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Pink-Haired Ex-Criminals: Vi vs Poison Kiss

WeeklyBattles

VS Battles
Retired
61,134
14,543
Vi2

Do you want a punch to the face or the gut? Wait, I got two fists, it can be both!
Summary
Once a criminal from the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with only a very loose respect for authority figures. Growing up all but alone, Vi developed finely honed survival instincts as well as a wickedly abrasive sense of humor. Now working with the Wardens of Piltover to keep the peace, she wields mighty hextech gauntlets that can punch through walls and suspects with equal ease.

Powers and Stats
Tier: Low 7-C

Name:
Vi, the Piltover Enforcer

Origin: League of Legends

Gender: Female

Age: Unknown (Likely in her early 20s)

Classification: Human, Warden, Member of The Piltover Police Force, Former Zaun gang member

Powers and Abilities: Superhuman Physical Characteristics, Skilled in hand-to-hand combat, Forcefield generation, Enhanced physical strikes (Via gauntlets), Can create shockwaves with her punches

Attack Potency: Small Town level+ (Can fight on-par with Gare, and similarly powerful champions)

Speed: Hypersonic+ with Massively Hypersonic+ reactions and combat speed (Can keep up with champions like Kled and Gare, as well as close range lightning/light-based attacks)

Lifting Strength: At least Class 5 (Her gauntlets weigh a combined 8,140 lbs. (3,692 kg))

Striking Strength: Class TJ (Shattered several tons of boulders and brought down buildings with casual punches, Her attacks can move champions as large as Nautilus and Malphite)

Durability: Small Town level+

Stamina:
Superhuman

Range: Extended melee range with gauntlets, Several meters with shockwaves

Standard Equipment: Hextech Gauntlets, Blast Shield, Starting/Essential Items (Doran's Shield, Mercury's Treads, The Black Cleaver, Trinity Force, Warding Totem, Health Potions [1])

Intelligence: Relatively high (A skilled mechanic and seasoned ex-criminal, skilled in hand-to-hand combat, a skilled negotiator, though she sometimes has a tendency to think with her fists instead)

Weaknesses: Can be a bit impulsive sometimes, has a limited supply of mana with which to cast spells, her spells have cooldown periods, during which time they cannot be cast (Both are highly exaggerated in-game for gameplay balance purposes; for instance, Ekko is shown to be able to use his ultimate ability in rapid succession in his cinematic)

Notable Attacks/Techniques:

  • Basic Attack: Vi punches the opponent with her hextech gauntlets. Augmented by Denting Blows and Excessive Force.
  • Blast Shield: When Vi damages an enemy with an ability, she shields herself for 10% of her maximum health for up to 3 seconds.
  • Vault Breaker:
    • First Cast: Vi channels for up to 4 seconds, increasing Vault Breaker's damage and range over 1.25 seconds. Vi can still move while channeling, but cannot use basic attacks or abilities and is slowed by 15%. At the end of the channel, Vault Breaker is automatically canceled.
    • Second Cast: Vi dashes in the target direction, dealing physical damage to all enemies she passes through, increased by 33.3% against champions. Vi stops upon colliding with an enemy champion, knocking them back.
  • Denting Blows: Vi's basic attacks and Vault Breaker each apply a stack of Denting Blows to enemies they hit. At 3 stacks, the stacks consume themselves to deal bonus physical damage to her target, capped at 300 against minions and monsters, remove 20% of their armor for 4 seconds, and grant Vi bonus attack speed for the duration.
  • Excessive Force: Vi's next basic attack gains range and deals bonus physical damage, which also hits all enemies in a cone behind the target. Vi stores a charge of Excessive Force periodically, up to a maximum of 2 stored at once.
  • Assault and Battery: Vi dashes to the target enemy champion, knocking them up for 1.25 seconds upon arrival and dealing them physical damage. While charging, Vi is immune to crowd control and knocks aside enemies in her way, dealing 75% damage to them.

PoisonBestNewhalf
Now, the show's ready to begin!
Summary
Poison (ÒâØÒéñÒé║Òâ│ Poizu) is a playable character in the Street Fighter series, and one of many that originated from the Final Fight games created by Akira Yasuda. Introduced in the first Final Fight, she has appeared in later artworks and games in a cameo role, eventually making her first playable appearance in Street Fighter X Tekke.

During the kidnapping of Mayor Mike Haggar's daughter Jessica, Poison was a member of the Mad Gear Gang. Not much is known about her participation in the events, however, beyond the fact that she fought the heroes.

After the collapse of Mad Gear, Poison became a wrestling manager. However, her charges were lackluster and attendance at events was even worse. When she realizes that her wrestlers are failing to interest the crowd and overhears the marks talking about how they'd rather watch "the main event" (The S.I.N. Tournament), she enters the ring herself and pummels two of her employees, deciding to go to the tournament herself in search new talent.

After the tournament, she meets up with her former Mad Gear comrade Hugo. She offers to manage him, and although he is reluctant at first, he eventually accepts.

Powers and Stats
Tier: Low 7-C

Name:
Poison Kiss

Origin: Street Fighter / Final Fight

Gender: Genetically male, currently transgendered

Age: In her late 20s

Classification: Human

Powers and Abilities: Superhuman Physical Characteristics, Skilled Fighter, Pro-Wrestling Fighter, Acrobat, Energy Manipulation, Lightning Manipulation, Energy Blasts

Attack Potency: Small Town level+ (Defeated Rolento, who in turn can barely withstand suppressed Cody)

Speed: At least Supersonic+ (Kept up with Rolento, who in turn could barely keep up with a suppressed Cody)

Lifting Strength: Unknow

Striking Strength:
Class TJ

Durability:
Small Town level+

Stamina:
High

Range: Several meters with energy blasts

Standard Equipment: Whip and handcuffs

Intelligence: Surprisingly High. Skilled fighter and the manager of Hugo Andore's wrestling career

Weaknesses: None notable

Notable Attacks/Techniques:

  • Kissed by a Goddess: A peculiar kicking attack. Poison thrusts upward spinning in a corkscrew manner with her feet leading above.
  • Aeolus Edge: With a wave of her whip, Poison fires a pink, crescent-moon shaped energy blast at her opponent.
  • Whip of Love: A three strike combo with her whip, resulting in Poison's opponent's knockdown during it's final, strongest hit.
  • Love Me Tender: An acrobatic kicking attack. Poison leaps forward and performs a flipping axe kick, landing heel first on the opponent's head
  • Thunder Whip: Poison energizes her whip with electric-like energy, and then procedes to execute two consecutive spinning uppercut combos with it.
  • Love Storm: Poison fires a large Aeolus Edge. If it connects, she will then perform a Love Me Tender which brings her opponent to their knees before bringing her foot down on the opponent's head, keeping them pinned with their face to the ground and their rear end in the air. She then repeatedly whips them before delivering a final lashing whip to the opponent's chin, sending them tumbling away.
  • Poison Kiss: Poison's strongest attack: First, she blows a heart-shaped kiss towards the opponent. If the kiss touches the opponent, Poison slaps them in the face first with her forehand and then with her backhand before kicking them forcefully in the groin, taunting them as they collapse slowly to the ground afterwards.
Pink-haired gang members who left their life of crime and decided to put their fighting skills to use elsewhere. A police warden vs a wrestling manager. In character, no prior knowledge or prep time, speed equalized, who wins?

Vi - 0 ()

Poison Kiss - 3 (WilliamShadow, God-King Superman77, MaverickIsTheHype)
 
Hmm... Very close match up. Well done weekly.

I think I will go with poison,since she also has wrestlers skills for slight combat advantage and acrobatic skills for slight dodging advantage.
 
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