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I am currently going through profiles looking over undeserved Regeneration and one of the once I stumbled on was this.
Well that is simple to answer, the requirements for Regeneration goes as follows
Choosing a "source" from where the spell will be activated from, casting "Argonemt" to be able to return the damaged from before the attack to regenerate, and lastly casting Revide to send it into the future. meaning that it will activate when it is necessary.
Even if 1 or 2 of these steps were to be skipped, you still needed to be able to cast the magic, meaning that it would still not be passive.
Another argument for why it is healing instead of Regenration can be seen here, it was sent by a guy trying to defend their regeneration.
We can clearly see how Anos uses Argonemt to Heal Nosaligia's source.
Porposals
Proposal 1
Healing (High Godly ; With <Argonemt> the user can activate a spell that regenerates even a damaged source, but it needs to be activated by the use of a Origin. the spell can either be precasted with <Revide> or have someone else cast it.)
-Weakness, it can't be casted if the source has already disappeared.
Proposal 2
Healing (High-Godly ; With <Argonemt> the user can heal even a damage source by activating or casting it)
-weakness. Agronemt Can't be casted with a source that has disappeared, so it needs to be casted by someone else or be pre casted and sent to be activated at a later date with <Revide>. The spell also needs a source to activate, and that being is usually the attack itself.
Proposal 3
-We discuss the new description for the ability in the comment section.
(if you have anything you wanna improve on the descriptions feel free to help out)
Conclusion
Regeneration that was gained from "Agronemt" will become "healing" , regardless if it's combined with Revide or not. Due to not being passive. To further prove it is not regeneration, but healing it can also be used on other beings.
Agree - @Damage3245, @TWILIGHT-OP, @Planck69 (Conditions need to be made clear on profile), @Mr. Bambu, @Mad_Dog_of_Fujiwara, @Deagonx,
Neutral - @TheGreatJedi13, @Tatsumi504 (Essentially, godly healing isn't a thing, resurrection fits better which is already in the profile, keep the description as it was), @Reiner04,
Disagree - @EldemadeDityjon, @Godsatoshi23, @Dereck03, @AlipheeseXIV,
(Staff votes will be in bold)
Notes
I can't believe I have to say this, but pre casting spells dose not make them active.... Nor dose activating this spell as the source is being damaged/destroyed....
Let's not get into what tier of regeneration/healing this is, my only goal in this thread is to change it from regeneration to healing.
The options look a bit different then they would do on the site since inserting scans and references works a bit different here.
The changing from regeneration to Healing, has both cons and pros, So it isn't really a debunk or upgrade, but rather just a rework.
I will improve the the arguments and description alongside the CRT's process. This also include the quality of the post.
Now why is this a problem?Regeneration (High-Godly with <Agronemt>. With <Agronemt>, Anos can reform himself even after his source has been destroyed[13]),
Well that is simple to answer, the requirements for Regeneration goes as follows
Now take a look at healingRegeneration, often referred to as a healing factor, is the ability to passively heal oneself from wounds at an accelerated rate, with many characters proving capable of regenerating from wounds that would be lethal to normal humans.
Now let's look at what the scans for the regeneration says. (This is Anos explaining to us how the combination of spells work, that can regenerate even a broken source)The ability to actively relieve or eliminate the symptoms and effects of any disease, pathological condition, violation of life, to normalize the disturbed vital processes, which ultimately leads to recovery and restoration of health. This ability can be used both on oneself and on others (as opposed to Regeneration, which is passive and only targets the user).
As we can clearly see in this scan, Anos ""regeneration"" is not passive, It is a combination of multiple spells that need to be used before hand. From my comprehension it goes like thisThe origin spell, Argonnemt. By using Jerga's attack and my source as an origin, my source could be returned to the state before receiving the attack. The spell normally couldn't be used by whose source already ad disappeared, but I'd prepared beforehand by using Revide to send Argonemt into the future.
Choosing a "source" from where the spell will be activated from, casting "Argonemt" to be able to return the damaged from before the attack to regenerate, and lastly casting Revide to send it into the future. meaning that it will activate when it is necessary.
Even if 1 or 2 of these steps were to be skipped, you still needed to be able to cast the magic, meaning that it would still not be passive.
Another argument for why it is healing instead of Regenration can be seen here, it was sent by a guy trying to defend their regeneration.
We can clearly see how Anos uses Argonemt to Heal Nosaligia's source.
Porposals
Proposal 1
Healing (High Godly ; With <Argonemt> the user can activate a spell that regenerates even a damaged source, but it needs to be activated by the use of a Origin. the spell can either be precasted with <Revide> or have someone else cast it.)
-Weakness, it can't be casted if the source has already disappeared.
Proposal 2
Healing (High-Godly ; With <Argonemt> the user can heal even a damage source by activating or casting it)
-weakness. Agronemt Can't be casted with a source that has disappeared, so it needs to be casted by someone else or be pre casted and sent to be activated at a later date with <Revide>. The spell also needs a source to activate, and that being is usually the attack itself.
Proposal 3
-We discuss the new description for the ability in the comment section.
(if you have anything you wanna improve on the descriptions feel free to help out)
Conclusion
Regeneration that was gained from "Agronemt" will become "healing" , regardless if it's combined with Revide or not. Due to not being passive. To further prove it is not regeneration, but healing it can also be used on other beings.
Agree - @Damage3245, @TWILIGHT-OP, @Planck69 (Conditions need to be made clear on profile), @Mr. Bambu, @Mad_Dog_of_Fujiwara, @Deagonx,
Neutral - @TheGreatJedi13, @Tatsumi504 (Essentially, godly healing isn't a thing, resurrection fits better which is already in the profile, keep the description as it was), @Reiner04,
Disagree - @EldemadeDityjon, @Godsatoshi23, @Dereck03, @AlipheeseXIV,
(Staff votes will be in bold)
Notes
I can't believe I have to say this, but pre casting spells dose not make them active.... Nor dose activating this spell as the source is being damaged/destroyed....
Let's not get into what tier of regeneration/healing this is, my only goal in this thread is to change it from regeneration to healing.
The options look a bit different then they would do on the site since inserting scans and references works a bit different here.
The changing from regeneration to Healing, has both cons and pros, So it isn't really a debunk or upgrade, but rather just a rework.
I will improve the the arguments and description alongside the CRT's process. This also include the quality of the post.
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