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WeeklyBattles

VS Battles
Retired
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HelmetJasperDP
Summary
Jasper is a Homeworld Gem and recurring antagonist who was originally created on Earth's Beta Kindergarten as a soldier of Pink Diamond alongside Rose Quartz. But when Rose shattered Pink Diamond, Jasper vowed revenge and since became a nemesis to Rose. Jasper made her debut in the episodes "The Return" and "Jail Break", escorting Peridot to Earth upon learning of the surviving Crystal Gem members and mistaking Steve for Rose in disguise. Though Lapis Lazuli tricked Jasper into fusing into Malachite, in an attempt to trap them before their fusion was eventually canceled, the ordeal warped Jasper with a desire for the power rush that mixed-Gem fusion provided. After Lapis refused to fuse with her again, Jasper began hunting for Corrupted Gems to create her personal army. But Jasper ends up being bubbled after her desperate attempt to beat Smoky Quartz by fusing with a corrupted gem resulted in her own corruption.

Powers and Stats
Tier: High 6-C

Name:
Jasper

Origin: Steven Universe

Gender: Genderless (Though appears as and commonly referred to as female)

Age: Over 5000 years old

Classification: Homeworld Gem

Powers and Abilities: Superhuman Physical Characteristics, Regenerationn (Low-High), Immortality (Types 1 and 3), Shapeshifting, Can fuse with other gems to become more powerful, Can contain physical matter in bubbles of energy, Automatic-adjustment to different strengths of gravity, Does not need oxygen to survive, Skilled in hand-to-hand combat

Attack Potency: Large Island level (As strong as Garnet, as well as likely rather strong even by the standard of her caste given that she was capable of subduing both Pearl and Amethyst after taking care of Garnet)

Speed: Relativistic+ in Combat Speed, Reactions, and Short Burst Speed (Kept up with Garnet)

Lifting Strength: Class 25 (Casually lifted and tossed aside a Gem Injector with one hand)

Striking Strength: Class EJ+ (Traded blows with Garnet)

Durability: Large Island level (Tanked an explosion strong enough to create a hole in the Gem Warship, which even 4 of Rose's Light Cannons and Opal's arrows couldn't damage, survived falling into the Earth's crust during the destruction of an island, Shrugged off multiple hits from a determined Amethyst with no injury whatsoever)

Stamina: Limitless so long as her gem isn't damaged or destroyed

Range: Standard melee range

Standard Equipment: Crash helmet, Gem Destabilizer

Intelligence: Presumably High (Able to mentally overwhelm Lapis if Lapis had stopped using all of her will and focus even for a second) Low when corrupted (Due to her mind being teared, Jasper is now a mindless animal)

Weaknesses: Sufficient damage to her physical form can revert her back to her vulnerable gem form which can be broken and destroyed. Very Reckless and self-loathing due to her origins. Jasper is willing to abandon her morals for the sake of winning at any cost. Her corruption leads her to lose all hopes of intelligence.

Notable Attacks/Techniques:

  • Crash Helmet Proficiency: By gathering her resolve and thirst for battle, Jasper can summon her weapon; a tangerine, crystalline helmet. The helmet acts both as a weapon and armor; a hammer-like protrusion in the front of the helmet allows her to use it to charge, slam, and headbutt her opponent, while a clear orange-tinted visor extends down, covering the upper part of her face. The sturdiness of the helmet rivals that of Garnet's gauntlets, as Jasper was shown continuously countering her attacks.
  • Martial Arts: Further reflecting the similarities between herself and Amethyst, Jasper is likewise prone to mixing up her weapon-based attacks with martial arts moves, such as grappling, throwing, or simply punching her opponent. Due to the nature of her weapon, the two styles mix seamlessly and combine into a powerful, but ultimately reckless fighting style with immense collateral damage.
    • Headbutting: As the name implies, Jasper shows she can headbutt without her weapon. This version, although weaker without her helmet, still has the potential to knock out a human being, as seen with Steven in "The Return".
  • Comet Charge: Jasper can lunge at her foes with alarming speed and power. Evidence shows as the attack breaks through layers of a hard gemstone. While she performs this attack, a fiery aura forms around her.
  • Spin Dash: Jasper can rapidly roll in a ball-like shape to attack enemies. While Amethyst was shown to have this ability as well, it seems that Jasper's version is more powerful, and is more of a threat than Amethyst's. Jasper can also use the technique to dash across a spacious room and plunge into the air.
  • Gem Destabilizer: Homeworld Gems, in addition to their summonable weapon, seem to carry a personal defense weapon known as Gem Destabilizers — extremely potent, non-lethal tools used to subdue enemy Gems. Jasper is seen using this weapon on Garnet in "The Return". She attempts to use it again in "Jail Break", but Garnet pried it from her hand and broke it immediately afterward.
Rhino2

Powers and Stats
Tier: Likely High 6-C

Name:
Aleksei Sytsevich

Origin: Marvel Comics

Gender: Male

Age: Likely around 30 - 40 years old

Classification: Human mutated via scientific treatments

Powers and Abilities: Superhuman Physical Characteristics, Resistance to Acid, Heat, and Cold

Attack Potency: Likely Large Island level (Listed in the same range as Iron Ma)

Speed: Likely Massively Hypersonic combat speed (Listed in the same tier as Spider-Ma)

Lifting Strength: Likely Class T+

Striking Strength:
Likely Class EJ+

Durability
Likely Large Island level with his suit on

Stamina: Rhino can physically exert himself to his peak for 24 hours before he begins to fatigue

Range: Standard melee range

Standard Equipment: Rhino Armor

Intelligence: Below Average

Weaknesses: Lack of intelligence, When charging he has trouble stopping himself and to change direction

Notable Attacks/Techniques:

  • Rhino Armor: The Rhino wears a special suit modularly aligned and composed of a thick polymer mat similar in appearance to the skin of an actual rhino. The suit works in conjunction with his gamma based powers and increases his strength and durability beyond their original gamma induced levels. The Rhino's costume grants him a high degree of resistance to physical injury. It is highly impervious to damage and can withstand temperature extremes between -50╦Ü and 1,000╦Ü F without cracking or melting. It is acid resistant and removable. The suit boosts his strength, features a bulletproof polymer mat rhino-like hide and two horns capable of penetrating 2-inch plate steel.
Large Island level brawlers who wear their weapons on their heads. In character, no prior knowledge or prep time, speed equalized. Who wins?

Jasper - 7

Rhino - 0
 
I give it to Jasper. She's smarter and has thousands of years more experience than Rhino. She also probably has better reflexes (even with speed equalized).
 
Jasper is pretty smart, and her ship dash has very high maneuverability, which is not the case with Rhino. She can both easily dodge and hit him, and hit him hard. Jasper wins every time
 
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