Vizer04
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I'm talking just about the SS2 and SS3 multipliers since we do accept SSJ as a x50 boost in AP and speed.
The main argument against the use of these multipliers (x2 and x4 for SS2 and SS3, respectively) is because they're portrayed as huge boosts in the series (Gohan being weaker than Cell as a FPSSJ but stomping him with SS2, or Goku having the upper hand against Majin Buu who previously stomped Majin Vegeta), so they can't possibly be just x2 and x4 boosts, as that's too small to make any difference.
However, we already know that x2 or even less of gap is enough to have a huge advantage in Dragon Ball.
For example, Goku overpowered Vegeta with KKx3 alone, blitzing him:
And even making him bleed:
Keep in mind that Vegeta was stronger than Goku with KKx2, even calling his power "disappointing":
Which makes KKx3 less than a x1.5 advantage over Vegeta, yet Goku clearly had the upper hand during that part of the fight.
So, the multipliers for SS2 and SS3 aren't really inconsistent when compared to similar AP boosts from early Dragon Ball Z.
The main argument against the use of these multipliers (x2 and x4 for SS2 and SS3, respectively) is because they're portrayed as huge boosts in the series (Gohan being weaker than Cell as a FPSSJ but stomping him with SS2, or Goku having the upper hand against Majin Buu who previously stomped Majin Vegeta), so they can't possibly be just x2 and x4 boosts, as that's too small to make any difference.
However, we already know that x2 or even less of gap is enough to have a huge advantage in Dragon Ball.
For example, Goku overpowered Vegeta with KKx3 alone, blitzing him:
And even making him bleed:
Keep in mind that Vegeta was stronger than Goku with KKx2, even calling his power "disappointing":
Which makes KKx3 less than a x1.5 advantage over Vegeta, yet Goku clearly had the upper hand during that part of the fight.
So, the multipliers for SS2 and SS3 aren't really inconsistent when compared to similar AP boosts from early Dragon Ball Z.
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