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Are you kidding? You can’t be seriousForgive me if I’m wrong but nothing about this implies a time frame.
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Are you kidding? You can’t be seriousForgive me if I’m wrong but nothing about this implies a time frame.
eh, there is literally Check-In Station that had time for go to King YemmaForgive me if I’m wrong but nothing about this implies a time frame.
Who cares he had time to go to king yemma which means DIO has time to stop time.Time stamp?
He got to King Yemma before he was frozenOh ok I understand, I believe we see it at 2:16
thisIt does matter, I’m asking for a time stamp of this.
It's not.but time stop above ger infinite speed so. it's faster, thechincally
he can in the game, if you choose Giorno as allies in fights..It's not.
That's game mechanics mind youhe can in the game, if you choose Giorno as allies in fights..
no? he actually can in story too.That's game mechanics mind you
Timestamp. HA DIO just got his TS increased.no? he actually can in story too.
wdym? neither jotaro could move there. by the way this stuff is actually treated in other theards so ye.Timestamp. HA DIO just got his TS increased.
ik Jotaro can move in TS but RTZ? This is bullshit.wdym? neither jotaro could move there. by the way this stuff is actually treated in other theards so ye.
RtZ can't.ik Jotaro can move in TS but RTZ? This is bullshit.
he actually did..Yeah we shouldn't derail this. Even if DIO OH ts can be faster as RTZ there's no way DIO OH couldn't affect it without Reality Overwrite.
How the **** can you overwrite causality hax with a single time stop?he actually did..
because the game is maded by Bandai NamcoHow the **** can you overwrite causality hax with a single time stop?
Then that's game mechanics. You can't overwrite something just because you made it, seems illogical unless it were.because the game is maded by Bandai Namco
i mean, it's what it actually did, i think time stop was faster than infinite, or counter infinite speed. idk about if the time stop counter causality hax (I think it's speed)Then that's game mechanics. You can't overwrite something just because you made it, seems illogical unless it were.
we talked 20402049 about Janemba passives, and their speed of application (with timestamp or whatever is called)You guys are going in circles lol.
In this is a stomp either way.
Janemba either passively seals or dio time stops.
Ok? How does that stop it for being a stomp like I saidwe talked 20402049 about Janemba passives, and their speed of application (with timestamp or whatever is called)
time for apply the effects.Ok? How does that stop it for being a stomp like I said
If Araki said that TWOH's TS is faster than GER's RTZ then I'm done talking. Otherwise this is game mechanics because this is Bandai Namco. And DIO OH's timestop only increased.i mean, it's what it actually did, i think time stop was faster than infinite, or counter infinite speed. idk about if the time stop counter causality hax (I think it's speed)
I mean, i don't get the point, because it isn't an araki wog then it isn't legit? Dio OH itself isn't canon. by the way Araki viewed the story so.If Araki said that TWOH's TS is faster than GER's RTZ then I'm done talking. Otherwise this is game mechanics because this is Bandai Namco. And DIO OH's timestop only increased.
Hmmm I mean like if it's shown like that in another canon literature then it'd be like that, but EOH's a game so I think that's actually game mechanics.I mean, i don't get the point, because it isn't an araki wog then it isn't legit? Dio OH itself isn't canon. by the way Araki viewed the story so.
time for apply the effects.
i don't see how it's game mechanics, i re-readed the page, and the examples are very different from HA Dio TSHmmm I mean like if it's shown like that in another canon literature then it'd be like that, but EOH's a game so I think that's actually game mechanics.
bruh, we already said not all passives are the same, there are various passives, there are some passives that have time for application, and apparently (By a video that a guy sended) the time for application was at least 1 to 2 seconds.It's a passive move that 10/10 times is going to happen. When the match starts Dio will be sealed. And if isn't sealed for some reason it would just be a stomp for Dio.
I know i read the replies. When Janemba is fully formed the seal is up.bruh, we already said not all passives are the same, there are various passives, there are some passives that have time for application, and apparently (By a video that a guy sended) the time for application was at least 1 to 2 seconds.
2 seconds basically.I know i read the replies. When Janemba is fully formed the seal is up.
It's up when he's formed no delay. Also even it was 2 sec King Yemna distance is further then Dio so it would be faster. Also again if not Dio stomps what's even the debate. The match doesn't work either way.2 seconds basically.
fight starts 4km distance. it neeeded at least 2 seconds for totally completeIt's up when he's formed no delay. Also even it was 2 sec King Yemna distance is further then Dio so it would be faster. Also again if not Dio stomps what's even the debate. The match doesn't work either way.
1st. We see the seal at 2:12fight starts 4km distance. it neeeded at least 2 seconds for totally complete
you are giving more proofs about the application of effects, so thank you.1st. We see the seal at 2:12
About it being a stomp? Dio still need touch, useless if you want argument with BFR2. You ignore everything else I said
Fyi DIO needs to touch to BFR, it's one of his abilities displayed by his Reality Overwrite. Unless that's another thing outside his RO.About it being a stomp? Dio still need touch, useless if you want argument with BFR