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So we really have degenerated from "Scale mobs based on arbitrarily-chosen damage and HP values" to "Just scale everything down to the smallest chip damage to the game's final boss."
Awesome.
Awesome.
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Bob you're acting like the Dragon has the only feat in the entire verse wtfThat's in the worst case scenario, then again, as said before, but it may get there if the stuff remains as it is.
You can't just invalidate my argument and say it's "losing weight" because you disagree with it, and waiting for me to leave due to IRL commitments just to say "Quick, guys, let's delete Minecraft!" is one of the many reasons why this site has a problem with stone wall arguments.Mori, CRTs aren't only decided by votes, and your arguments are losing weight, if you're not even going to bother pushing for them further I guess I can remind that if the status of this verse remains as it is it's best being removed for the most part out of not being indexable in lack of proper scaling.
That kind of scaling isn't allowed on this wikiI don't see why we can't scale weapons using damage values.
There is some lore from what I've heardMy biggest concern now is the fact that the game doesn't have lore or any in-verse statements that we can use to perform scaling.
Wood<Chain<Silver<Gold<Diamond<NetheriteYes, the verse may have progression, but it doesn't make you better, it makes you different.
Gameplay doesn't always reflect lore also your scaling chain is wrong it seemsIf a gold sword was designed to do less damage and break faster than a silver one, that's not game mechanics, that's just the property of gold.
Did you just call Iron, Silver, and put it below Gold..?That kind of scaling isn't allowed on this wiki
There is some lore from what I've heard
Wood<Chain<Silver<Gold<Diamond<Netherite
Gameplay doesn't always reflect lore also your scaling chain is wrong it seems
Yes because common sense and general knowledge although calling Iron Silver was a mistakeDid you just call Iron, Silver, and put it below Gold..?
That's what I expected. I recommend you relook at the Game Mechanics page and a logic page because a weapon can't be stronger than itself.... Right, well, naturally I agree with Ovens. Game mechanics doesn't mean we can't use basic common sense, that a weapon that's stronger than another weapon is indeed stronger than that weapon.
Wouldn't this be a more logical compromise solution?Why can you not conceive of only scaling the Ender Dragon to mobs with damage/HP values equal to or above the Ender Dragon's damage? I'm just making the damage/HP values listed in the OP non-arbitrary and based on the same thing you're basing the rest of your scaling on.
I already gave my logic for why we don't need to do it. The Ender Dragon can take hits from Steve, and even the opposition agrees that Steve can hurt The Ender Dragon. Mobs can also take hits from Steve. So, most mobs downscale from The Ender Dragon.Wouldn't this be a more logical compromise solution?
I used to play Minecraft but stopped a year ago.. Ican't, iron is literally leagues above gold in terms of protection and strength. Have you played Minecraft, ever?
Correct until you got to the words "without any outside evidence" as that's not what we do, we use canon not information we don't knowAnd second of all, I suggest you read my post again because you clearly missed my point. If Weapon (X) is, in-game, stronger than Weapon (Y), I do not see why we shouldn't assume that yeah, Weapon (X) is stronger than Weapon (Y) without any outside evidence. That's only logical.
Memory loss does existI'm seriously questioning if you know enough about Minecraft to really give reliable input.
Downscaling exists, first off. We don't only upscale.And my response is, if we're not using damage values, we should use the lower and consistently increasing feats that the game has rather than scaling them all to the highest feat in the series done by the final boss.
And if we are using damage values, we should only scale AP when they deal more damage than the Ender Dragon, and only scale HP when they have more HP than the Ender Dragon can deal.
@AKM sama @DontTalkDT @SomebodyData @Dragonmasterxyz @Celestial_Pegasus @Andytrenom @DarkDragonMedeus @Dargoo_Faust @Wokistan @MrKingOfNegativity @Elizhaa @Qawsedf234 @Sir_Ovens @Damage3245I agree with Agnaa about that it seems considerably more reliable to only scale characters with comparable AP to the Ender Dragon, and use other feats to scale regular fodder enemies.
That would be a more alluring argument if I actually knew or cared about DC or Mario on such a level.I eagerly await your 1-A Batman/Iceman, and 4-A Goomba threads.