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TheReal7Cris KingTempest TheReal7Cris wrote on KingTempest's profile.
Your input In this Mushoku Tensei CRT would be appreciated 
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2, This skill:Ultimate level existences such as True Dragons are unbound by the Laws of the World, insofar that an Ultimate Skill user can only be harmed by other Ultimate Skill users, as all the Laws governing the World are merely reduced to Unique Cases in front of them, things that they are unaffected by — That is an absolute, unbendable rule of the World)
[Indestructible Soul]: Su Zhou's indestructible soul is a supreme legacy bestowed by one of the Great Existences—the Lord of Silence and Reincarnation. It embodies the concept of rejection: the power to reject the external world by creating barriers that isolate the user from it. This ability transforms the rejection within one’s heart into an indestructible shield. As such, so long as mutual understanding between two beings is impossible, and one’s path remains unshaken in the perception of the other, all attacks grounded in the material world will find it nearly impossible to penetrate this defense. Between two entities incapable of understanding one another, this barrier is at its strongest from the very beginning. This is a form of defense that is entirely independent of the nature or form of an opponent's attack. It is a product of subjective idealism—rooted in personal recognition. As long as an attack falls outside the bounds of Su Zhou’s acknowledgment, it can be blocked, even if it is non-existent in nature and capable of bypassing distance, defense, space-time, and causality. Unless one possesses soul power equal to Su Zhou’s, the barrier within the domain of the indestructible soul is absolute—transcending reincarnation, rejecting the world, and attaining a form of immortality

The main purpose of this forum is to discuss how to properly index the statistics of characters from a wide variety of different fictional franchises.
"Just cut through his wrist before it reaches maximum velocity" and "You targeted the slower-moving wrist of your opponent". I'm pretty sure this means the sword was not able to achieve Light Speed before he was cut, moreover, it means that the character in question cut his slower wrist before it reached light speed.
I don't think this works"
but I realized this needs more clarification, so...
It's true that the wrist was cut before he was able to reach max velocity, and the idea was to cut the slower moving wrist. yes. however, there may be a misunderstanding regarding how the lightspeed value is being used in the calc. again, what u said is true, in fact, this is the basis to the calc itself.
The sword achieves the lightspeed mark at the end of the swing that is why i treated the light speed value as velocity final (vf=c) of the swing and modeled the motion as uniform acceleration throughout the swing. Using this, i calc'ed the time required for orsted to reach various percentages of the swing (10-90%). the purpose of them was to account for the fact that eris intercepted the swing before it reached max velocity, since the exact interception point is unknown, it provides a range of possible timeframes. The text implies that Eris acted simultaneously in accordance to Orsted. Therefore, Eris would've needed to complete her own motion within the same timeframe to reach the relevant percentage of completion. As a result her required speed is derived from th available timeframe rather than directly scaling to the wrists intsant speed. the statement regarding the "slowermoving wrist" was mainly used to justify treating the attack as rotational motion and to distinguish the wrists velocity from the swords velocity. so the final results are not based on assuming thr wrist itself was moving at SOL throughout the entire process. SO again, the calc isnt assuming Eris intercepted a SOL wrist rather it assumes the sword reaches SOL at full completion and then derives the time available for interception at earlier stages of the swing.