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I want something like Fate/GO and SMT4F play style :/
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You mean a Masadaverse JRPG or Gacha game?Extreme123dz said:I want something like Fate/GO and SMT4F play style :/
Wut, why would they remove that.Arianrhod The Sept-Terrion Eternal said:Gonna have to order the Elgato first. Depending on where i get it, it might take a week probably.
What sucks about DI AA Switch version is that there's no auto-read for some reason so I have to manually click each text.
Take the best of 2 world and fused them :bDMB 1 said:You mean a Masadaverse JRPG or Gacha game?
????Arianrhod The Sept-Terrion Eternal said:@Dziga Not sure why.
What mess?Dziga said:I don't mind Taikyoku values, I just hope it doesn't lead to a gigantic mess like it seems it will.
Mostly them contradicting and causing confusion, what ends up happening in a lot of shonen that uses some kind of power-level.ZERO7772 said:What mess?
Not sure why you are involving the Gods with Kouha's Pantheon. They are not Aeons, they are the real deal, summoned from the grave by Naraka, somehow. How Hajun got his finger cut has nothing to do with Kouha, Muzan's killing ability is simply that good.ZERO7772 said:I fail to see how it's any difference and from what I understand not all gods will be weaker by default no? According to Ren stronger gods can become weaker and weaker gods can become stronger depending on how they compare to Kouha, or was Ren not talking about himself and other gods?
I could be wrong because the twitter guy didn't upload everything.
Fate battles are the best because it could always go either way depending on the situation which is something DI lacks imo. DI is closer to DB more than anythingLumixXto said:Not having a power system makes the subject simply more ambiguous and generic, perhaps this limits the fighting for the system, but it can be solved with a simple "Everyone has the same value of Taykiouko".
The last thing I want is for Pantheon are battles to be like dragonball battles or some Fate battles Which are quite inconsistent for skipping the measurement systems of their universes.
Fate battles are rarely purely based on servant parameters though.LumixXto said:some Fate battles Which are quite inconsistent for skipping the measurement systems of their universes.
I am aware of that. I don't know I why said "dragging them down" because those gods are the real deal and Kouha is yet to make copies of them yup.ZERO7772 said:Not sure why you are involving the Gods with Kouha's Pantheon. They are not Aeons, they are the real deal, summoned from the grave by Naraka, somehow. How Hajun got his finger cut has nothing to do with Kouha, Muzan's killing ability is simply that good.
Eh, the only time it gets actually DB-like is when Gods are involved. The compatibility and what they can actually do still play a role in the non-deity fights. Although raw power is always a big deal and is something you can't get past unless you have something to counter with.ZERO7772 said:Fate battles are the best because it could always go either way depending on the situation which is something DI lacks imo. DI is closer to DB more than anythingLumixXto said:Not having a power system makes the subject simply more ambiguous and generic, perhaps this limits the fighting for the system, but it can be solved with a simple "Everyone has the same value of Taykiouko".
The last thing I want is for Pantheon are battles to be like dragonball battles or some Fate battles Which are quite inconsistent for skipping the measurement systems of their universes.
I don't know how you are comparing Fate and dragon battle wise tbh.
$194.39 (tax included)@@Qliphoth Bacikal said:Oh that's good.
Btw, though not really planning on buying it, how much was that Elgato that you ordered?