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Spirit of the Eternity Part 2: Scaling

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Celestial_Pegasus

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Continuing off the last thread, it's been accepted that:

Inter-dimensional Space=2-A

The Sephirot=Low 1-C

With that, we can get into revising the characters ap.

Early Game​


It's established that even a low ranked Eternity Sword like those used by Minions are far beyond conventional (Chapter 2) weapons. This should make them above the MOAB, thus 8-B. I think they should get an At least rating cause Minions are far beyond it, and the cast has fought off dozens (Chapter 1) of Minions (Chapter 2). Maybe you can even argue for 8-A.



Mid Game​


I explained in my blog what a Dimensional quake is; when the entire Time Tree shakes, and interdimensional space becomes unstable. Jirol's mere thoughts emerging temporarily caused dimension quakes (Chapter 3). In Chapter 5, Apostasy which is Jirol's power drifted into the Future World, and got split between Subaru and Shou (Chapter 5). Now you could say just having his power wouldn't make them scale to it fully like Jirol, however Shou was able to use it to such an extent, Nanashi was shocked anyone but Jirol could do that (Chapter 5).

So in terms of potency clearly Shou should scale above Jirol's thoughts. The cast teaming up were able to damage him, so they all scale.

Thus Mid-Game they would be 2-A.

Late Game

The Sovereign Gods, Etle and Edega exists within the Sephirot, where they control the branch worlds (Chapter 6). They are said to be in control of the Sephirot's power, with everything in the Time Tree going how they want (Chapter 8)

Again the cast defeats them, multiple times in fact, the first time they ran away. They should be Low 1-C.


End Game​

This is just going to be scaling, since The Root is still just 5-D. It would scale above the Sephirot, but i think where scaling is concerned, would come from a couple places.

First off Jirol at full power was established as being above the cast (Chapter 11), after the events that happened with the Sovereign Gods, it's a mechanic in story that the cast get (Chapter 2) stronger over time (Chapter 2). Unstoppable Force is said to be second in power to Et Ca Repha, even stronger that Jirol (Chapter 12). So Et Ca Repha>Unstoppable Force>Jirol>Nozumu's Party of like 12 People>Sovereign Gods.

While fighting Null Yaga after beating Et Ca Repha, everyone basically starts drawing out (Chapter 12) more power (Chapter 12)

Yaga was so strong that the cast attacks didn't work on her (Chapter 12), she then goes on to fight Et Ca Repha, and depending on the route, Yaga puts up a good fight, but losses, or comes later after the cast beat Et Ca Repha. It's then revealed, the Yaga they previously fought, was just one of dozens (Chapter 12), they all fuse and here enters Null Yaga.


TLDR: The scaling would look like this; Unsealed Narukana=Null Yaga=Heaven's Cloud Nozumi>Main Cast After Beating Et Ca Repha=Sealed Narukana>Et Ca Repha>Yaga>Unstoppable Force/Absolute Law>Jirol>Sovereign Gods (5-D).

So Null Yaga would be at least 20x above 5-D, Yaga could be argued for 12x seeing as the Main Party of 12 couldn't harm her, if you stack the 20 on top of that 12, Null Yaga could be 240x.

Regardless, their ap is above baseline.
 
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So Null Yaga would be at least 20x above 5-D, Yaga could be argued for 12x seeing as the Main Party of 12 couldn't harm her, if you stack the 20 on top of that 12, Null Yaga could be 240x.
Just to address this bolded part, is that actually how we do things around here? I remember seeing in other threads that being stronger than x amount of characters around the same AP doesn't make you x times stronger than an individual character, just that you'd be stronger than an individual character.

Everything else is a-okay with me.
 
Probably not, that was just a highball if it is allowed, but not confident it is.

If it's not then Early Game characters are just At least 8-B, not being able to scale above a dozen Minons, and then Null Yaga would just be at least 20xLow 1-C, since even just one part of her is Low 1-C, being above the cast after they got stronger beating the Sovereign Gods.
 
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Changes have been applied, next thread will address speed, and probably other stuff like speed too, if it's not too long.
 
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