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Hello again. This is where I have to show my Father Mathematica's work after doing 4 plausible equations. These equations you'll about to witness is to show Aiwhen (Wonderful World) isn't merely Aim-Dodging, but rather, should, theoretically, be fast enough to react to such Lightbeams; BTW: such energy beams seem more comparable to Photons, & I'd get to the obvious about that, but the first problem is about to bloom into Fruition...
I've been trying to find out the science of blunt force via the Air/Wind. Sounds impossible, I mean Razor Sharp Wind doesn't count as this; merely Physical Strikes. That said, such a character in question has a Physical strike that is physically brutal, but can make most of the Wonderful World (Verse) die in one hit, or just leave them reeling & writhing in pain as a result. & such a Punch/Fist left only few survivors; all being struck by some force of wind as well as a part of the Punch. So here's Question 2:
2. Is there any scale one can use to measure how powerful such a strike is; all while using Air/Wind to back it up?
I dunno if it has to do w/ psi, or some other kind of Air based Scale to use, but that said, I was thinking of using it in the MASSIVE REVISION of the verse I just mentioned not too long ago.
That said, I hope this comment isn't too long, & that I'm being helpful about this. That said, if otherwise, I apologize; I couldn't simplify this any further if I tried. That said, I do hope it helps.
Any answers? I ponder about this while I'm doing other things...
WIP; I'm working on Question 3, & whether or not Demons are superior to humans in their own verse, & why. Later.
UPDATE: I've already resolved the Length Section part; thus why it is removed. Though for Question 2, & 3, I might need to backup my case; One Question is about Demonic Life in some verses, & how those verses stated previously that they're superior to Humans for reasons either:
A: Based on the Verse itself
B: Characters of that verse in question.
I remember reading those profiles, but those profiles & many more seem to be alleviated of those statistic reasoning. Do you remember such reasoning in question?
As for a HUGE Punch; I recommend using Youtube's Frame-by-Frame system via </>; or Avidemux…
https://youtu.be/YDUE74R2pLw?t=156
That said, I'm glad someone realizes this still exists...
Thanks.
I've been trying to find out the science of blunt force via the Air/Wind. Sounds impossible, I mean Razor Sharp Wind doesn't count as this; merely Physical Strikes. That said, such a character in question has a Physical strike that is physically brutal, but can make most of the Wonderful World (Verse) die in one hit, or just leave them reeling & writhing in pain as a result. & such a Punch/Fist left only few survivors; all being struck by some force of wind as well as a part of the Punch. So here's Question 2:
2. Is there any scale one can use to measure how powerful such a strike is; all while using Air/Wind to back it up?
I dunno if it has to do w/ psi, or some other kind of Air based Scale to use, but that said, I was thinking of using it in the MASSIVE REVISION of the verse I just mentioned not too long ago.
That said, I hope this comment isn't too long, & that I'm being helpful about this. That said, if otherwise, I apologize; I couldn't simplify this any further if I tried. That said, I do hope it helps.
Any answers? I ponder about this while I'm doing other things...
WIP; I'm working on Question 3, & whether or not Demons are superior to humans in their own verse, & why. Later.
UPDATE: I've already resolved the Length Section part; thus why it is removed. Though for Question 2, & 3, I might need to backup my case; One Question is about Demonic Life in some verses, & how those verses stated previously that they're superior to Humans for reasons either:
A: Based on the Verse itself
B: Characters of that verse in question.
I remember reading those profiles, but those profiles & many more seem to be alleviated of those statistic reasoning. Do you remember such reasoning in question?
As for a HUGE Punch; I recommend using Youtube's Frame-by-Frame system via </>; or Avidemux…
https://youtu.be/YDUE74R2pLw?t=156
That said, I'm glad someone realizes this still exists...
Thanks.