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Let's Mess With Time (A Hat in Time revision thread)

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EMagoIorSouI

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Okay, I've had this coming for the longest time now. And now it's time I get it out. But first, let's get through some abilities regarding certain characters. So let's GOOOOOOOOOOOO---

[ -- HAT KID -- ]

Yeah, why not. She's the main character, so.

Matter Manipulation - The mask allows Hat Kid to materalize green translucent platforms, in which allows her to step on once she does this. (~Ô£ô)

Extrasensory Perception - With her standard Kid's Hat, as it shows and tells her the nearest point of interest and where to go. (Ô£ô)

[ -- THE CONDUCTOR -- ]

Explosion Manipulation -
He can plant a bomb on Hat Kid, in which it'll eventually explode and presumably kill her instantly. (X)

It's possible that this could just be game mechanics being put into play but it's similar to The Conductor's other powers and abilities, which're difficult to depict and justify.

[ -- THE SNATCHER -- ]

Yep. This guy's got even more abilities to add. Why I didn't address before? I have no idea.

Non-Corporeal - As a ghost and spirit who's undead, Snatcher should clearly get this, for there are phantasms just like him on the wiki who sustain the ability. If so, wouldn't this grant Snatcher Types 2 & 3 of Self-Sustenance? (Ô£ô)

Social Influencing - This also works because Snatcher is extremely persuasive and manipulative. It was implied that before Hat Kid, he's manipulated one and presumably numerous others into his contractual obligations until inevitably killing them once their use for him runs (Ô£ô)

Light Manipulation - When stealing Hat Kid's soul, he emits a light from her body, and as seen the soul exits the light. (X)

Considering Snatcher's rather impressive feats of intelligence throughout the game, I'd as well like to revise his intelligence on his profile.


Now. We get into the big stuff. This thread doesn't only mess with character's abilities, but as well the AP and scaling of the verse as well. Yes, I'm making this thread as an attempt to upgrade the verse's tier as I've made a shocking, unnoticed discovery. A possibly Multi-Continent feat. Considering this is one of the only feesible feats within the game (Excluding that 9-B feat which I find a bit dubious in some places), I wouldn't consider it an outlier. Hear me out on this one. Let's go.

[ -- MUSTACHE GIRL AND THE TIME PIECES -- ]

The Time pieces are a lot more powerful than we think. And Mustache Girl actually utilizes them in a pretty unique way.

As she breaks into Hat Kid's ship and vault, she's seen tampering with Hat Kid's Time Pieces, as she does this, this happens. The entire planet (its surface) in which the game is set on literally rearranges completely into a volcanic lava-y wasteland. Not only does Mustache Girl rearrange the entire planet with the Time Pieces, but it's presumed that she absorbed the Time Pieces' power as well.

Think about it, despite Mustache Girl's lack of appearance in the game excluding Mafia Town, she's never seen using these powers up until the final boss in which was after she utilized the Time Pieces for herself. Not only this but she as well literally uses Time Pieces in her boss fight quite a lot, meaning her power comes from these Time Pieces.

With all of this, this is a possibility that Hat Kid, Mustache Girl, and anyone else who scales to them could possibly be High 6-A, due to these Time Pieces being able to affect the entire planet the game takes place on, AND the fact that Mustache Girl literally has the power of the Time Pieces embedded into her, as she uses it to fight Hat Kid in the final battle.

Tl;Dr, Hat Kid and the gang (Excluding Mafia Goons, who are standard fodder enemies) get a slight revision of abilities and a possible major upgrade to High 6-A. Due to the power of the Time Pieces being able to rearrange the surface of an entire planet. At most this could be considered 5-B, but since we don't see the Time Pieces effecting the entire planet, it'd be safe if it were only High 6-A (Ô£ô~)
 
I think that matter manipulation means rearranging the structures of previously existing objects. Since we do not have a powers page for this, you should probably just describe the ability within the profile instead.

Extrasensory perception seems fine.

Planting a bomb should probably not count as explosion manipulation as a power.

Non-corporeal and self-sustenance seem fine.

Social influencing seems fine.

That does not seem like light manipulation,

Rearranging the surface of a planet is probably only High 6-A
 
Edited. Since you seemed fine with the abilities and upgrade, I suppose those could be added in sometime later. I will however, wait for more input on the upgrade.
 
Well, I did not agree about all the abilities, and we preferably need more staff input for the upgrade.
 
Antvasima said:
Well, I did not agree about all the abilities, and we preferably need more staff input for the upgrade.
Of course, I will await for more input, be it staff or regular members.

And I meant some of the abilities you marked as fine. With the lack of support of the verse, the sense of judgement of any anyone in particular is fine. Of course, I won't edit them in yet until I get the approval of other staff members.
 
I'm not very sure about this one but, should Hat Kid have MFTL reactions because she can drive her spaceship that likely goes at that speed ? (13:48, I can't put timestamps on mobile sorry)
 
It is best if you ask a few other staff members as well.
 
Okay. It probably won't though.
 
Fandom ate my post, so I'll have to post again unless I'm glitching.

I do see her transform small tree tops into more solid platforms. Explosion manipulation should be worded as Explosion Generation, but it's fine to add that specifically. Light Manipulation also seems too vague.

Everything else looks great.
 
Okay. What do you think of my analysis above?
 
Kirbyelmejor said:
I'm not very sure about this one but, should Hat Kid have MFTL reactions because she can drive her spaceship that likely goes at that speed ? (13:48, I can't put timestamps on mobile sorry)
Also yes that is a possibility, but I am as well rather unsure about it.
 
Piloting doesn't scale to combat speed or reactions by default, unless their piloting skills are shown to be really crazy. Simply operating a Hypersonic jet doesn't make someone Hypersonic. However, moving left and right to avoid incoming objects while moving forward at great speeds can be accounted for.
 
Yes, Hat Kid could perhaps have MFTL+ reaction, but we've never seen her fly through space dodging incoming debris straight on, although I wouldn't be opposed if we were to add "Possibly Massively FTL+" because of this.
 
Looking at the cutscene, all I saw was her operating it. Which does not equate to reaction speeds.
 
Medeus is correct.

Btw: Thank you for helping out.
 
Antvasima said:
I think that matter manipulation means rearranging the structures of previously existing objects. Since we do not have a powers page for this, you should probably just describe the ability within the profile instead.

Extrasensory perception seems fine.

Planting a bomb should probably not count as explosion manipulation as a power.

Non-corporeal and self-sustenance seem fine.

Social influencing seems fine.

That does not seem like light manipulation,

Rearranging the surface of a planet is probably only High 6-A
Also, what do you think about this?
 
I already addressed all those parts. I basically said the limited matter manipulation was fine given she makes those trees more like solid platforms. I said Explosion Generation would be better for the conductor instead of manipulation. And I more or less agreed with what you said for everything else.
 
Since we're on the topic, should Hat Kid have resistence to Soul Manipulation or would it be something else since while she has had her soul taken before, she suffered none of the effects except for feeling "dead inside".
 
That sounds like can survive without a soul rather than resistance to soul manipulation.
 
If you can survive without a soul, changes to your soul won't do anything, no?
 
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