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(3-0-0) The Strangest Crossover: Hogan's Heroes vs. 10 Anti-Skill

Jackythejack

They/Them
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So the gang hears all about this group of soldiers coming into the camp in a couple of days, and they decide that they can't have this place take over because I dunno Allies shenanigans. Basically Hogan's Heroes have a couple days of prep to gather up some weapons and prepare for the assault. They are restricted to 9-C weaponry only. Fight takes place in their little concentration camp which I forgot the name of. Woo.
 
Stalag 13

Well with Prep, Hogan would somehow convince all the other people in the camp (including German officers..somehow) to safety and then rig the place with explosives. Theyre not surviving High 8-C explosives and then Hogan convinces Klink that he inspired the whole thing and the gang had nothing to do with it

HH takes it
 
Ok this is a lot closer but HH still take it although with high difficulty.

Given that they have prep but no explosives (because Carter probably ***** up) this is what they do IC. They'd plant pitfalls to trap soldiers in around the inside of camp, since they have tunnels all over the camp this is easy and they've done it before. Soldiers never usually go in one direction, so HH would likely pick them off one (or a few) by one and finish them off before they get a chance to retaliate. Obviously it's not gonna be easy because the soldiers are well trained and know what to look for. However HH's tactics are most of the time are so creative and random I doubt they'll see it coming. So yeah HH with difficulty but Hogan should see them across the line
 
So the op just says Anti-Skill, not how many of them.

So I will assume he means all of Anti-Skill. I would estimate that to be at least 5000 officiers, hence it looks to me like they stomp by numbers.
 
...darn you.

Fine how many would be good? Five? A little more?

also how dare you assume me being a he
 
One thing to keep in mind is that Anti-Skill has better communication equipment than what a WWII soldier would know of. As such any kind of trap will only work once and they would regroup the instant any one soldier is attacked. (Even though them splitting up in the first place depends a lot on what their work is supposed to be)

Given the fact that this kind of technology is completely unknown at that point in time any tactics which take that fact into account are unlikely.

Anti-Skills bullet proof equipment should be much better than what their opponents have and, due to fighting superscience and espers, they are rather used to dealing with unexpected situations. As such I would think that they need a considerable numerical advantage to take out Anti-Skill in a straight firefight.
 
Good points and I certainly agree with most of them, except HH can literally trap the whole camp with all different traps, ones which don't even appear suspicious light solid ground suddenly become pitfalls, guard dogs acting friendly and then attacking on a whim etc. They literally manipulated German guard dogs in their side hahaha

HH will never directly engage in a gun fight and they only ever do it when someone is completely trapped. HH don't even need to do much. They can stay in their underground bunker, make anti skill disguises if they need to come out (yeah they can do that), scout them out with hidden barrel scopes. If anything, their old fashioned tactics is their advantage.
 
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