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Well tbf the player is usually the one controlling Mario and making the decisions xDTheMonsterOfTheAbyss said:Wouldn't having so many leading moves just end up lowering the chances of using the right one? I doubt he can lead with all of them simultanously.
Not. In. Character.NotAMarioFan(lol) said:Mario can use transmutation/BFR thought based attack (up and away) and many more...
He doesn't need it at the beginning, he can use it later. Besides, he does start off using theither Starman in the NSMB games. If the freeze instantly appears, it's still not getting through his forcefields because again, it's passive.Ionliosite said:Mario doesn't have Starman at the beggining of the match, so the ice is not getting nulled. Mario doesn't have the means to initially resist the attack, he has the objects, yes, but he doesn't have them activated at the beggining of the match. Btw, the freeze just intantly appears, I don't know why it would be negated.
1. Super Kirby Clash is probably before Star Allies, since's it's a boarderline remake of Team Kirby Clash Deluxe (Which in of itself is more like a what-if, akin to the minigames)DatOneWeeb said:@Smashor This argument isn't a good one. I've already talked about this several times. What Mario uses whatever depends on whatever the game focuses on. Mario isn't even limited to this. First example, Kirby Star Allies. The main focus of that game were the Friend Hearts. Kirby uses this ability through the whole game. Now look at the next game, Super Kirby Clash. He doesn't use it in that game. Does that mean he's not gonna use it because it was in one game? No. What Mario does in character is entirely up to what the game is about.