• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.
Koopa_Troop_artwork.png

Ngl i would really like to at least help on the creation of a page for the Koopa Empire
 
Just beat MnL:Brothership
This game has a lot of potential for the brothers.
The Final Boss in this game might be one of the stronger bosses the bros have met. Let's just say they do alot with "Dreams" during the final act.
 
Also using DB logic, could we legitimately give Kamek/Possibly Bowser abilities based on “Chance Time” from Mario Party and Kamek being able to switch around items?

The thought of having opponents lose match ups because they get something stolen from their equipment via Mario Party RNG is hilarious to me
Prob not. Unless I'm forgetting something Chance Time only happens to the Mario Party crew because it's part of the game rules, which they willingly follow.
 

Upon further expectation, they’re actually a lot of interesting things to note on the subject, regardless of whether the Law Manipulation is a thing. A lot of Bowser and Kamek’s events in these games can force players to move spots, switch items via magic, teleport them
to play mini games, etc.

Also ig Bowser can do stuff like this:
  • Get sucked into a card!
    • Bowser sucks the player into a card, forcing them to miss three of their turns. This event appears only in Shy Guy's Shuffle City.
  • Bowser's Reverse Curse: Bowser flashes green, then places a curse on all four players that forces them to move backwards on their next turn, much like a Reverse Mushroom, unless they use an item that cancels the effect.
  • Bowser's Curse: Bowser flashes violet, then places a curse on all four players that forces them to move 1–3 spaces on their next turn, much like a Poison Mushroom, unless they use an item that cancels the effect.
  • Underlings get slightly stronger
    • The next minigame has the computer players one level up.
    • Example: Easy level to Normal level (Essentially he can boost his allies just because he feels like it)
According to the this wiki it claims “Bowser Chance Time” is rigged in his favor as well. Top that with Bowser/Kamek being able to forcibly take coins, stars, and items as well as the HYPOTHETICAL Law Manip……

What do we make of it? (Also just to be clear, I’m not proposing Law Manip via Mario Party, it’s simply curiosity of MP correlating to P&A)
 
Last edited:
Bowser does just hit people with fire breath in Jamboree, idk if Bowser and his goons' intervention with the parties is something they're ok with. It definitely isn't in MPDS off the top of my head.
 
I still can’t believe Mario & Luigi is really back. There’s a few changes and omissions to the gameplay that I don’t really like, but there’s also some really good changes and additions which helps to balance it out a bit. Thankfully the battle system mainly got the good changes, so overall it’s not too big of an issue.
We all took the series for lost in the Shadow Realm when the developer closed doors some time ago. Brothership was such a flash of good news.
 
Now if only we could get a fully original, classic style Paper Mario.
I wouldn't be surprised, Nintendo's been testing the waters with the TTYD remake I feel. Then again that only sold half the copies of Origami King, so who knows.
Come to think of it, are there other Mario subseries that haven't been revisited lately? Nintendo has been pretty generous in that regard. I mean, we just got Brothership, Mario RPG got a Remake last year, Mario vs Donkey Kong came out, a new Mario Party, etc.
It's not really a Mario subseries per se but I'd love a new Wario Land or DKC.
 
Just beat MnL:Brothership
This game has a lot of potential for the brothers.
The Final Boss in this game might be one of the stronger bosses the bros have met. Let's just say they do alot with "Dreams" during the final act.
Scale Mario & Luigi’s Bond > Tippi, Bleck and his minions’ which could restore the Pure Hearts /j
 
Honestly there's so much I would propose for the profiles and verse on this place if I could.

Mario Party abilities should absolutely be indexed in my opinion for Kamek and Bowser.

More minion profiles (and downscaling them from base cast cause there's frankly soooo much supporting this)

That Bowser Civ page would be cool

And like a lot of other miscellaneous shit like indexing the Adventure Books and all (perhaps in a separate profile or not idk how we'd treat them)
 
Just beat MnL:Brothership
This game has a lot of potential for the brothers.
The Final Boss in this game might be one of the stronger bosses the bros have met. Let's just say they do alot with "Dreams" during the final act.
Said dreams having stars in them btw and Reclusa calling them worlds that we see he can readily enter and manipulate

Honestly a Reclusa profile is absolutely like a top priority from Brothership along with adding some of the new Bros Moves as Optional Equipment and adding a Plug key or something
 
I wish there were more people taking initiative on Mario calcs to push them higher into Tier 6 (baby steps, baby steps). Problem is that I'm not nearly knowledgeable to search for feats.

I tried searching CSAP for any usable calcs but there weren't any. Does anybody know of more feats that would warrant above 6-C?
 
I’m kinda wondering if Mario & Luigi could have a team profile considering their extensive amount of combo moves and them being kind of notorious in battleboarding (albeit mainly on the casual side), however I’m not sure if they qualify for one after reading the rules on the Standards page.

If it makes a difference, it probably wouldn’t just be the Mario Bros. and would include other allies that have fought alongside them such as Paper Mario and the Baby Bros. Also would include partner characters (e.g Dreambert), Bros attack allies (e.g Zeekeeper) and maybe even a key for Bowser (not sure about this one though).

Even if this was acceptable for a team profile, idk if people would be interested in it.
 
I’m kinda wondering if Mario & Luigi could have a team profile considering their extensive amount of combo moves and them being kind of notorious in battleboarding (albeit mainly on the casual side), however I’m not sure if they qualify for one after reading the rules on the Standards page.

If it makes a difference, it probably wouldn’t just be the Mario Bros. and would include other allies that have fought alongside them such as Paper Mario and the Baby Bros. Also would include partner characters (e.g Dreambert), Bros attack allies (e.g Zeekeeper) and maybe even a key for Bowser (not sure about this one though).

Even if this was acceptable for a team profile, idk if people would be interested in it.
They would 100% be interested in it. We might even be able to get their combined tiering higher than their individual tiers.
 
I’m kinda wondering if Mario & Luigi could have a team profile considering their extensive amount of combo moves and them being kind of notorious in battleboarding (albeit mainly on the casual side), however I’m not sure if they qualify for one after reading the rules on the Standards page.

If it makes a difference, it probably wouldn’t just be the Mario Bros. and would include other allies that have fought alongside them such as Paper Mario and the Baby Bros. Also would include partner characters (e.g Dreambert), Bros attack allies (e.g Zeekeeper) and maybe even a key for Bowser (not sure about this one though).

Even if this was acceptable for a team profile, idk if people would be interested in it.
I would absolutely love this. We could make multiple different keys for this too. Could we potentially also extend this to the Mario Bros games as well. Including characters like Peach, the toads, Yoshi, Daisy, Nabbit for example as they are all in Wonder. I think there’s a lot of potential for perhaps a “Mario Bros.” Profile. Including different sections for just the Bros, their allies in the RPGs, in the platformers, etc.

Also for Bowsers Army, could we include Antasma in a certain key? He was working with Bowser for a good extension of Dream Team and buffed Bowser and his army.
 
Kind of a weird and maybe stupid question, but Antasma didn’t get any weaker between the past and present did he? Specifically his power while in the Real World.
 
I wouldn't be surprised, Nintendo's been testing the waters with the TTYD remake I feel. Then again that only sold half the copies of Origami King, so who knows.

It's not really a Mario subseries per se but I'd love a new Wario Land or DKC.
Ooooh! A new Donkey Kong Country would be amazing. Is David Wise still working as a composer?
 
I made a Mario vs Akuma thread. Feel free to check it out.
 
So a few days ago I half-jokingly said we should scale Mario & Luigi’s Bond-empowered state above the Pure Hearts, but I’ve been thinking again about Bonds and am wondering if there are actually any serious implications involving it? The game seems to treat strong Bonds between people as a general increase in power, so I was wondering if that could possibly have any retroactive changes.

Also to meme scale again, the Great Conductor (who’s followed Mario & Luigi’s adventures for “a long time”) says multiple times that they’re the only ones who can save Concordia.
 
One thing that some don't noticed during the Bowser VS Eggman DB:
Popup: Sage's knowledge of the Titans relied on her data augmented by the Ancients. As of Mario & Luigi: Brothership, Bowser's army numbers well over 98 million. Without data on the Koopa Troop, it's unlikely Sage could compute a surefire strategy against such an innumerable amount of Power-Up permutations.
Does an statement like this actually exists in the game?
 
Back
Top