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So literally in this thread, TioKill didn't use Angsize + searching of the light diameter to know the TRUE distance of the light
TioKill only use pixel scalling that got 300 px, well it isn't that acurate. Afterall it seem TioKill didn't use Pythagoras, that makes not accurately enough.
And yes, the pixel scalling of the Kizaru's Collar is NOT accurate, it should have been 50 px, it's because it's not full enough, the green line to scale the collar size, as can you can see there.
And Why would you need to calc it into 35 degrees? it's to PUSHY to used it, afterall Edward move it 90 degrees.
So yeah, this is the recalc:
For the forearm and the bisento i will use another scan / picture, more accurate
Well, in Pixel Scalling which was done by TioKill based on the movement of the light, he made a mistake by not using Pythagoras and he didn't use angsize + looking for the diameter of the light which made his calculations inaccurate.
Panel Height: 720 px
Kizaru Collar Height: 0.11796875 m | 25 px
Laser Diameter 1: 0.33801701032 m | 143.265487819 px
Laser Diameter 2: 0.33801701032 m | 237.118114028 px
Distance: 0.72835553284 m | 308.706980809 px
Angsize:
LD1: 0.33801701032 *720/[143.265487819 *2*tan(70deg/2)] = 1.21303321322 meter
LD2: 0.33801701032 *720/[237.118114028 *2*tan(70deg/2)] = 0.73290813628 meter
Distance: √(0.72835553284 ^2+(1.21303321322-0.73290813628)^2) = 0.87236567546 meter, so the true distance is 0.8.. not 0.9...
So for the movement, just add:
1.1302095827 + 3.505263156 = 4.6354727387 meters
4.6354727387 x 35 deg = 2.83164916 meter
Now For The Speed:
2.83164916*299792458/0.87236567546 = 973109196.923 m/s or 3.245943c.
Now the main problem is TioKill use 35 degree as the movement WB Swing his bisento
But no, such a too super low, very pushy.
It's literally 90 degree, so
90 deg x 4.6354727387 = 7.28138355 meter
7.28138355 *299792458/0.87236567546 = 2502280790.61 m/s or 8.34671c
-----
TioKill only use pixel scalling that got 300 px, well it isn't that acurate. Afterall it seem TioKill didn't use Pythagoras, that makes not accurately enough.
And yes, the pixel scalling of the Kizaru's Collar is NOT accurate, it should have been 50 px, it's because it's not full enough, the green line to scale the collar size, as can you can see there.
And Why would you need to calc it into 35 degrees? it's to PUSHY to used it, afterall Edward move it 90 degrees.
So yeah, this is the recalc:
For the forearm and the bisento i will use another scan / picture, more accurate
- WB Body Height: 6.66 m | 760 px
- WB Forearm: 1.1302095827 m | 128.972865363 px
- Bisento Edge: 3.505263156 m | 400 px
Well, in Pixel Scalling which was done by TioKill based on the movement of the light, he made a mistake by not using Pythagoras and he didn't use angsize + looking for the diameter of the light which made his calculations inaccurate.
Panel Height: 720 px
Kizaru Collar Height: 0.11796875 m | 25 px
Laser Diameter 1: 0.33801701032 m | 143.265487819 px
Laser Diameter 2: 0.33801701032 m | 237.118114028 px
Distance: 0.72835553284 m | 308.706980809 px
Angsize:
LD1: 0.33801701032 *720/[143.265487819 *2*tan(70deg/2)] = 1.21303321322 meter
LD2: 0.33801701032 *720/[237.118114028 *2*tan(70deg/2)] = 0.73290813628 meter
Distance: √(0.72835553284 ^2+(1.21303321322-0.73290813628)^2) = 0.87236567546 meter, so the true distance is 0.8.. not 0.9...
So for the movement, just add:
1.1302095827 + 3.505263156 = 4.6354727387 meters
4.6354727387 x 35 deg = 2.83164916 meter
Now For The Speed:
2.83164916*299792458/0.87236567546 = 973109196.923 m/s or 3.245943c.
Now the main problem is TioKill use 35 degree as the movement WB Swing his bisento
But no, such a too super low, very pushy.
It's literally 90 degree, so
90 deg x 4.6354727387 = 7.28138355 meter
7.28138355 *299792458/0.87236567546 = 2502280790.61 m/s or 8.34671c
-----
Agree:
Disagree: