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Jujutsu Kaisen Discussion Page #1

Let me cook next peak glazing of Yuji & Kinji Fiction
Angel takes over Hana and spams the domain. Sukuna gets weaker inside her domain, like it happened in chapter 213. Yuji and the others desperately fight him, further weakening him. In a last-ditch effort, Sukuna uses his Fuga/Open technique. Angel's domain gets destroyed. Everyone dies. Yuji and Sukuna are the only ones remaining, both exhausted. Hakari and Uraume are fighting in some faraway place. Yuta comes back with stitches and says, 'Mission complete.' Maki enrages and tries to kill Yuta, only to get crushed by Rika. Yuji, enraged, kills Sukuna and then faces off against Yuta. Meanwhile, Uraume gets exhausted by CE loss, and Hakari finally wins the fight, killing her and joining Yuji. Then, Yuji and Hakari tag team against Yujaku.
Stand down, never cook
 
You think Gege hangs around the internet and laughs maniacally seeing the chaos he causes every time he takes a break?
Honest reaction of Gege:
gintoki-sleeping.gif
 
I feel like Gege intentionally made it as complicated as possible because i've legit never seen anyone that fully gets how it works
I mean really?

All it is, is just a game of rullet with 4 different things in between

hakari makes a visual effect (seserve ball or doors) and depending on the color they have a higher chance of starting a riichi (animation/cutscene what ever you will) that is favorable to hakari getting a jackpot (basically a chance increase) getting 3 consectuive effects or a rainbow effect means a 100% jackpot

Riichi: simple its the animation that can provide hakari with increased jackpot chances depending on how it goes (if the animation doesn't reach final train it means no jackpot and you re-roll if it does jackpot chances are at 80%) there are also chance boosting events. Overall its simple probability boosts.

There is also effect re-roll where hakari starts re-rolling after one consecutive effect animation which gives him a full heal but no jackpot.


Overall its the most complicated domain buts its nothing overly complex.

Honestly its the whole king crimson situation all over again with people making out a rather straight forward ability as hyper complex
 
Hakari probably has one of if not thee most complicated ability in the series
I mean Gege himself suggested to skip the explanations 😭.
I feel like Gege intentionally made it as complicated as possible because i've legit never seen anyone that fully gets how it works
I think his Jackpot works either
  • He automatically hits jackpot whenever his life is on risk which happened like 4/5 so far. Or
  • Dude has some cheat skill which makes him hit jackpot if he really wants (But this is kinda far fetched assumption)
As for his Domain
In his domain, the information dump is a sure hit, while the game is just an additional by-product unrelated to the sure hit. Two jackpot conditions exist: faster spins, like when his torso was destroyed, and instant jackpot, and higher probability, like in story mode. There are seven short story modes, each featuring different characters (may be) so far we see two settings. If the story follows the right path, it leads to a jackpot otherwise, there's a loop, and the plot repeats until the correct route is taken. The key to ending it might be defeating Hakari's opponent. Attacking the visuals won't damage the story or setting. There's a setting with one consecutive effect, reversing damage and reverting Hakari to his previous state without needing a jackpot, but there's a catch I don't understand. Hakari can use indicators to attack inside the domain. His RCT is passive, and he possesses unlimited cursed energy, as you already know. He also gets stronger and faster.

Edit: After re reading I think there are 4 short story modes & 3 chance boosters.
 
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