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You're going to have to display it being used as such. Sora casts it once per battle and it should extend to partners if they even have it. You are claiming he can legit just revive himself over and over again with casualness, and I'm asking for you to prove this capability.
You can't use auto life to negate doom counter.
Yes it is. I already explained how your hypercritical appeal to "everyone in the room" doesn't work out and is clearly simply a game mechanic limitation. Joker can summon a quasar that smacks his opponent, but because you can fight a different character 2m away in the same room after said battle, the aoe of the attack is < a room? "All enemies" is literally telling us it is multi target, it doesn't give us a limit.
Why do you keep ignoring the crux of my argument? Sure sora can try and rebuff, but then joker debuffs, rinse and repeat. Sora is at a disadvantage state in this scenario as he can't debuff joker. Joker can debuff, then hit him with an almighty through his reflega, and follow up again. Sora not has to worry about recasting, but any follow ups, and launching his own attack. Which is hampered by joker being able to breach his shields and lower his resistances and stats, while buffing his own. You have yet to explain how Sora overcomes these dynamics as well as Joker's better arsenal for a fight with this much crossover, besides saying Sora simply revives and rebuffs through anything/shrugs have having stuff like stats, and hax resistances lowered. Joker can also just also aim at taking out or controlling Sora's pets.
Ok? Joker can cancel his shield his shield as well. Sora has little options around Jokers, and can't dispel joker's shield. Another advantageous dynamic for Joker.
With almighty Joker can spirit/life drain, lower resistances to ailments, OHKO hax, and damage him regulalry through his shields. On top of nullifying his powers ups, having the reactions advantage, etc.
You can't use auto life to negate doom counter.
Yes it is. I already explained how your hypercritical appeal to "everyone in the room" doesn't work out and is clearly simply a game mechanic limitation. Joker can summon a quasar that smacks his opponent, but because you can fight a different character 2m away in the same room after said battle, the aoe of the attack is < a room? "All enemies" is literally telling us it is multi target, it doesn't give us a limit.
Why do you keep ignoring the crux of my argument? Sure sora can try and rebuff, but then joker debuffs, rinse and repeat. Sora is at a disadvantage state in this scenario as he can't debuff joker. Joker can debuff, then hit him with an almighty through his reflega, and follow up again. Sora not has to worry about recasting, but any follow ups, and launching his own attack. Which is hampered by joker being able to breach his shields and lower his resistances and stats, while buffing his own. You have yet to explain how Sora overcomes these dynamics as well as Joker's better arsenal for a fight with this much crossover, besides saying Sora simply revives and rebuffs through anything/shrugs have having stuff like stats, and hax resistances lowered. Joker can also just also aim at taking out or controlling Sora's pets.
Ok? Joker can cancel his shield his shield as well. Sora has little options around Jokers, and can't dispel joker's shield. Another advantageous dynamic for Joker.
With almighty Joker can spirit/life drain, lower resistances to ailments, OHKO hax, and damage him regulalry through his shields. On top of nullifying his powers ups, having the reactions advantage, etc.