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STAFF THREAD
So this is probably going to be an unpopular thread, but **** it, it needs to be done.
So speed equalization matches are honestly, completely dependent on a core misrepresentation of characters to allow for a match to exist, you CAN’T yadda-yadda speed, an essential characteristic in most battles, just because you REALLY wanted a match to happen, and honestly because of these standards a good chunk of our userbase sidelines speed as a statistic, or metagame to farm wins for otherwise blatantly slower characters (as seen by certain opinions stated in the Speed Amp threads).
Only reason I can think of keeping them is tradition, and honestly that isn’t a valid reason. I know it cuts relevant matches to a sixth, but said sixth are the only matches that don’t grossly misrepresent a crucial mechanic for nothing but the sake of it. You can do this as a fun experiment but not put it on the FILE, since that to a degree expresses wiki opinion.
And while we’re here I’d suggest we make a multiplier for a speed blitz similar to an AP stomp, so as to clarify what works under speed unequalized or not.
So this is probably going to be an unpopular thread, but **** it, it needs to be done.
So speed equalization matches are honestly, completely dependent on a core misrepresentation of characters to allow for a match to exist, you CAN’T yadda-yadda speed, an essential characteristic in most battles, just because you REALLY wanted a match to happen, and honestly because of these standards a good chunk of our userbase sidelines speed as a statistic, or metagame to farm wins for otherwise blatantly slower characters (as seen by certain opinions stated in the Speed Amp threads).
Only reason I can think of keeping them is tradition, and honestly that isn’t a valid reason. I know it cuts relevant matches to a sixth, but said sixth are the only matches that don’t grossly misrepresent a crucial mechanic for nothing but the sake of it. You can do this as a fun experiment but not put it on the FILE, since that to a degree expresses wiki opinion.
And while we’re here I’d suggest we make a multiplier for a speed blitz similar to an AP stomp, so as to clarify what works under speed unequalized or not.
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