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Koopa_Troop_artwork.png

Ngl i would really like to at least help on the creation of a page for the Koopa Empire
 
Just beat MnL:Brothership
This game has a lot of potential for the brothers.
The Final Boss in this game might be one of the stronger bosses the bros have met. Let's just say they do alot with "Dreams" during the final act.
 
Also using DB logic, could we legitimately give Kamek/Possibly Bowser abilities based on “Chance Time” from Mario Party and Kamek being able to switch around items?

The thought of having opponents lose match ups because they get something stolen from their equipment via Mario Party RNG is hilarious to me
 
Also using DB logic, could we legitimately give Kamek/Possibly Bowser abilities based on “Chance Time” from Mario Party and Kamek being able to switch around items?

The thought of having opponents lose match ups because they get something stolen from their equipment via Mario Party RNG is hilarious to me
Prob not. Unless I'm forgetting something Chance Time only happens to the Mario Party crew because it's part of the game rules, which they willingly follow.
 

Upon further expectation, they’re actually a lot of interesting things to note on the subject, regardless of whether the Law Manipulation is a thing. A lot of Bowser and Kamek’s events in these games can force players to move spots, switch items via magic, teleport them
to play mini games, etc.

Also ig Bowser can do stuff like this:
  • Get sucked into a card!
    • Bowser sucks the player into a card, forcing them to miss three of their turns. This event appears only in Shy Guy's Shuffle City.
  • Bowser's Reverse Curse: Bowser flashes green, then places a curse on all four players that forces them to move backwards on their next turn, much like a Reverse Mushroom, unless they use an item that cancels the effect.
  • Bowser's Curse: Bowser flashes violet, then places a curse on all four players that forces them to move 1–3 spaces on their next turn, much like a Poison Mushroom, unless they use an item that cancels the effect.
  • Underlings get slightly stronger
    • The next minigame has the computer players one level up.
    • Example: Easy level to Normal level (Essentially he can boost his allies just because he feels like it)
According to the this wiki it claims “Bowser Chance Time” is rigged in his favor as well. Top that with Bowser/Kamek being able to forcibly take coins, stars, and items as well as the HYPOTHETICAL Law Manip……

What do we make of it? (Also just to be clear, I’m not proposing Law Manip via Mario Party, it’s simply curiosity of MP correlating to P&A)
 
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Bowser does just hit people with fire breath in Jamboree, idk if Bowser and his goons' intervention with the parties is something they're ok with. It definitely isn't in MPDS off the top of my head.
 
I still can’t believe Mario & Luigi is really back. There’s a few changes and omissions to the gameplay that I don’t really like, but there’s also some really good changes and additions which helps to balance it out a bit. Thankfully the battle system mainly got the good changes, so overall it’s not too big of an issue.
We all took the series for lost in the Shadow Realm when the developer closed doors some time ago. Brothership was such a flash of good news.
 
Now if only we could get a fully original, classic style Paper Mario.
Come to think of it, are there other Mario subseries that haven't been revisited lately? Nintendo has been pretty generous in that regard. I mean, we just got Brothership, Mario RPG got a Remake last year, Mario vs Donkey Kong came out, a new Mario Party, etc.
 
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