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The pocket watch can actually stop people in time for a few turns, and she's resisted the equivalent of that. Of course, that was in EBF4 but she should have the same resistance here.
 
Akron's space-time distortions pretty much make a hole in the continuum and Natz walks trough them just fine.

Plus the surrounding space-time is also deformed by the black hole so that's time slow too.
 
Jobbo said:
The pocket watch can actually stop people in time for a few turns, and she's resisted the equivalent of that. Of course, that was in EBF4 but she should have the same resistance here.
Why should she get a resistance she hasn't shown yet.
 
EBF4 Natz is the same as EBF3, she simply learns spells and becomes stronger. Kinda like we do for Alphamon getting the 2-A powers in the 3-C key Dragon. Exactly the same but weaker
 
She was unaffected by Akron's spacetime manipulation, and EBF4 takes place shortly after EBF3 and they didn't train or improve whatsoever in between.
 
Kaltias said:
EBF4 Natz is the same as EBF3, she simply learns spells and becomes stronger. Kinda like we do for Alphamon getting the 2-A powers in the 3-C key Dragon. Exactly the same but weaker
This is different though. Unlike a Digimob whose abilities limits should be no different than another of their species, the same cannot be said for Natz. Either way you explained why.
 
Speaking of new abilities, EBF4 Natalie would win this so easily via passive syphon inducement and having a summon that can travel to other realms, but that would just become a stomp.
 
Anyway, Natalie should be able to stop Bayo before she enters Purgatorio. I doubt she could summon a circle and hop into it faster than Natalie can cast a spell with speed equalized.
 
Jobbo said:
Anyway, Natalie should be able to stop Bayo before she enters Purgatorio. I doubt she could summon a circle and hop into it faster than Natalie can cast a spell with speed equalized.
You'd be surprised. Have you seen how fast she can do that?
 
If it's needed for reference, Natz needs only a gesture (something like a handwave) to use her spells, except void/space-time/black hole manip which are activated on thought (only the BH has 4 km range though).
 
Though considering the AP gap all of Natalie's attacks are instant death. Anyway, there's no way Bayo can enter Purgatorio faster than Natalie can think, considering they think at the same speed thanks to speed eq.
 
Bayo can literally just open a portal under her feet and fall into Purgatorio instantly, as well as dodge her attack into purgatorion. She also has multiple forms of damage negation as well as also attack reflection
 
One of Natz's signature attacks is literally summoned beneath the enemy.

Magic in EBF bypasses both durability and invulnerability (not like it's needed here). I also kinda doubt that she can simply lolreflect an attack hundreds of times stronger than her
 
Her attacks can also tag people who are physically much faster than her, let alone someone at the same speed.


And on top of that, she can use Genesis which has absolutely colossal range, hundreds to thousands of kilometres which would be basically undodgeable.
 
@Jobbo In the time it would take for Genesis to cross the 4 km mark Bayo would have more than enough time to take literally one step in any direction and enter purgatorio
 
With the help of Witch Time. She can't really dodge something that literally appears on top of her without it.

And I meant "If she creates a portal beneath her Judgement blows her up while falling". Not "She can't dodge at all"
 
Also, Genesis is a UK sized explosion and appears where Natz wants.

It doesn't need to cross the distance.
 
@Kal No, not with the help of Witch Time, she activates witch time AFTER she dodges the attack in-game. And her senses are good enough to know where Net's attack is coming from
 
That circle formation and entering clearly took some time. Any circles Bayo creates Natalie could just engulf in spells to prevent her from entering while one of her summons takes care of her.
 
Either way, this fight all henges on the fact that Natalie uses her most dangerous skills right away or uses an attack the Bayo can dodge. She also has to use an attack before Bayo goes into Purgatorio. Hence why at the end of the day, it's a 50/50 move here. My vote stays inconclusive.
 
Jobbo said:
That circle formation and entering clearly took some time. Any circles Bayo creates Natalie could just engulf in spells to prevent her from entering while one of her summons takes care of her.
It doesn't take that long at all. Also she has to actively do so before she goes into it. As a RPG character Natz is too much of a loose cannon and can literally do anything.

Also another feat. https://youtu.be/rRKCWWNgYbg?t=751
 
@Weekly

I'm not talking about something like firing a bullet. Stuff like Fireball, Firestorm, Toxic, Holy Fire, Blast doesn't travel. It appears on top of the enemy.

It would be more like Bayo dodging an explosion (or multiple explosions) as fast as herself despite the fact that they appeared where she is with nothing hinting at them before.
 
If that's the case then you're saying that Bayo has no chance in hell here seeing as her only way of winning can never even be performed, her opponents oneshots no matter what among other things. I was under the assumption that her attacks were shot out like normal magic attacks in RPGs.
 
>Dragon posting the feat when Bayo takes her sweet time to act cool in order to show that it works fast

You confuse me ovo
 
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