Speed usually doesn’t matter because it gets equalized
Lowkey I was about to make a vs match and I almost instinctively speed equalized despite one character being 4.2% light speed and the other being 5% light speedEspecially if they have the same speed (I've seen it before for some reason)
I've done a crap ton of matches with characters with really low speed and some with really high speedThat's sadly true.
While usually equalizing speed makes a match fair or possible, it gets to ludicrous degrees. I wish there was some way to keep a certain speed advantage, or at least consider the character's mindset or to give more consideration than just "BLITZ".
Not a thing in VSBW, but I've seen plenty of debates that even against impossible speed advantages, people could still argue interesting matches.
Via most hax, not necessarily. The hax required to kill/incapacitate someone who is way, way faster than you, such as passives are far more rare than conventional hax like Existence Erasure or BFR.My question is, why is speed the only stat allowed to be equalized? Why can't durability or something be equalized? And by that, I mean you can only pick one stat to equalize. Equalizing multiple stats for one fight would obviously be ridiculous.
The logic to allow speed equalization seems to be that any massive speed gap would make the fight completely one-sided. But isn't that true for any stat? If there's a massive durability gap or massive AP gap, then doesn't that make it one sided?