- 6,104
- 5,106
Summarizing the previous thread
Here's what was proposed:
Several keys for Sonic based on Era. Classic, Adventure/Dreamcast, Moder.
Classic: 8-A (His feat in the ending of CD. Apparently there has been a calc made for Calssic Sonic but I have been, and still am increasingly busy. Please mention it below)
Adventure Sonic: 7-B (Basically the current tier for Base Sonic)
Modern Sonic: At least High 6-A, likely 5-B (Can fight an Egg Robot powered up by a planet's entire biosphere, can somewhat hurt Dark Gaia by attacking its eyes and kill Perfect Chaos)
Azathoth brought up his points, which I will repost here:
@Sera
"Classic sounds fine, though his mountain feat may yield slightly higher results depending on how much of it he destroyed.
Adventure Sonic also seems fine.
Modern Sonic's High 6-A seems fine, too (I think I agreed to this, before). I don't agree with the 5-B. He specifically hurts Dark Gaia by targeting weak points and is entirely unable to hurt it, otherwise. Light Gaia is perfectly capable of just straight up fist-fighting and grappling with Dark Gaia, but Sonic has to hit its open eyes (which as everyone can attest, is a lot more vulnerable than the rest of you) to do any sort of damage.
I have some opinions on Perfect Chaos. When introduced, the Chaos Emeralds were portrayed at a drastically lower level of power within the games, not really having any Tier 5 or above feats until Adventure 2. I would be fine retroactively scaling Perfect Chaos to more powerful CE feats later on, but if we do so, then Modern Sonic does not scale to him, and the fight in Generations must be taken as pure plot. There is no logical way to make base Sonic scale to the combined power of the seven Emeralds. If we do decided to scale him to Perfect Chaos and treat the fight as legit, we can only really use Perfect Chaos' own feats or the feats of the Emeralds prior to Adventure, which iirc is around casual City level, and that is from Chaos himself.
Variable Super Sonic seems good, though I'd say his range should logically be "At least 5-B, at most 2-C" as opposed to "At least 4-C, likely 2-C". This is considering stuff like the Final Hazard, which was a planet level threat, and required two Super foms (one of which nealy died) to stop.
Unknown seems like the only way we can really go with Hyper Sonic."
I agreed with Azathoth for the most part.
There are some modifications I'd like to make.
First off,
Keys would be: Classic| Adventure| Modern| Excalibur| Werehog| Darkspine| Super (something like this)
More importantly,
Hyper Sonic is officially stated by Iizuka to be merely an add on for Sonic 3 and Knuckles, he is a gameplay mechanic if anything, Hyper Sonic and the Super Emeralds are non cano. It's best for us to remove it completely.
Also, this is something I forgot to mention on the previous thread. Metal Overlord's Attack Potency reasoning should be mention combining the data of all the heroes with the power of Perfect Chaos as that why Metal Sonic became so strong in the first place. This is outright stated by Eggman.
If there's anything I missed from the old thread, kindly mention it and refresh my memory please.
Here's what was proposed:
Several keys for Sonic based on Era. Classic, Adventure/Dreamcast, Moder.
Classic: 8-A (His feat in the ending of CD. Apparently there has been a calc made for Calssic Sonic but I have been, and still am increasingly busy. Please mention it below)
Adventure Sonic: 7-B (Basically the current tier for Base Sonic)
Modern Sonic: At least High 6-A, likely 5-B (Can fight an Egg Robot powered up by a planet's entire biosphere, can somewhat hurt Dark Gaia by attacking its eyes and kill Perfect Chaos)
Azathoth brought up his points, which I will repost here:
@Sera
"Classic sounds fine, though his mountain feat may yield slightly higher results depending on how much of it he destroyed.
Adventure Sonic also seems fine.
Modern Sonic's High 6-A seems fine, too (I think I agreed to this, before). I don't agree with the 5-B. He specifically hurts Dark Gaia by targeting weak points and is entirely unable to hurt it, otherwise. Light Gaia is perfectly capable of just straight up fist-fighting and grappling with Dark Gaia, but Sonic has to hit its open eyes (which as everyone can attest, is a lot more vulnerable than the rest of you) to do any sort of damage.
I have some opinions on Perfect Chaos. When introduced, the Chaos Emeralds were portrayed at a drastically lower level of power within the games, not really having any Tier 5 or above feats until Adventure 2. I would be fine retroactively scaling Perfect Chaos to more powerful CE feats later on, but if we do so, then Modern Sonic does not scale to him, and the fight in Generations must be taken as pure plot. There is no logical way to make base Sonic scale to the combined power of the seven Emeralds. If we do decided to scale him to Perfect Chaos and treat the fight as legit, we can only really use Perfect Chaos' own feats or the feats of the Emeralds prior to Adventure, which iirc is around casual City level, and that is from Chaos himself.
Variable Super Sonic seems good, though I'd say his range should logically be "At least 5-B, at most 2-C" as opposed to "At least 4-C, likely 2-C". This is considering stuff like the Final Hazard, which was a planet level threat, and required two Super foms (one of which nealy died) to stop.
Unknown seems like the only way we can really go with Hyper Sonic."
I agreed with Azathoth for the most part.
There are some modifications I'd like to make.
First off,
Keys would be: Classic| Adventure| Modern| Excalibur| Werehog| Darkspine| Super (something like this)
More importantly,
Hyper Sonic is officially stated by Iizuka to be merely an add on for Sonic 3 and Knuckles, he is a gameplay mechanic if anything, Hyper Sonic and the Super Emeralds are non cano. It's best for us to remove it completely.
Also, this is something I forgot to mention on the previous thread. Metal Overlord's Attack Potency reasoning should be mention combining the data of all the heroes with the power of Perfect Chaos as that why Metal Sonic became so strong in the first place. This is outright stated by Eggman.
If there's anything I missed from the old thread, kindly mention it and refresh my memory please.