup, we're so back.
 
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