- One shotting. Based on Calcs, The Ancestor is upscaling from 0.01472 Tons of TNT (14.72 KG of tnt = 0.01472 tons of TNT), Compared to Emily’s uspcaling from .13 Tons of TNT. That’s a difference of nearly 10 times (more specifically, 8.69732646311 times, the requirement for one shotting is 7.5 times). Based on calcs, Emily should be able to oneshot. She should also upscale the .13 ton feat as Corvo performed the feat without his powers. His powers and mark should significantly amp his stats. Whilst Ancestor seems to upscale significantly from his calc, but Emily also upscales to a significant level. For the purposes of this fight, Emily would be able to one shot, which is a huge advantage. Any attack from Emily should one shot here.
- She should outskill and outstealth real hard. Emily can outskill groups of Witches, soldiers, and bandits easily. Mage type fighters like The Ancestor are things she has fought before. She has been trained by the worlds greatest swordsman, martial artist, and assassin since a young age. In pure combat, she definitely holds a skill advantage She can stealth around several robots with several cameras on their heads, and these same magically enhanced witches, who should have enhanced senses. All this in conjuction, I believe she should be able to use stealth in this fight, and sneak around The Ancestor. Stealth is a major advantage that Emily has often exploited (She is an assassin after all). Whilst the importance of skill can be debated, the importance of stealth can’t be debated, it’s a major advantage for Emily. I don’t see feats of the clairvoyance beating stealth on Emily’s level before. Emily, from what I’ve seen has better and more numerous stealth feats and statements than anything Ancestor has fought, so it’s not really fair to say he can beat it.
- Emily can use far reach to avoid things like AOE by grappling onto buildings to dodge. This would also allow her to maintain stealth even in the face of AOE given the time slow effect. This is only in addition to abilities like Shadow Walk (which would make her harder to see and make her even more stealthy when moving), Numerous weaponry that would allow Emily to blind and distract Ancestor, Parkour, superior acrobatics would allow her to outmaneuver him, and Dark Vision which would let her know exactly where he’s looking, and where he will move, allowing her to make planned and calculated descions in this fight.
- Type 8 is something Emily has fought against. Resurrection is common in dishonored, as seen with grave hounds. Emily can use stun mines or domino + knocking out clones to incap. Domino is also especially useful, as it would allow her to negate the invulnerability. Hell, apparently The Ancestors type 8 isn’t even combat applicable. One shotting alone should be able to net a win for Emily, even if that doesn’t work, she has methods of incap.
- Clones and Duplication are again something Emily has dealt with before (As shown with Delilah) she also has her own clones to fight with her. They also release smoke when killed which can blind people. She can also use them for teleportation, which helps her maneuverability, which is especially useful for this fight. She can even summon clones from a far, allowing her to summon clones that should be able to one shot The Ancestor (They can harm characters like Delilah who scale to Emily, which gives them AP of roughly ~ .13 tons, which I’ve established can one shot Ancestor). This is also a counter to summoning.
- Void shields get countered by Emily using Domino, which would be a non physical affect on his actual body (Which Emily can interact with and affect just fine).
- Madness and fear Hax gets resisted. Emily has resistance to type 3, and type 2 and fear Hax can be resisted by mind manip resistance, which Emily has.
- The flaying ability is definitely a good win on he has, but Emily using things like stealth should be able to counter it. She also has Shadow Walk to enhance stealth. Theres also the question if he’d use this before Emily uses clones, ranged attacks, or Domino to outright kill or incap Ancestor before he can flay her. I believe this is an equally likely possibility. Whilst the flaying can kill her, I believe that emily has more wincons, and in reliability and likelihood.
- Emily can also end this fight with a single hand gesture, Mesmerize normally wouldn’t work due to resistance, but coupled with a bonecharm it gives her sleep Hax. By waving her hand, she can put the Ancestor to sleep by mesmerizing him. This gives Emily another wincon, and this one she can use as easily as the flaying from Ancestor.
With all this said, i believe this fight has two possibilities, both of which Emily should win more times than not.
- Emily uses stealth. With stealth, she’ll likely use far reach to grapple onto some of the buildings of new york. She can easily hide in these buildings, and use distractions to mask her escape. The buildings around NY are perfect for hiding, The time slow affect of Far Reach will certain help with escaping to stealth. With stealth, winning is as easy as domino linking and killing/knocking out a clone. She only needs a quick few seconds for that. I don’t think Ancestor can flay someone without eyes on, so he’ll have to look for her. Clairvoyance won’t really help him see her. He’ll certainly get killed either by ranged attacks, Domino, or clones that were summoned from range. She can also teleport with these clones to surprise him. Withnoptional equipment, killing clones and summons makes her invisible, making stealth even easier for her. Any ranged attack he throws first gets passively transmuted. Due to her luck Hax, ranged attacks have less probability of even tagging her as well. Emily wins in this scenario 8-9/10.
- Emily outright engages Ancestor. This fight seems like a draw or a close Emily win. I guess this scenario depends on how fast Ancestor uses flaying IC. If he doesn’t immediately do it, then much of the same strategies apply. She can use Domino or summon a clone right next to him for near guaranteed kills. The smoke of killing one of her clones can also confuse and blind ancestor, giving her some breathing room and an advantage. She can also far reach into CQC (range difference in SBA isn’t that big) in which she should handily dominate. She can also fling him towards herself with Far reach, as she has higher AP and LS, she can easily Ragdoll him without issue. He probably won’t even be able to wave his hand for the flaying do to the force he’s being pulled at. The only real thing stopping a CQC approach is the void shield, but the question just becomes whether or not he’ll use it before he gets one shot. If he does, Domino is still an opinion she can use quickly. She can even use it again apse any summons he may employ, linking them all to their deaths. If ancestor becomes a tentacle monster, he’ll instantly get shredded by Emily’s superior AP and sword. He can’t even use the tentacles to restrain Emily due to the LS gap. Flaying does net Ancestor a win, but I don’t think he’ll use it before getting mrked, which Emily can do quite fast. Emily in this scenario wins 7-6/10
In conclusion, this is a great fight, Ancestor does have the abilities to keep him going in this fight, but I think Emily has more consistent, more numerous, debatably more IC, and more certain win cons than Ancestor. Seemingly in both possible scenarios, Emily wins more often. Whilst Ancestor will fight hard, the queen ultimately prevails.