- 710
- 58
- Thread starter
- #41
Yes! That's exactly what I was saying: the ships need variable tiers. I'm not counting the high energy feats as outliers by the way I'm taking them into account.
Also, I'm not proposing a downgrade; I'm saying the values we have aren't standard, they're the maximum output (The best example would be the neutron star deflection calculation. They had no life-support, weaponry, holodecks, door power, or maneuvering - focusing entirely on shielding/graviton generation). For standard combat scenarios, that wouldn't happen, so we should revise the page to reflect this (I've got the time if you agree).
They would still be tier 5/6 overall, just with tier 6 and 7 subratings that would be what would actually normally get used in combat.
For Enterprise-D, I was thinking:
5A at the highest boosted shield strength (graviton generation which is what deflector shields utilize - which we have a calc for [neutron star]) 6C (standard shields - we really need to find good energy calcs). Hull - 6C.
Against solid matter, phasers at mininum 6A probably 5C (standard), 5A with a maximum level shot with every bit of energy (nadion generation shouldn't be much more energetic than graviton generation which is what deflector shields utilize) 7A against shields (b/c no nadion reaction so no damage multiplier).
7A at least (mininum) for quantum torpedoes.
Skills added: Gravity/Space manipulation (partially how their shields work), Subatomic destruction (phasers - nadions), Limited durability negation against solid matter (nadions).
PS. Also, for Q I think you might be right actually, well at least for the Q continuum. Didn't he easily force Picard to literally redo his life like 3 times in an episode once by destroying then recreating a timeline? And he can grant Q powers to others right? So effectively, through multiplication, the continuum can perform 2A feats. Also subspace does work as justification but it won't boost up his rating a lot, b/c its basically an alternate parallel universe existing side-by-side with the normal space so still 2C. Unfortunately, the 11-dimensional thing doesn't really help; it's a human feat and its access to the 11th-dimension not control or destruction.
Also, I'm not proposing a downgrade; I'm saying the values we have aren't standard, they're the maximum output (The best example would be the neutron star deflection calculation. They had no life-support, weaponry, holodecks, door power, or maneuvering - focusing entirely on shielding/graviton generation). For standard combat scenarios, that wouldn't happen, so we should revise the page to reflect this (I've got the time if you agree).
They would still be tier 5/6 overall, just with tier 6 and 7 subratings that would be what would actually normally get used in combat.
For Enterprise-D, I was thinking:
5A at the highest boosted shield strength (graviton generation which is what deflector shields utilize - which we have a calc for [neutron star]) 6C (standard shields - we really need to find good energy calcs). Hull - 6C.
Against solid matter, phasers at mininum 6A probably 5C (standard), 5A with a maximum level shot with every bit of energy (nadion generation shouldn't be much more energetic than graviton generation which is what deflector shields utilize) 7A against shields (b/c no nadion reaction so no damage multiplier).
7A at least (mininum) for quantum torpedoes.
Skills added: Gravity/Space manipulation (partially how their shields work), Subatomic destruction (phasers - nadions), Limited durability negation against solid matter (nadions).
PS. Also, for Q I think you might be right actually, well at least for the Q continuum. Didn't he easily force Picard to literally redo his life like 3 times in an episode once by destroying then recreating a timeline? And he can grant Q powers to others right? So effectively, through multiplication, the continuum can perform 2A feats. Also subspace does work as justification but it won't boost up his rating a lot, b/c its basically an alternate parallel universe existing side-by-side with the normal space so still 2C. Unfortunately, the 11-dimensional thing doesn't really help; it's a human feat and its access to the 11th-dimension not control or destruction.