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Classic Sonic
Accelerated Development: Noted get more powerful between games. More proof here. A thanks to @UltraChair
Toon Force: In the scan already in the page, he can float mid air for a few seconds & jump back on a platform if he's fast enough(Scales to Mighty & Ray). In Fighters he can body deform cartoonishly if he gets punched hard enough(Scales to the rest of the cast of the game)
New Key is needed: He became much more powerful in the newer games & might come from a split timeline. He oneshots GUN Mechs, Iblis Minions, Phantom Ruby Chaos Zero; slightly hurt Generations Ruoge; beat the Modern Egg Mobile, 90% Egg Dragoon, Death Egg 1st Phase & helped deafeat Phase 3. Took around a simular amount of damage to Modern Sonic when getting hit by the a casual Time Eater & an explosion from Infinite(That last durability feat should be mentioned for the modern characters too). Dodged Rouge's bombs & Charmy's traps; beats Knuckles in an obstical race, Amy in a race while running in a spinning top, Cream in Chao gathering race; tagged Blaze with help from the Spike Wisp. This might explain why Classic Sonic & Metal weren't turned to statues unlike most of Modern Sonic's friends did.
Speed: Had reached the speed of light since CD, can move in nanoseconds and has outsped several confirmed lasers
Possibly Absolute Zero Resistance: Seemingly unaffected by absolute zero.
Adventure/Modern Sonic
NPI: Could hit Vector's musical notes.
Martial Arts: Is fighting buddies with Knuckles
Invurnability: More proof for Super Sonic
Sound & Electricity Resistance: He & Shadow could still race, albeit with some difficulty, depsite getting hit by Ivory & Magenta Wisps
Reactive Power Level & Accelerated Development: Trained before the events of Adventure. Moved faster in Adventure 2 than ever before. Same goes in 06 and Rivals series. Kept exceeding Zig and Zavok's expectations after seeing him in action before. Replace the Chronicles feat withthis, move the Riders+Colors feat to the Modern Key & put the Rivals 2 feat on Tails page. Much like Emerl, Sonic &.co can increase their stats by gaining EXP Points, so it's a safe bet most characters in the verse could have this ability. Near the end of Advance 2, Sonic could defeat previous bosses with the half amount of hits it took him to do previously. Shout out to @BlastX for the last example.
Durability: Took a punch from Knuckles
Speed: Moves at warp speed in Adventure 1. Outran a black hole in Shuffle. Move this calc to the modern key. Outran lasers in Lost World.With Boost he's capable of interstellar travel.
Boost: It should be noted that it doesn't only increase his speed but also AP/Durability.
Credit to this RT for some of the info above
Chaos
Strength: Remove Emerl from the Adventure Key. Scale him to his Phantom Ruby Clone which was wrestling beginning of Forces Sonic with just 1 hand.
Metal Sonic
Speed: Just link his races in Colors Ultimate & that the Cyan Wisp is FTL. Thanks @Executor_N0 for bringing this up.
Durability: Took several hits from Wisps amped Sonic before breaking down in Rise of the Wisps
Remove Time Travel: Despite copying Shadow's Chaos Control in Aventure 2 Battle, Heroes, Free Riders, Rivals 1 & 2; he couldn't use it to cross dimensions in the end of Rivals 2. Instead he's so desperate he had to rip open his body to give the emerald for Shadow to perform Dimensional Travel Chaos Control instead of doing it himself. This means despite seeing & copying a certain aspect of Chaos Control, it doesn't mean he has access to every application of that technique by default. Same goes goes for Metal Sonic V3.0. Oh & while we're at it, remove Dimensional Travel from V3.0. When Shadow performed, V3.0 wan't there thus he wouldn't be able to copy/have it.
Gemerl
Reactive Power Level & Accelerated Development(Battle). Makes sense as he was based on Emerl who has this ability too.
Omega
Adventure: Helped Shadow beat several Shadow Androids who could perfectly counter the original's and Sonic's Homing Attacks.
Modern: Unlike the hedgehogs, Omega can attack the Iblis Golems without waiting for a clear shot at their heads. Can break Super Egg Pawns.
Shadow
Reactive Power Level & Accelerated Development(Battle, Training; Physicals Stats, Abilities): Used to train back on the Ark. Said to have gotten faster and stronger between Sonic Heroes and Shadow the Hedgehog which was proven true as he could break Egg Pawn's shields which could previously withstand hits even from Omega and impressed Sonic so much, he gets challenged him twice despite under invasion from one of the most toughest opponents yet. Likes to regularly puthis skills to the test. Topped his own record in an agent test.
Striking Strength: Kicked away Espio
Durability: Can endure attacks from Sonic better than Silver
Boost: Can run over Sonic(AP). Was the only rival that Sonic needed a power up to overwhelm(Durability).
Martial Arts: His fighting ability didn't seem wane even after he lost his memory. After having access to Shadow's body, Eggman managed to replicate his physicality with the Shadow Androids but not his combat skills. Even without the aid of chaos powers he held his own in h2h combat against Knuckles, a martial artist with greater strength; Rouge, a secret agent; Espio, a ninja; Sonic, a simular fighter who has experience beating doppelgangers of himself.
Vehicular Mastery(Modern Key): Is the best biker in Soleanna; beat the, 5 times in the row, champ of the Car Festival; broke the Buggy Ring Race and Hover Vehicles Short Course record. Won a Buggy Race against a GUN Agent despite the later preparing hard for this race. Played the role of a stuntman in a racing movie. Much like Sonic, he quickly picked up Extreme Gear.
Danger Sense: Possibly more proof that he has it. That 2nd is impressive when you factor that Rouge sensed Espio while he's trying to sneak on her but not Iblis.
Chaos Spear: It can neutralize special enemy effects including Silver's Psycokinesis.
Maybe remove Sealing Resistance: Yeah i know it comes from scaling to Mephiles. The Spectre of Darkness was designed for past Mephiles who's immaterial while present Mephiles is much diffrent than before making the Spectre ineffective. After absorbing Shadow's shadow he not only gained a power boost but he also gained a real physical form.
EDIT: Most characters should've resistance to Transmutation/Deconstruction as in TSR every playable character(Team Sonic, Team Dark, Team Rose, Zavok, Vector, Silver & Blaze) can withstand the effects of the Blue Cube. This isn't just game-mechanics as in the prequel comic Eggman survived a combination attack from the Black, Blue, Crimson, Cyan, Gray, Jade, Orange, Violet, Pink Wisps who were still pissed at him. This doubles as a Durability feat for Modern Eggman too. Metal, Orbot & Cubot were unaffected by the Blue Wisp in Rise of the Wips either.
Accelerated Development: Noted get more powerful between games. More proof here. A thanks to @UltraChair
Toon Force: In the scan already in the page, he can float mid air for a few seconds & jump back on a platform if he's fast enough(Scales to Mighty & Ray). In Fighters he can body deform cartoonishly if he gets punched hard enough(Scales to the rest of the cast of the game)
New Key is needed: He became much more powerful in the newer games & might come from a split timeline. He oneshots GUN Mechs, Iblis Minions, Phantom Ruby Chaos Zero; slightly hurt Generations Ruoge; beat the Modern Egg Mobile, 90% Egg Dragoon, Death Egg 1st Phase & helped deafeat Phase 3. Took around a simular amount of damage to Modern Sonic when getting hit by the a casual Time Eater & an explosion from Infinite(That last durability feat should be mentioned for the modern characters too). Dodged Rouge's bombs & Charmy's traps; beats Knuckles in an obstical race, Amy in a race while running in a spinning top, Cream in Chao gathering race; tagged Blaze with help from the Spike Wisp. This might explain why Classic Sonic & Metal weren't turned to statues unlike most of Modern Sonic's friends did.
Speed: Had reached the speed of light since CD, can move in nanoseconds and has outsped several confirmed lasers
Possibly Absolute Zero Resistance: Seemingly unaffected by absolute zero.
Adventure/Modern Sonic
NPI: Could hit Vector's musical notes.
Martial Arts: Is fighting buddies with Knuckles
Invurnability: More proof for Super Sonic
Sound & Electricity Resistance: He & Shadow could still race, albeit with some difficulty, depsite getting hit by Ivory & Magenta Wisps
Reactive Power Level & Accelerated Development: Trained before the events of Adventure. Moved faster in Adventure 2 than ever before. Same goes in 06 and Rivals series. Kept exceeding Zig and Zavok's expectations after seeing him in action before. Replace the Chronicles feat with
Durability: Took a punch from Knuckles
Speed: Moves at warp speed in Adventure 1. Outran a black hole in Shuffle. Move this calc to the modern key. Outran lasers in Lost World.
Boost: It should be noted that it doesn't only increase his speed but also AP/Durability.
Credit to this RT for some of the info above
Chaos
Strength: Remove Emerl from the Adventure Key. Scale him to his Phantom Ruby Clone which was wrestling beginning of Forces Sonic with just 1 hand.
Metal Sonic
Speed: Just link his races in Colors Ultimate & that the Cyan Wisp is FTL. Thanks @Executor_N0 for bringing this up.
Durability: Took several hits from Wisps amped Sonic before breaking down in Rise of the Wisps
Remove Time Travel: Despite copying Shadow's Chaos Control in Aventure 2 Battle, Heroes, Free Riders, Rivals 1 & 2; he couldn't use it to cross dimensions in the end of Rivals 2. Instead he's so desperate he had to rip open his body to give the emerald for Shadow to perform Dimensional Travel Chaos Control instead of doing it himself. This means despite seeing & copying a certain aspect of Chaos Control, it doesn't mean he has access to every application of that technique by default. Same goes goes for Metal Sonic V3.0. Oh & while we're at it, remove Dimensional Travel from V3.0. When Shadow performed, V3.0 wan't there thus he wouldn't be able to copy/have it.
Gemerl
Reactive Power Level & Accelerated Development(Battle). Makes sense as he was based on Emerl who has this ability too.
Omega
Adventure: Helped Shadow beat several Shadow Androids who could perfectly counter the original's and Sonic's Homing Attacks.
Modern: Unlike the hedgehogs, Omega can attack the Iblis Golems without waiting for a clear shot at their heads. Can break Super Egg Pawns.
Shadow
Reactive Power Level & Accelerated Development(Battle, Training; Physicals Stats, Abilities): Used to train back on the Ark. Said to have gotten faster and stronger between Sonic Heroes and Shadow the Hedgehog which was proven true as he could break Egg Pawn's shields which could previously withstand hits even from Omega and impressed Sonic so much, he gets challenged him twice despite under invasion from one of the most toughest opponents yet. Likes to regularly put
Striking Strength: Kicked away Espio
Durability: Can endure attacks from Sonic better than Silver
Boost: Can run over Sonic(AP). Was the only rival that Sonic needed a power up to overwhelm(Durability).
Martial Arts: His fighting ability didn't seem wane even after he lost his memory. After having access to Shadow's body, Eggman managed to replicate his physicality with the Shadow Androids but not his combat skills. Even without the aid of chaos powers he held his own in h2h combat against Knuckles, a martial artist with greater strength; Rouge, a secret agent; Espio, a ninja; Sonic, a simular fighter who has experience beating doppelgangers of himself.
Vehicular Mastery(Modern Key): Is the best biker in Soleanna; beat the, 5 times in the row, champ of the Car Festival; broke the Buggy Ring Race and Hover Vehicles Short Course record. Won a Buggy Race against a GUN Agent despite the later preparing hard for this race. Played the role of a stuntman in a racing movie. Much like Sonic, he quickly picked up Extreme Gear.
Danger Sense: Possibly more proof that he has it. That 2nd is impressive when you factor that Rouge sensed Espio while he's trying to sneak on her but not Iblis.
Chaos Spear: It can neutralize special enemy effects including Silver's Psycokinesis.
Maybe remove Sealing Resistance: Yeah i know it comes from scaling to Mephiles. The Spectre of Darkness was designed for past Mephiles who's immaterial while present Mephiles is much diffrent than before making the Spectre ineffective. After absorbing Shadow's shadow he not only gained a power boost but he also gained a real physical form.
EDIT: Most characters should've resistance to Transmutation/Deconstruction as in TSR every playable character(Team Sonic, Team Dark, Team Rose, Zavok, Vector, Silver & Blaze) can withstand the effects of the Blue Cube. This isn't just game-mechanics as in the prequel comic Eggman survived a combination attack from the Black, Blue, Crimson, Cyan, Gray, Jade, Orange, Violet, Pink Wisps who were still pissed at him. This doubles as a Durability feat for Modern Eggman too. Metal, Orbot & Cubot were unaffected by the Blue Wisp in Rise of the Wips either.
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