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So we're here?:
Cell Jrs. matched 2nd Time Chamber Super Saiyan Vegeta and Trunks. >978.945045777 Tenatons.
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So we're here?:
Come to think of it, what the heck is a Tenaton?!; I CTRL+F'd "Tenaton" on the Attack Potency page & found 0 results, I also can't find a definition on Wiktionary, nor Google?
Source, please? No offense meant.I thought it was 1000 Ninatons, or about 4.184 x 10^39 Joules
Again, please correct me if I'm wrong though.
No, there was a prefix change. Tenaton = QuettatonCome to think of it, what the heck is a Tenaton?!; I CTRL+F'd "Tenaton" on the Attack Potency page & found 0 results, I also can't find a definition on Wiktionary, nor Google?
Was Teraton misspelled? Repeatedly??
If I'm understanding right:I didn't realize we ever had a prefix change. I was using some of the outdated links to energy charts then.
So this is the more updated one?
If that's the case, a Quettaton is 4.184*10^39 Joules, so my math for 978.945045777 Quettatons should be correct. Meaning this is an AP stomp and I need to rework the OP to make this fairer.
Is that a correct conversion?No, there was a prefix change. Tenaton = Quettaton
Judging by the thread, yes, they are correct. It looks like Tenatons are indeed QuettatonsIf I'm understanding right:
978.945045777 Quettatons of TNT to Joules - Wolfram|Alpha
Wolfram|Alpha brings expert-level knowledge and capabilities to the broadest possible range of people—spanning all professions and education levels.www.wolframalpha.com
978.945045777 Tenatons, AKA Quettatons = 4.09590607153×10^42 J (joules)
Is that a correct conversion?
& if it is correct, does it change anything, @XitSign ?
so ig he Stat amps himself and tries to get him in a position to combo Vegeta right?They tend to fight with energy blasts a lot, especially characters who don't have weapons to swing around. Since Santa's limited on gear, he'd likely do the same.
They also make use of the Orbs around them for combo-ing, so using their Damage Boosting is fairly in-character, and mixes in making forcefields to block damage and heal himself.
As for the rest of the ability list, Santa makes use of pretty much all of it in his boss fights, so he will mix in trying to blind Vegeta, put him to sleep, power null certain abilities (unsure what Santa can realistically null, however), and go for the durability negating attacks. The bosses tend to suffer a bit of PIS though, they won't spam or abuse their more advantageous abilities, they'll just randomly throw them in from time to time.
Santa can also use his Snowglobe's abilities, however it doesn't have any interesting or crazy hax, it will just increase the power of the Orbs Santa is using, so just more consistent Damage Boosting and nothing else.
As for Vegeta...I think how Vegeta fights is more well known in general.
More or less, that's how most PAD characters fight, yes. PAD characters like using their Orbs and getting their Damage Boost off over anything else, but will mix in the rest of the moveset.so ig he Stat amps himself and tries to get him in a position to combo Vegeta right?
How do orbs work? I've seen it mentioned on profiles that there's orbs in the atmosphere, & from what I remember, PAD is 1 of those disingenously-called "Puzzle" games where the puzzle is more like "Match 3 & hope for good RNG", with the orbs being the tiles to match in that, no?They tend to fight with energy blasts a lot, especially characters who don't have weapons to swing around. Since Santa's limited on gear, he'd likely do the same.
They also make use of the Orbs around them for combo-ing, so using their Damage Boosting is fairly in-character, and mixes in making forcefields to block damage and heal himself.
Interesting. Thanks. Pondering if I should peruse his profile, but part of me says I should defer to your expertise here.As for the rest of the ability list, Santa makes use of pretty much all of it in his boss fights, so he will mix in trying to blind Vegeta, put him to sleep, power null certain abilities (unsure what Santa can realistically null, however), and go for the durability negating attacks. The bosses tend to suffer a bit of PIS though, they won't spam or abuse their more advantageous abilities, they'll just randomly throw them in from time to time.
Santa can also use his Snowglobe's abilities, however it doesn't have any interesting or crazy hax, it will just increase the power of the Orbs Santa is using, so just more consistent Damage Boosting and nothing else.
I will say that when Vegeta gets desperate, isn't it either Big Bang Attack &/or spam energy blasts?As for Vegeta...I think how Vegeta fights is more well known in general.
Yes, and that translates over to the general 'lore' too. There's orbs in the air everywhere that radiate out of the planet, and PAD characters actually do make match-3 puzzle combos to unlock their power.How do orbs work? I've seen it mentioned on profiles that there's orbs in the atmosphere, & from what I remember, PAD is 1 of those disingenously-called "Puzzle" games where the puzzle is more like "Match 3 & hope for good RNG", with the orbs being the tiles to match in that, no?
At the very least, it's probably good for getting an idea of the abilities he has at his disposal. Some of them are probably pretty useful, like being able to force opponents to sleep, but on the other hand I'm pretty sure Vegeta's ki sense totally counters Santa's ability to blind people or put up smokescreens, so those abilities are useless ehre.Interesting. Thanks. Pondering if I should peruse his profile, but part of me says I should defer to your expertise here.
Or just generally angry, he seems to do that a lot too, yes.I will say that when Vegeta gets desperate, isn't it either Big Bang Attack &/or spam energy blasts?
So energy is represented by like, orb grids? Or you'd see trees full of wood orbs & the sky full of air orbs or scattered about them? Air & water in the clouds?Yes, and that translates over to the general 'lore' too. There's orbs in the air everywhere that radiate out of the planet, and PAD characters actually do make match-3 puzzle combos to unlock their power.
...The PAD story-mode and anime are weird. They basically decided nothing was "game mechanics" and everything was literal in this universe.
Characters don't need Orbs to use physical attacks, special skills (unless the skill has a special Orb requirement), or shoot normal energy attacks/breaths (Santa doesn't have any 'breath attacks' don't worry), but using the Orbs gives their normal attacks more power, and using more than 3 Orbs at a time or making 'combos' where they match multiples at a time trigger in-universe Damage Boosts.
So PAD character fight like normal characters would, but they have the option to manipulate the energy around them to make matches to give themselves advantages in fights, basically the same way you do as the player of the match-3 segments.
Yes but they're not actually grids in-lore, the energy disperses out everywhere and isn't so actually ridged. Certain areas will have more Orbs based on the natural environment though, for example a fight in PADX took place in a forest with a river and mostly had Wood and Water Orbs, with all the other Orbs mixed in.So energy is represented by like, orb grids? Or you'd see trees full of wood orbs & the sky full of air orbs or scattered about them? Air & water in the clouds?
This is very appreciatively clarifying.
However, I also feel like scans of how orbs appear in the environment would help me understand this, if that's not too much trouble.