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Speed usually doesn’t matter because it gets equalized
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I've seen Speed Equalized matchups with both characters being Sub-Relativistic+Yeah, cuz if it wasn't equalized, Blitzes would be happening left and right.
What next, speed equalized SOL Characters? Speed Equalized Immobile Characters!?I've seen Speed Equalized matchups with both characters being Sub-Relativistic+
Lowkey I was about to make a vs match and I almost instinctively speed equalized despite one character being 4.2% light speed and the other being 5% light speedEspecially if they have the same speed (I've seen it before for some reason)
Bruh.Lowkey I was about to make a vs match and I almost instinctively speed equalized despite one character being 4.2% light speed and the other being 5% light speed
But I realized that’s hella dumb
I've done a crap ton of matches with characters with really low speed and some with really high speedThat's sadly true.
While usually equalizing speed makes a match fair or possible, it gets to ludicrous degrees. I wish there was some way to keep a certain speed advantage, or at least consider the character's mindset or to give more consideration than just "BLITZ".
Not a thing in VSBW, but I've seen plenty of debates that even against impossible speed advantages, people could still argue interesting matches.
not really, some characthers with same speed tier can blitz each othersyeah also is kinda dumb to equalize speed when Both characters have extremlly close speed damn it can even make the match more close
Unless it's MFTL+, I don't think so. Or unless the character has baseline reactionsnot really, some characthers with same speed tier can blitz each others
Like, Dragon Ball MFTL characthers could easily blitz other MFTL characthersUnless it's MFTL+, I don't think so. Or unless the character has baseline reactions
not really, some characthers with same speed tier can blitz each others
yeah also is kinda dumb to equalize speed when Both characters have extremlly close speed
That's because they are unquantifiable above each other because "teleports behind you" spam, but that's a thing in all of fiction.Like, Dragon Ball MFTL characthers could easily blitz other MFTL characthers
they are massively above 596.4c, meaning they blitz everyone on MFTL listThat's because they are unquantifiable above each other because "teleports behind you" spam, but that's a thing in all of fiction.
he means when they have similar speeds there is no pointnot really, some characthers with same speed tier can blitz each others
"Similiar Speed", that's vague, some specification?he means when they have similar speeds there is no point
It's more of an example by this I mean if one guy is mach 67.9 and another character is mach 67.3232"Similiar Speed", that's vague, some specification?
I mean, that's not similiar, that's more like identic speedIt's more of an example by this I mean if one guy is mach 67.9 and another character is mach 67.3232
By similar speed he probably means less than a 3x gap in their speeds"Similiar Speed", that's vague, some specification?
I just don’t like when some character gets speedblitz because of speed equalizationDo people think that equalized speed match ups are not interesting?
No if someone has a quicker way of attacking like snapping fingers to use a hax and only wins because of speed equalizationYou can speed blitz others in a speed equal match, even speed boosts can only give a edge, not a blitz
Tier 2 be like (except 2-B, 2-B is the house of passives)No if someone has a quicker way of attacking like snapping fingers to use a hax and only wins because of speed equalization
Via most hax, not necessarily. The hax required to kill/incapacitate someone who is way, way faster than you, such as passives are far more rare than conventional hax like Existence Erasure or BFR.My question is, why is speed the only stat allowed to be equalized? Why can't durability or something be equalized? And by that, I mean you can only pick one stat to equalize. Equalizing multiple stats for one fight would obviously be ridiculous.
The logic to allow speed equalization seems to be that any massive speed gap would make the fight completely one-sided. But isn't that true for any stat? If there's a massive durability gap or massive AP gap, then doesn't that make it one sided?
I just think it's counter-productive to the underlying question of these sites.Do people think that equalized speed match ups are not interesting?