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Serpents and Sorcerers RP Characters

Name: Kimari Rovena (Normally goes by Kim or Kimmy)

Backstory: Kimari is just a young lady that always looked outside the box. She was always sheltered by her parents within a tiny area of forest. When she got older, around her 50's in human years, she decided to disappear. Leaving without any plan or any preparation, she ended up becoming a thief, stealing anything she thought could benefit her, and this nasty habit later devolved into her being a slight kleptomaniac. She's still a nice person and she's somewhat of a traveling hero, trying to go around the world and help people when she can, but since her abilities are weak, she typically uses long-ranged weapons to help her out.

Race: Female Elf

Age: 57 in human years

Classification: Wood Elf, Child, Druid (if you want to put this in D&D class terms)

Powers and Abilities: Shapeshifting (Kimari has the power to shapeshift into a bird, appearing much like a Skua when doing so. Her ability to turn into an animal also allows her to talk to animals.), Air Manipulation (She also has the ability to generate large air gusts and control them, which allows for much more mobility in the sky. If air is close enough to her, she can even make a low-level barrier by compacting it and amplifying the density of it. This is her most useful and powerful ability.), and Size Manipulation (Kimari's last ability is to shift her size from 3 to 8 feet tall.

Personality: Kimari is a nice lady who doesn't really believe in rules or boundaries, which has gotten her in trouble in various areas. She's a generally hyperactive and reckless person who doesn't see immediate consequences in her actions. She's an impulsive individual who lets emotions get the best of her judgement almost all the time. However, when she's completely calm, she actually generates some good ideas and is pretty analytic.

Appearance:
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Rolled Stats:

AP/Dura: 10-A(200 Joules)

Speed: Superhuman(20m/s)

LS: Athletic Human(220kg)

Stamina: Above Average

Intelligence: Above Average

Range: Standard melee to several meters.
 
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Name: Cyrus of the Primordial Flame

Backstory: After spending his life in isolation Cyrus wanted to learn more about the humans and other races due to his own human blood. He set out to learn about cultures and societies.

Race: Half Dragon

Age: 19

Classification: Magic Knight (offensive magic user)

AP and Dura: 10-A(150 Joules), higher with Dragon Drive

Speed: Superhuman(15 m/s), Higher with Dragon Drive

LS: Athletic Human(300kg)

Stamina: Below Average

Range: Extended melee range, several meters with primordial flames

Intelligence: Average

Added abilities: flight, flame manipulation, fire resistance, stat amp.

Primordial Flames: A type of fire magic rumored to be the origin of all fire. It’s passed down through the blood of it’s user and gives them access to generate and manipulate powerful flames. Cyrus is still training with this and has yet to unlock its true strength.

Dragon Drive: A way for Cyrus to tap into the power of dragons even more. It can increase physical strength and speed but is strenuous on his body and could severely injure him if over used.

Personality: Due to his draconic parentage Cyrus sees himself as above most others. It causes him to take responsibility for others safety onto himself and reject others help when he thinks they will be hurt even when the situation is beyond his strength. This is sometimes taken as a sign of distrust or arrogance however Cyrus just doesn’t want to see others hurt and his isolation makes it hard for him to communicate that.

Appearance: Here
 
Name: Delsin Fendahl, Code Name: "Lavos"

Backstory: In an attempt to control the masses of a town, an old mayor asked several doctors and shamans to create an instrument that would allow him to rule over the emotions of others, that way he could convince people to do his will forever, through various parts of animals and magical monsters, something that went wrong, because the creation when is tested, it drained all the emotions without stopping until it left the town dry and in this way it managed to obtain free will

Race: Demon Parasite Humanoid

Age: 21

Classification: Psychevore

Powers and Abilities:
Emotional Drain: As a Psychevore, Delsin can drain and eat the emotions of others or his own, this for various purposes, For example: He wants a soldier to flee, it will calm all his emotions except fear and panic. Although this would make it more likely that the soldier would flee, he would not force him to do so; an individual brave enough, stubborn or conscientious enough could choose to stay or could do the opposite for someone to fight a hard-to-win war; although if someone is sure enough that he cannot win this one he would not participate in this one.

When one's head is protected by aluminum or its alloy, he or she cannot be affected by Emotional Drain.

Unlimited: As if he were a Vampire, he can turn emotions into power, this to regenerate his strength and fight non-stop.

Constructs: Delsin can create constructs from mental energy, such as weapons or armor to protect himself, although his constructs are repelled by aluminum.

Personality: Delsin has a voracious hunger for emotions, going to cities to eat chaotic emotions, especially fear and hatred for him is the same as beer, the only emotion that he could never eat constantly is Love, being this very sweet as the cakes, in other aspects he is someone intrepid who looks for adventures and challenges, being someone very impulsive

Appearance:
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Rolled stats:

Ap and Dura: 10-A(300 Joules)

Speed: Peak Human(12m/s)

Ls: Peak Human(300kg)

Stamina: Nigh-Infinite

Range: Extended melee range, several dozen meters with constructs

Intelligence: Above Average
 
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