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Yeah no, this is a hilariously big false equivalency, especially for the former example you named.Duel Monsters is not a goddamn shonen, fights happen in duels and that only for 99.9% of the time, saying you can't scale even when 100% obvious and not contradictory because "Muh duel" would be like saying the you can only scale Bayblades or Bakugans fights outside of arenas.
It's complete nonsense and bias against the serie.
Beyblade doesn’t have the burden of using point values or any established leveling system for their feats and abilities in any way, shape or form. It’s as far from game mechanics as you can get when compared to a series like this when it doesn’t even use game mechanics in the first place.
Bakugan is the only example that has at least somewhat of a basis to what your comparing here since the verse has an established leveling system that’s their equivalent to ATK points (Gs) and is a card-game genre series too. And it’s still a wrong example to compare here.
First, every single Bakugan battle ever is explicitly real and not a holographic duel like it is normally established in Yu-Gi-Oh. The standard for Bakugan is that everything is real. From the Bakugan themselves to the very arenas they fight in. Hell, prior to New Vestroia, the established standard for brawls was that they fight inside actual pocket dimensions while Time was frozen in the outside world.
Secondly, we don’t use or have even attempted to ever use G-Power from Bakugan brawls to ever do scaling for Bakugan here in the slightest, because of it being exactly something we don’t do. Why? Because of it being unbelievably inconsistent to do.
Not to mention, unlike Yugioh, G-Power in Bakugan funnily enough has consistently made major declines in the mechanics of brawling as the series went on, to the point where it’s no longer even a thing by the time of the Mechtanium Surge era.
I’m going to let Somebody take the drivers seat on this, but don’t use god awful false comparisons like this to try and save face.
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