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Kirby vs Alucard (Grace period)

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Theglassman12 said:
Alucard can dodge it unless Kirby can use inhale on someone who likes to teleport around. Or unless the Hearts have a way to tag things that can teleport
This is getting ridiculous. He can spin around while inhaling to cover all directions, never thought that would be useful.
 
TitanCrusher101 said:
The warp star exceeds Kirby's normal speed. That's like saying Teleportation doesn't work.
This is kinda false. And that is wrong.
 
Sure but he can keep up on the ground with 4 dudes "faster" than it.
 
Huh, I did not know that. I was under the impression that the Warp Star for the most part boosts Kirby's already insane speeds, my bad.
 
It may be faster but the degree is interpretable.
 
@Glass Dodging is useless as Alucard only needs to see the heart to get mindhaxed. The same power used by the Jamba heart mindhaxed DDD with just him seeing it.
 
@Triforce the clips says otherwise dude. He has to hit them with the hearts for them to be affected
 
The Jamba Hearts worked like that, Kirby uses projectiles that look like/are the good version of the Jamba Hearts, and Void shoots omnidirectional shockwaves. Kirby may no need to hit you to morality hax you but he doesn't demonstrate this in game or the opening so we can't assume this to be the case.
 
can I see proof that it acts the same way? cause it seems to be the opposite?
 
Void Termina's good and bad parts were scattered around the universe, the bad parts were mindhaxing others, the only good one we saw merged with Kirby to give him his new powers. When VT morality haxes Kirby's allies he is then able to do the same to them, and is also able to harm VT with the Friend Hearts, something that doesn't harm anyone or anything in the game.
 
oook..... and how does that help on the case with Kirby's mind hax being projectile based?
 
Kirby´s mind ha also has an explosive AoE when it hits something, making it more likely to hit.

Again, Kirby also has omnidirectional single-use abilities that can get the job done quickly, and likely even have more range than his Soul Steal.

Kirby can also freeze him in ice to then just use his mind hax, in case you want to bring up another way to dodge it, or just trap him in a thread that can be potencially electrified to further get Alucard vulnerable.

So far, I´ll even bother to make a list of how many ways there are for the characters to win.

Alucard:

- Soul Steal

Kirby:

- Sealing via sucking (Hypernova is a thing, then again, which is like his action of sucking but far more powerful, and apparently also erases from existance what he eats while in this form)

- Mind Hax (Aka, Friend Hearts)

- Transmutation

- Sheer AP

- Any of his summons´ sheer AP

Am I missing something?

This is an actual stomp, as the only way Alucard has to win is somethign he never leads with, while most of the stuff Kirby has to win and end the match instantly are stuff he actually leads and spams.

This should be closed as a stomp by Kirby.

-
 
TitanCrusher101 said:
@Bob Hypernova isn't allowed.
Idk about summons.

Rest seems correct.
A brief description about his summons:

How it works? This is a thing

Most notable stuff he can summon:

- Meta Knight

- King Dedede

- Bandana Waddle Dee

- Rick, Kine & Coo

- Marx

- Gooey

- Adeleine & Ribbo

- Dark Meta Knight

- Daroach

The following are to be soonly added in a new update to the game:

- Susie

- Magolor

- Taranza

- Flamberge

- Francisca

- Zan Partizzane

Note how all of them are 4-A, which unlike Alucard´s summons, can actually keep up with him.
 
@Bob you do know that Alucard can absorb ice attacks right? And again, he can teleport or outrun the attacks with his multiple abilities.
 
Theglassman12 said:
@Bob you do know that Alucard can absorb ice attacks right? And again, he can teleport or outrun the attacks with his multiple abilities.
He may be able, but that doesn´t help his weakness to water as stated by his profile, something Kirby can also abuse with his own water manip.

As for how likely he leads with summons, well, ever since Kirby Super Star, Kirby has been shown to often call for allies right at the start of a match.
 
.........................................................................You mean the weakness that

A. Alucard resists with one of the relics.

B. Kirby has no idea how that works?
 
That´s a good point, but still, Kirby has the advantage to the point it´s a stomp.

Alucard literally only has only one way to win (which he doesn´t lead with at all), while Kirby has a quite high variety of moves that can instantly end the match if they hit once.

Am I missing something, again?
 
Schnee One said:
Are they actually instant? Or a projectile
Friend Hearts are proyectiles, but as Kirby can surely one shot with sheer AP with certain attacks, just check the Limited Use Abilities section in Kirby´s profile. You may just CTRL + F it to find it.

He doesn´t lead with them however, but they should be kept in mind.

I almost forgot, what´s preventing Kirby from just making a forcefield to tank Alucard´s Soul Steal? As it seems that move takes out a bunch of his MP, that means that afterwards he would likely be unable to just spam teleportation and thus losing hsi main way to dodge, leaving himself pretty much vulnerable to Kirby, which can lead to being sucked into a pocket dimension, beaten up with sheer AP or even mind haxed.
 
@Bob a force field does not help against something that attacks the soul. And also, Alucard resists a good chunk of Kirby's abilities. The chances of Kirby using an ability to win against alucard is less likely than the chance it is for Alucard to win. Explain how Soul steal isn't in character, especially when he has it as one of his starting spells?

Bringing up MP is complete game mechanics as he's capable of spamming that before without a care in the world.
 
For the MP thing, please make a CRT first, as that thing is even the current weakness we have for Soma, making it a valid argument for now.

Edit: NVM, it got removed, a CRT would still be appreciated, however.

As for the forcefield part, Kirby has been attacked by ghosts before, and his forcefields can protect him from them.

Why it isn´t in character? Becase it takes a slot to use and I´m sure at most it won´t be the first thing he´ll use.
 
Bobsican said:
For the MP thing, please make a CRT first, as that thing is even the current weakness we have for Soma, making it a valid argument for now.
As for the forcefield part, Kirby has been attacked by ghosts before, and his forcefields can protect him from them.

Why it isn´t in character? Becase it takes a slot to use and I´m sure at most it won´t be the first thing he´ll use.
Bloodlusted he'll use it first for sure, not bloodlusted, he won't. (likely won't use first, but will use soon)

Soma's weaknesses: None notable. Make a CRT for that too?

Edit: Ahh, okay. Yeah still make a CRT for the MP thing, not Soma.
 
@Bob do you know what soul attacks even mean??? There's a MASSIVE difference between getting hit by a ghost and having your soul shredded apart.

It's never taken a slot for him whatsoever. He can use that and all other spells to his worlds' content.
 
If it´s shredded, it stops existing? Because if it´s just reduced to shreds, Kirby can just regroup the parts back into his Ghost form.
 
His soul is still attacked, and absorbed into Alucard. He's going to die the moment that happens.
 
It´s just sealed inside Alucard himself then? If so, he can still fight, as his soul would technically still exist.
 
Then it just becomes a part of Alucard´s soul? If so, provide some proof that it actually goes like that, as I still remember in Dawn of Sorrow that Soma unleashes the souls he absorbed just like how they came in, suggesting that even if they become a part of it, they still remain ther own form.
 
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