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Springtrap (FNaF 3) vs The Animatronics (The Fright Dome)
Rules
Basically ST is trying to redo the feat he did when he was alive (though he is physically weaker in the ST form). ST will have a day of prep. Speed is =. They all scale to skull crushing. Intelligence vs numbers. Also not, while the phantoms will stall the animatronics, ST doesn't spam them, and the effect doesn't last forever. They start on opposite sides of Fazbear Fright, giving ST the home court advantage. ST knows he is fighting four robot opponents, but that is it.
Results
Highly intelligent metal rabbit:
Killer robots minus kiddy possession: 3
Incon:
Rules
Basically ST is trying to redo the feat he did when he was alive (though he is physically weaker in the ST form). ST will have a day of prep. Speed is =. They all scale to skull crushing. Intelligence vs numbers. Also not, while the phantoms will stall the animatronics, ST doesn't spam them, and the effect doesn't last forever. They start on opposite sides of Fazbear Fright, giving ST the home court advantage. ST knows he is fighting four robot opponents, but that is it.
Results
Highly intelligent metal rabbit:
Killer robots minus kiddy possession: 3
Incon: