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Xenoverse ability additions

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Corruption/Morality Manipulation

Fairly straightforward. This would apply to Supervillain/Villainous mode as it corrupts a person to become a villain in many cases. The Corruption part was already accepted here in any case and just needs to be fully applied.

Possession
We also see Villainous/Supervillain Mode being used for possession. Here we have Trunks saying "Give me my body back". This clearly indicates that Trunks body was taken over while his mind was still unaffected. This should be applicable for Possession.

FW1 and FW2 additions
Paralysis Inducement and Telekinesis

Explosion Manipulation

Breath Attack

Healing via Capsules

Attack Reflection

Empathic Manipulation for FW2 due to now having Ribrianne's abilities

Accelerated Development

Acrobatics

Stealth Mastery

For FW2, he should have Demon Realm Crystals as Optional equipment and FW1 should have Time chasm crystals as optional equipment.
 
FW1 and FW2 shouldn't have Attack Reflection, since that ability isn't reflecting attacks, it's no-selling them.

I'd also argue that while it may be possible to use Villainous/Supervillain Mode for Possession, we haven't actually seen any specific person use it for that purpose - people often just gain one of those forms in Parallel Quests without needing Towa or Demigra to force it upon them - and as such neither character should gain it.

What use would giving the Future Warrior 1 the Time Chasm Crystals actually have? All they do is give you brief glimpses of Bardock and Broly, they wouldn't actually help him in any way.

I agree with everything else though.
 
Entirely disagree on your point in regards to possession. The explanation of PQs, in canon, are that they are caused when the Supreme Kai of Time fixes a history's Time Scroll after its been altered by a Time Breaker. As a result, the altered part is removed and becomes its own timeline. So the characters just don't just "randomly gain a form" but have the form induced onto them.
 
There's a little more to it then that - while indeed the PQs may begin as left-over fragments, the lore explains that they then grow into their own mini-histories, which is why you get scenarios like helping Guldo join the Ginyu Force or giving Champa a tour of Hell. In effect the fragment itself is giving them the form in these cases, as opposed to any of the individuals documented on this wiki.
 
"The fragment is giving them this form" is pure speculation and conjecture. Occam's Razor dictates that the reasoning with the least amount of speculation should take precedence. In this case, the sentiment that an individual is inducing the form is far more logical than assuming the fragment is inducing this form as we have only ever seen individuals induce it. Assuming something as abstract as fragmented timespace is possessing people takes far more leaps in logic.

Extraordinary claims require extraordinary evidence.
 
It isn't without precedent. The explanation for the Expert Missions (and Raid Quests) existing is that changes in history create rifts in time that brainwash people, which is why so many Supervillain characters are encountered within them.
 
Any DB character that is capable of slapping a ki blast away should have Attack reflection.

Heck, in Xenoverse, you can quite literally throw it right back at the opponent. How is that not attack reflection?
 
Yes, they are time rifts created by Towa and Mira's evil energy. And the evil energy is what induces the Supervillain mode. And Parallel Quests =\= Expert Missions. The comparison is moot tbh.
 
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