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So in this wiki, in certain cases, we scale characters’ reaction or combat speed to the travel speed of some character, like character A tagging a speedster (character B). So if character B can run at the speed of lightning and character A can tag him with his attacks, then character A has lightning speed reaction and combat.
My question is, can the same be done Vice versa? What if character A can let’s say, swing his sword at light speed, if character B can travel fast enough to not only cover the distance between himself and character A but also blitz character A while he is swinging his sword, would character B have light speed travel speed?
If yes, can this be applied on speed calcs?
My question is, can the same be done Vice versa? What if character A can let’s say, swing his sword at light speed, if character B can travel fast enough to not only cover the distance between himself and character A but also blitz character A while he is swinging his sword, would character B have light speed travel speed?
If yes, can this be applied on speed calcs?