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Undyne VS Goro Majima

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Normally I'd come up with a funny name but eh, it's like 12 AM as I'm typing this.

But yeah. Undyne, the fearsome royal guardswoman from Undertale, versus Goro, the off-the-***** Yakuza toughie with a heart of... something.

Rules:

  • Speed is equalized. I'd like this to get this on their profiles, and I can't do that if it's subsonic VS hypersonic.
  • Undyne starts out in her base form. However, I'm allowing her to use Undyne the Undying if Goro can trigger it.
  • Undyne is composited using the neutral, genocide and pacifist/true pacifist runs.
  • You can use feats from spin-offs like Yakuza Online if you'd like, but only if they don't contradict the main canon.
  • Fight can either end in incapacitation or death.
Scenario:

Undyne is walking down the street when she hears some mumbling in an alleyway. She turns to look only to find Goro talking to someone about classified information--the two notice her eavesdropping, and Goro's cohort flees the scene.

Obviously pissed that she scared them off, Goro tells Undyne to "beat it or eat it," to which Undyne gladly accepts a good challenge.

FIGHT!!

Undyne: 0

Goro Majima: 1

Inconclusive: 0
 
Soul manip is through projectiles that can be dodged usually and I don't think undertale manip will ever one-shot someone.
 
Well, Undyne still has Danmaku and Regen. How strong are they?

If they aren't, Majima takes this with a blatant 3x AP advantage and sheer combat XP and versatility.
 
Bump

Majima now has a 4.6x AP advantage due to the newly-redone floor-busting calc.
 
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