- 3,333
- 2,134
Metal Gear D's multiplier
TX-55 was able to fight against Snake during the events of Metal Gear, forcing him to use explosive as a means to actually harming it, it's even stated to be the ultimate weapon a couple times so it should scale to the 23.55 tons (City Block level). Fast forwarding into Metal Gear 2, the Metal Gear D is outright stated to be many times more powerful ("Many times" being accepted as 4x) so it should scale to 94.2 Tons (City Block level+).Agree: Eseseso, Minos_the_Judge
Neutral:
Disagree: Chariot190 @Mr._Bambu
Gray Fox tanks an vital explosion
During Snake's fight against Gray Fox, Fox was able to tank the utter destruction of Metal Gear D while inside of it and went on to fight Snake shortly after. It's even stated in the guide for the newly released collection that the explosion shrapnel Metal Gear D and again Gray Fox was fine. This would scale the likes of Solid Snake and characters superior/equal to, or at least comparable to him up to Metal Gear D's durability.An alternative would be the calculation which is only Building level: https://vsbattles.fandom.com/wiki/User_blog:Ednaxel2/Gray_Fox_tanks_the_destruction_of_Metal_Gear_D
Agree: Chariot190 (Calc) Eseseso, Minos_the_Judge (Vague)
Neutral:
Disagree: @Mr._Bambu
MGS2 Raiden's multiplier
The exoskeletons are stated to multiply the user's strength by several times ("Several times" being accepted as 3x). Raiden before the events of MGS2 is comparable to MGS1 Snake as he was trained through simulations of the Shadow Moses incident which are one to one with the actual events, with the Patriots hoping for him to turn out as the ultimate soldier after the test. Then during the events of MGS2 when he joins Foxhound, he equips the skull suit which is outfitted with an exoskeleton, thus MGS2 Raiden is >3x MGS1 Snake. If this alone gets accepted the characters would be City Block level+, but if the last two potential changes also get accepted the characters will get to Multi-City Block level much early on.Agree: Eseseso, Minos_the_Judge
Neutral:
Disagree: Chariot190 @Mr._Bambu
Jetstream Sam isn't "at most" City level
Throughout the course of MGRR, the bosses gain information on the last one defeated yet will still be confident in fighting Raiden. Jetstream Sam worked alongside the winds of destruction for awhile during the events between the main story of MGRR and Sam's DLC so he should know how powerful each of them are, yet was still confident in fighting Ripper Mode Raiden knowing Monsoon and Sundonwer failed to do so. Raiden did state Sam put everything he had into the fight and wanted to kill him so badly, meaning he did take Raiden as a serious threat and didn't mess around (like in his fight against the World Marshall officers in his opening DLC) so him being confident in fighting Raiden is not him being over confident.There are other points such as: Raiden wanting to kill Sam "Well, I'm ready for it. Monsoon interrupted us before... But this time, I'm ending it", he would of course use his Ripper Mode state if wanting to do so. Raiden being out of breath and getting up from the floor right after the fight. The official Metal Gear Versus Battle wiki stating that it is a fact that both Sam and Raiden are worthy opponents to each other (Sorry for the low quality of it, it's in Sam's featured fact). Sam being confused on Monsoon taking on Raiden, stating "huh, you're the boss" in a joking manner which could imply he wasn't confident in Monsoon winning.
Agree: Eseseso, Minos_the_Judge
Neutral: @Mr._Bambu
Disagree:
Ripper Mode
When Raiden uses Ripper Mode he's able to defeat enemies in a single strike, with all enemies needing to be hit with 7 strikes. Excepts being the Hammerhead enemies needing 12 strikes in base and 2 in Ripper Mode, and the Gekko enemies needing 12 strikes in base and 2 in Ripper Mode. The guide for the game actually supports this stating it "enables him to inflict far greater damage, eliminating weaker opponents almost instantly". When downgrading Raiden's statistics by downgrading from his Ripper Mode state, his base should be at least 1/12th the power of his Ripper Mode state (it being within the 7 to 12 range) so his base should be (65.875 Megatons / 12 =) 5.4895833 Megatons (Small City level+) this would also downgrade the likes of Mistral and Khamsin.Agree: Minos_the_Judge
Neutral: Eseseso
Disagree: Chariot190, SeijiSetto @Mr._Bambu
Base Raiden is not comparable to Full Power Armstrong
This is something used to debunk Ripper Mode's multiplier, as the current chain scaling is: Base Raiden =< Armstrong = Ripper Mode Raiden.The reasoning for why Raiden scales comparably to Armstrong is that he's able to inflict moderate damage to him and can tank attacks, however the scenes in which he demonstrates this is against a more casual/suppressed Armstrong, until the last half where he fight Senator at his strongest. We see this as Armstrong lets his guard down: he doesn't finish Raiden off when he has the chance, helps him up the second he thinks he convinced Raiden and even hugging him (very similar to his fight against Sam). He gets more enraged after Raiden tricks as his voice shifts to being more ticked off, casually tanking hundreds of strikes from Raiden, sending Raiden into the air with one punch, and beat him up so badly he was unable to get up for a bit. Even after all of that Armstrong could possibly still have been holding taking off his glasses which could symbolize that now he's going all out (in contrast to his casually fights where he always wear his glasses). While Armstrong does state he wants to kill Raiden a few times, he said the same thing to Sam throughout their fight which we know he was more casual and had no intent to kill Sam but to recruit him. So overall it's at least: Base Raiden =< Suppressed Amrstrong < Full Power Armstrong ~ Ripper Mode Raiden. And at worst it's Base Raiden =< Suppressed Armstrong < Less Suppressed Armstrong< Full Power Armstrong ~ Ripper Mode Raiden.
Agree: Eseseso, Minos_the_Judge, Chariot190
Neutral: @Mr._Bambu
Disagree:
Note: A few of these changes (if accepted) will require keys being made for some characters, which is already in the works from what I've hear.
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