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Since I've recently been interested in Genshin (but am still waiting for it on Switch), I wanted to dabble around with matches
That damn center line kills me
Rules:
Speed Equal
Jean - 4+ Casual Megatons, has both Aquila Favonia and Favonius Sword
Blade - 3.1+ Megatons, but can Berserk Trigger (No Mid-G Regen) for much more power
Points Brought Up / Obvious Points
Jean
Pros
Blade
Pros
That damn center line kills me
| |
Eula's better: | (8) Jackof_noTrades068, The_Smashor, Ronin119, Xmark12, Sonicflare9, Popted2, Migue79, XSOULOFCINDERX :Moniqa's better |
Inconclusive: |
Rules:
Speed Equal
Jean - 4+ Casual Megatons, has both Aquila Favonia and Favonius Sword
Blade - 3.1+ Megatons, but can Berserk Trigger (No Mid-G Regen) for much more power
Points Brought Up / Obvious Points
Jean
Pros
- Initial AP Advantage, but the gap closes significantly in Berserk Trigger
- The following help in the endurance win condition
- Healing of various kinds, especially D. Breeze
- Stat increases over time (limited cap, temporary, only works with F. Sword)
- F. Sword apparently gives a small stamina boost
- Dandelion Field is small, “trapping” Jean into staying inside it to reap its benefits, Blade won’t stay there for long with her mobile, chaotic style (the latter in Berserk Trigger), most of her stuff seems to come off it
- Limited Ranged Options aside from Gale Blade
- F. Sword is much less durable than Aquila Favonia
- Sticks to parrying and countering against an aggressive fighter, but Blade’s electricity conduction makes it hard to parry without getting hurt
- Doesn't use Intangibility/Forcefields in character
Blade
Pros
- Berserk Trigger's a really big boost, should be enough to be comparable
Electrically enhanced sword attacks make sword clashing go in her favor due to metal’s conductivity- Jean’s Bladework combining wind with her attacks insulates, and she doesn’t need direct contact
- Extreme stamina advantage. Should make up for lack of AP, and an important win condition
- Wide ranging AoE Attacks
- Only uses teleportation to get around rather than in a closer quarters combat (unless when using Thunderandal)
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