- 5,819
- 3,741
Hey, everybody. The Spin Dash was accepted as an amp due to Sonic Prime, and I've made a calc for it.
54.744x. Thank you, Sonic Prime.
The Boost technique is noted numerous times be a "burst" of speed (burst in this context being a short and violent outbreak), and is flat-out stated to be a boost of speed in Generations
Classic Sonic was impressed by the boost technique after seeing Modern Sonic's display of it. In another instance, Sonic deemed it necessary to Boost after being told to hurry to Tails' location and reach him ASAP as opposed to the Spin Dash.
Thanks to @ShakeResounding for formatting/writing the OP for me. If it weren't for him, things would look a lot more messy. In summary, we just want Spin Dash to be noted as the blogged increase at the beginning of the OP. In addition, we believe Boost should upscale from that multiplier (unquantifiably of course) as it has made Sonic's Spin Dash obsolete in Modern games (It is the faster method of transportation in games where Sonic can do both). This multiplier should also apply to Drop Dash which is just an aerial Spin Dash, and Super-Peel Out. A move verbatim stated to be faster than the Spin Dash.
Agree: 12 (@Oliver_de_jesus, @MysticMania, @Dalesean027, @ShakeResounding, @Remus1998, @Maverick_Zero_X, @omegabronic, @JJSliderman, @Greenshifter, @ShadowWarrior1999, @Bobsican, @DarkDragonMedeus)
Neutral:
Disagree:
The Amp
54.744x. Thank you, Sonic Prime.
Why The Boost Should Scale
The Boost technique is noted numerous times be a "burst" of speed (burst in this context being a short and violent outbreak), and is flat-out stated to be a boost of speed in Generations
Classic Sonic was impressed by the boost technique after seeing Modern Sonic's display of it. In another instance, Sonic deemed it necessary to Boost after being told to hurry to Tails' location and reach him ASAP as opposed to the Spin Dash.
Thanks to @ShakeResounding for formatting/writing the OP for me. If it weren't for him, things would look a lot more messy. In summary, we just want Spin Dash to be noted as the blogged increase at the beginning of the OP. In addition, we believe Boost should upscale from that multiplier (unquantifiably of course) as it has made Sonic's Spin Dash obsolete in Modern games (It is the faster method of transportation in games where Sonic can do both). This multiplier should also apply to Drop Dash which is just an aerial Spin Dash, and Super-Peel Out. A move verbatim stated to be faster than the Spin Dash.
Agree: 12 (@Oliver_de_jesus, @MysticMania, @Dalesean027, @ShakeResounding, @Remus1998, @Maverick_Zero_X, @omegabronic, @JJSliderman, @Greenshifter, @ShadowWarrior1999, @Bobsican, @DarkDragonMedeus)
Neutral:
Disagree:
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