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Sora (Kingdom Hearts) vs Mario

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This is tought.

Both resist time manip, so let´s just leave that at a side.

Graviza and Zero Graviza will likely also be useless as Mario resists gravity manip-

Sora will lead by just using his Keyblade skills to hit Mario with it, but Mario can also keep up with his hammer.

Ars Arcanum and comparbale techniques? Mario just jumps upwards or uses FLUDD to dodge it and takes advantage of his vulnerability to stomp on him.

Flowmotion? Okay, that thing is actually tough, but Mario is known to often jump on walls in a similar fashion, so he can likely keep up by other of his jump varieties like the Spin Jump and the Blazing Wall Jump (Which basically allows him to jump around without even needing walls, acting as a sort of pseudo flight.

Sora also has the elemental spells (Firaga, Blizzaga, Thundaga, etc.), But Mario can reflect back most of them with his Cape Feather (Including Sleepga as it´s just gas)

He also has Cappy, which can easily possess him, but Warp can one shot him.

Now, for Mario:

Mario is likely to use fire attacks, most of which are proyectiles, which can be taken care of by using Reflega, but if Mario takes too much damage, much like Sora, he can not only heal himself, but also use special moves like making a forcefield to make himself invulnerable to direct attacks until being hit 6 times by anything,

How it can go?

The only hax that can work here is Sora´s sleep manip, which Mario easily nulls with the cape, and so the match ends up in them actually fighting rather than just a "who haxes the other first?"

Mario is a guy that is likely to try to dodge a lot and then attack, then repeat, while Sora is more straightforward and will try to just hit him with his Flowmotion attacks, eventually leading into Sora and Mario charging up their most powerful moves, leading into Mario making himself Lucky Cat Mario to further enhance his mobility and then make copies of himself to make it tougher for Sora, but they can be destroyed easily with a Firaga Burst.

Sora can also use Salvation to heal himself while injuring Mario a lot should he attemp to recklessly try to stomp him.

Worst-case scenario, Sora activates Second Chance and uses Curaga, he is even invulnerable while using it.

They are very balanced, but Mario has the advantage via better invisibility potential and Cappy, which can easily make Mario win via incap, so I vote for him.
 
>Ars Arcanum and comparbale techniques? Mario just jumps upwards or uses FLUDD to dodge it and takes advantage of his vulnerability to stomp on him.

Sora has several techniques that are aerial based and several of his raids either split and richochet around the area or are homing.

>Sora also has the elemental spells (Firaga, Blizzaga, Thundaga, etc.), But Mario can reflect back most of them with his Cape Feather (Including Sleepga as it´s just gas)

Where did this come from? Sleep and the other status effect magic has never been shown to be a gas. That said Sora has plenty of other magic like Bind, Blackout, Confuse, and Mini

There's also his Drive Forms which in verse he can do on his own and soon his Keyblade Transformations.

Sora has several ways to heal himself from Potions, Faith, and Renewal Block

It's more Incon since we thanks to Mario having so many games and thus it's not clear how likely he is to use his wincon, same with Sora and Warp.
 
1: Mario can just use his Blaster to shoot at Sora to keep his distance, potentially even leaving him vunerable for a moment by covering him on honey or ink.

His Cape Feather and Hammer also take care of proyectiles.

2: Mario resists Confusion, Bind, Blackout and Mini can be an issue, but their range is terrible in comparation to the rest of his moves, so they won´t hit easily.
Sleepga
What else is this?

3: Mario also has upgraded moves that can be activated mid-battle, like transmutating Sora into a mushroom and then eat him, fully restore his health back to peak and even reduce the health of everyone (Aka, Mario and Sora) down to 1 (Which basically would just leave both vulnerable), but Mario can also stack his forcefield onto this so he isn´t affected, allowing for a quick victory, especially considering Sora can´t spam Curaga, and the other healing alternatives leave him vulnerable.

In short, Mario has the advantage, especially considering Warp is not something he uses in character respectivelly.
 
1. Sora already has enough agility and defensive options to counter (for example Reflect on the move)

2. When did he ever resist blackout? It simply makes you blind, and that's a wave, not a gas.

3. Sora is resistant to transmutation and yes he can spam curaga (In 2 he can't due to the MP Gauge, but in every other game he can). And Renewal Block doesn't leave him vulnerable? It restores his health as he defends.

And considering Mario has so many options he's not guaranteed to use cappy. Also Sora barely does anything in character, it's up to the player. Same with Mario.
 
I mean, if Sora used Warp in character, I´m suse the plot would point into that someone relevant was quickly killed because of it.
 
I know, that's why I'm saying that it would be inconclusive. And even then resists possession from the Carrier Ghost Heartless
 
The move doesn´t work by affecting the mind itself directly, the bomb simply explodes and those caught in it are left vulnerable for a moment by the surprise it makes.
 
Nothing TBH, but he is vulnerable from behind, and he can´t stam Reflect, so Mario can use it if he has the chance.
 
Round Block enables him to guard agaimst attacks from all around him. And Reflect creates a barrier around him as well.
 
So no one is gonna say it?okay.

Sora taps Mario once.

Way above a casual 4.2 foe feat vs baseline is asking to be one shotted.
 
Mario should be a little above baseline, thanks to Dreamy Luigi's feat of moving constelations, but nowhere near close to Sora.

One-Shot FRA.
 
CrimsonStarFallen said:
Mario should be a little above baseline, thanks to Dreamy Luigi's feat of moving constelations, but nowhere near close to Sora.
One-Shot FRA.
One shot? The Sora Vs. Bowser thread says that Bowser is the one with the AP advantage, and Mario beats Bowser, which means that he is even stronger.

Mario also has more experience as he has been fighting since he was a baby, while Sora has only done so for about 3 years.

Mario has the advantage, not Sora, respectively, which also invalidates all the "FRAs" involved about sheer AP.
 
Why exactally does Bowser have the advantage? Also, Mario and Bowser are comparable.

Btw, ice magic is AZ, which i don't think he has broken out of.

Anyway, Sora fra.
 
Not at all seeing as how a Current Sora scales unquantifiably above people who can do 4.22 foe feats like Zeus. Mario has a unquantifiably above baseline scaling.
 
Mario is about 8 Foe as far I remember.

There´s also the fact that they are approximately high enought to keep up with baseline 4-Bs.
 
I looked through everything in the calc, I see literally nothing showing they accepted that calc, only a bunch of concerns. If further elaboration can be put for that it would be nice. Also if someone can note the Sora being used here that'd be helpful.
 
Which Sora can reflect right back with Reflega.

Also, eventually Sora will Power Null or Mimicry Mario, i see this battle taking a long time to finish.
 
Mario resists Power Null.

How well his Power Mimicry works?

Also, Mario can also reflect the energy beams Reflega makes with his hammer.
 
Where is this calc?

^ And if it's that calc you already posted, that's not for base Mario, that's for Power Stars.
 
Mario is also High 4-C in base, and the Power Stars are also High 4-C at a low-end.

It´s comparable enought.
 
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