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Sonic Frontiers: Parry Through It All
Simple stuff, Sonic's Parry skill allows him to completely block all attacks in the game, but to the extent of it is very high, since he can completely block attacks from Knight, while also, when at the right angle, one shot enemies that can take his attacks, so my proposition is for the parry to be added in Sonic's durability stat as:
Attack Potency: Far higher with his Parry (While at a right angle, Sonic is capable of one shotting enemies that can take his hits, while using his Parry)
forget this, the enmy explodes on its own, not really AP feat
Durability: Multiverse level, possibly Multiverse level+ with his Parry (Can completely block attacks from enemies comparable to himself, and also enemies such as Knight)
Due to some contention i have decided to give another option for the parry durability wise:
Durability: Far higher with his Parry (Can completely block and tank all attacks from a variety of enemies that are comparable to him)
Edit: just making things even clearer, the durability rating is sonic with his parry only and not scaling to his physical stats without it, the parry has shown to be an ultimate defense that no enemy in frontiers can bypass, along with it doing other abilities as well such as perception manip and levitation, so to say that this special guard ability ups his defense is a fact, and we have statements and showings about how much he can defend
Edit: A Minor stuff i forgot to add, while using the Parry Sonic can stay on the air for an extended ammount of time, so the last proposal is:
Restricted Flight (With his Parry, Sonic can stand still in mid air for a prolonged amount of time)
Sonic Shuffle: The Empty Darkness Shall Rise
Very simple really, Maginary world was accepted as 2-B/2-A a long time ago, Void scales to destroying it and being half of the being that created it, but we forgot to update him and he is still low 2-C, let us change that and just put him at 2-B, possibly 2-A, very simple really
Sonic Channel Story: The Tale Of The Emerald Crown
Basically in a recent Sonic Channel Story, the Emeralds are shown to still work even when they are reshaped into a different form, shown as when Tails was still protect by its power even tho the emerald was altered by a reality warping accident made by Dr Eggman
"“I think it was this that helped me remember who I used to be.”
“That matching tiara?”
Slightly embarrassed again at Sonic’s teasing, Tails explains that before the anomaly, he was in possession of a yellow Chaos Emerald.
“This tiara, I’m sure, is a Chaos Emerald’s altered form. It must have exerted some kind of power to protect the memories I had… I think.”"
note that this is the translation of it made by Windii, if one wants to check the original script, here it is
So for the emeralds i propose:
Unconvential Resistance to Reality Warping and Transmutation (The Chaos Emeralds still worked even when they were altered by an accident of Dr. Eggman's that warped both history and reality, even granting protection to those who had them in their possession)
Simple stuff, Sonic's Parry skill allows him to completely block all attacks in the game, but to the extent of it is very high, since he can completely block attacks from Knight, while also, when at the right angle, one shot enemies that can take his attacks, so my proposition is for the parry to be added in Sonic's durability stat as:
forget this, the enmy explodes on its own, not really AP feat
Durability: Multiverse level, possibly Multiverse level+ with his Parry (Can completely block attacks from enemies comparable to himself, and also enemies such as Knight)
Due to some contention i have decided to give another option for the parry durability wise:
Durability: Far higher with his Parry (Can completely block and tank all attacks from a variety of enemies that are comparable to him)
Edit: just making things even clearer, the durability rating is sonic with his parry only and not scaling to his physical stats without it, the parry has shown to be an ultimate defense that no enemy in frontiers can bypass, along with it doing other abilities as well such as perception manip and levitation, so to say that this special guard ability ups his defense is a fact, and we have statements and showings about how much he can defend
Edit: A Minor stuff i forgot to add, while using the Parry Sonic can stay on the air for an extended ammount of time, so the last proposal is:
Restricted Flight (With his Parry, Sonic can stand still in mid air for a prolonged amount of time)
Sonic Shuffle: The Empty Darkness Shall Rise
Very simple really, Maginary world was accepted as 2-B/2-A a long time ago, Void scales to destroying it and being half of the being that created it, but we forgot to update him and he is still low 2-C, let us change that and just put him at 2-B, possibly 2-A, very simple really
Sonic Channel Story: The Tale Of The Emerald Crown
Basically in a recent Sonic Channel Story, the Emeralds are shown to still work even when they are reshaped into a different form, shown as when Tails was still protect by its power even tho the emerald was altered by a reality warping accident made by Dr Eggman
"“I think it was this that helped me remember who I used to be.”
“That matching tiara?”
Slightly embarrassed again at Sonic’s teasing, Tails explains that before the anomaly, he was in possession of a yellow Chaos Emerald.
“This tiara, I’m sure, is a Chaos Emerald’s altered form. It must have exerted some kind of power to protect the memories I had… I think.”"
note that this is the translation of it made by Windii, if one wants to check the original script, here it is
So for the emeralds i propose:
Unconvential Resistance to Reality Warping and Transmutation (The Chaos Emeralds still worked even when they were altered by an accident of Dr. Eggman's that warped both history and reality, even granting protection to those who had them in their possession)
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