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Where does it say this exception?
You can't restrict any abilities that aren't optional or don't lead to a key change.
You can't restrict any abilities that aren't optional or don't lead to a key change.
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Where does it say this?
Shigaraki's win condition is physical contact, which is near-impossible in a fight against a special-attacker flying-type Pokémon that can spam amps and debuffs. Shigaraki's wincon is just far too unlikely for this to be a fair fight, thus, a stomp match.Stomp how? Shigaraki has plausibly achievable win conditions, even if he isn't the more likely participant to win, right?
Yes, he becomes 6-C after just one boost, I believe.Charizard goes into a different tier after 1 or 2 stat boosts?
Why did you say "regardless if they change Tiers" then?You can't restrict any abilities that aren't optional or don't lead to a key change.
This?An exception would be if the restricted ability/technique has a separate tier from the main one
And Charizard (as well as all Pokémon) should be “6-C with [insert boost here]”This?
You misunderstand this is only for stuff like "3-C, 3-A with Kamahameha" or transforming into a Super Saiyan being another key.
How is that different from "High 7-A, 6-C with Statistics Amplification"?This?
You misunderstand this is only for stuff like "3-C, 3-A with Kamahameha" or transforming into a Super Saiyan being another key.
Nope, we don't put regular stat bossting in the Tiers like that regardless of it changing Tiers and you can't restrict them either.And Charizard (as well as all Pokémon) should be “6-C with [insert boost here]”
Their profiles are outdated, as was noted in this thread.
Well, from what I've told, a stat boost of 1 stage is enough to make the jump; In the absence of other multipliers, the main Pokemon games have every "stage" of stat boost, boost by 50% of base.Such noted amp jumps are only for special techniques and transformations, not for a Statistics Amplification that just happens to push someone close to the Tiers unbound into the next Tier, especially not if it has to be used repeatedly to make that jump.
You're saying a lot of stuff not said in the versus rules.Such noted amp jumps are only for special techniques and transformations, not for a Statistics Amplification that just happens to push someone close to the Tiers unbound into the next Tier, especially not if it has to be used repeatedly to make that jump.
You say that as if it's our fault it's vague.As for the person above, they aren't listed because all I'm doing is clarifying the rules because you people are preciving them in a way they aren't meant to be interpreted.
Yeah, his AP is 3.9 gigatons and 50% of that is 1.95. the total is 5.85, which puts him into Island levelWell, from what I've told, a stat boost of 1 stage is enough to make the jump; In the absence of other multipliers, the main Pokemon games have every "stage" of stat boost, boost by 50% of base.
Ex: If it's 512 at no buffs, no debuffs (Stat Boost Stage 0), +1 to ATK would add 256, +2 would add another 256, etc.
Is Charizard's rating close enough to a tier jump that 50% of what it currently is puts it into the next tier?
Thanks for the clarification.Yeah, his AP is 3.9 gigatons and 50% of that is 1.95. the total is 5.85, which puts him into Island level
I feel that the rules should have some elaboration given then, to prevent further similar misinterpretations such as this.Why they can't be restricted? Because we want to keep as few restrictions on a character's abilities as possible so as to be as authentic a representation as possible in matches.
Why the stat amps aren't noted? Because such notes in the Tier section is only for special abilities to make it clear that their power is beyond what the characters can normally output.
As for the person above, they aren't listed because all I'm doing is clarifying the rules because you people are preciving them in a way they aren't meant to be interpreted.
This rule here is for thisAn exception would be if the restricted ability/technique has a separate tier from the main one
Because such notes in the Tier section is only for special abilities to make it clear that their power is beyond what the characters can normally output.
What is the distinction between an ultimate attack that blows up a galaxy, and a stat-buff which allows them to blow up a galaxy?This rule here is for this
Basically it's to make it so two characters with 5-A stats can't have one of them use their Ultimate attacks that just blows up the galaxy.
Taking this at face value means Charizard will still use other ranged attacks defeat weaker opponents.I think there's another problem. Specifically, with the argument Charizard would go for debuff & then fire spam.
"CHARIZARD flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself."Charizard Pokédex: stats, moves, evolution & locations
Pokédex entry for #6 Charizard containing stats, moves learned, evolution chain, location and more!pokemondb.net
Other Ranged Attacks: Air Slash, Dragon Breath, Dragon Rage, (Fiery, so maybe not?), Heat Wave, Overheat (Both sometimes depicted as Fiery breath in the Anime, IIRC?), & from the Egg Moves: Air Cutter, Ancient Power, Dragon Pulse. If we're including Move Tutor Moves, Scale Shot & Scorching Sands are also possibilities.Taking this at face value means Charizard will still use other ranged attacks defeat weaker opponents.
The difference is that thr stat buff doesn't let them blow up a galxy but is rather a buff that makes them 2x stronger.What is the distinction between an ultimate attack that blows up a galaxy, and a stat-buff which allows them to blow up a galaxy?
If the distinction is simply "One is listed in the tier section," it seems arbitrary and subject to inaccuracy based purely on how people design the profiles.
I was just building off their example. Either way there's situations where both of them move the character up a tier or more.The difference is that thr stat buff doesn't let them blow up a galxy but is rather a buff that makes them 2x stronger.
I mean, Charizard doesn't go for close combat often, he indeed mostly just uses range spam and sometimes just uses wing attack when needed. In this case Charizard is fighting a weaker opponent so it wouldn't take him much to attack with range.Other Ranged Attacks: Air Slash, Dragon Breath, Dragon Rage, (Fiery, so maybe not?), Heat Wave, Overheat (Both sometimes depicted as Fiery breath in the Anime, IIRC?), & from the Egg Moves: Air Cutter, Ancient Power, Dragon Pulse. If we're including Move Tutor Moves, Scale Shot & Scorching Sands are also possibilities.
Unsure what it'd go for in this case, though.
I think it may be usage.I was just building off their example. Either way there's situations where both of them move the character up a tier or more.
What makes statistics amplification different from other abilities which achieve the same practical effect?
Maybe, but none of that is mentioned in the rules.I think it may be usage.
Like they don't always use it in that key and they also get some new statistic from it. For example, Goku likes to fight in his base form and he doesn't always go into his ssj form, thus we can restrict it. On the other hand, Lucario can flex this one time and that makes him 2x stronger. It's a normal move for him in base form and him getting tier buffs from it is basically coincidence, thus making it something unrestrictable.
i do agree with that. I'd say something like:Maybe, but none of that is mentioned in the rules.
That's all I'd like, is for things to actually be written down if they're going to be enforced.