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you know what they say about assumptions mister shionIts much more than that is why I assume that.
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you know what they say about assumptions mister shionIts much more than that is why I assume that.
Alright Lindsay-san lets stop this derailmentyou know what they say about assumptions mister shion
I'd disagree since Peppino's go-to is grabbing the opponent, effectively restricting them, and then punting them a huge distance away.I reckon peppino could get a good few hits in before heavy's minigun is revved up, but I don't think those hits are enough to fully kill him. Once that minigun is firing, its over for peppino.
Putting in my vote for Heavy
Doesnt that just let heavy you know...shoot him from a distance?I'd disagree since Peppino's go-to is grabbing the opponent, effectively restricting them, and then punting them a huge distance away.
Peppino punts opponents dozens of meters away and additionally singe Peppino is experienced in combat and knows damn well the weapon Heavy is holding, he could just, yknow, grab it and disarm him.Doesnt that just let heavy you know...shoot him from a distance?
Peppino punts opponents dozens of meters away and additionally singe Peppino is experienced in combat and knows damn well the weapon Heavy is holding, he could just, yknow, grab it and disarm him.
Then Heavy pulls his other minigun and shoots Peppino until he is a bloody messPeppino punts opponents dozens of meters away and additionally singe Peppino is experienced in combat and knows damn well the weapon Heavy is holding, he could just, yknow, grab it and disarm him.
Peppino outruns the bullets with Mach run and runs away until they stop. Also the fact that it can shoot several bullets per second in canon doesn't mean it'll shoot the same amount with speed equalized. Heck, he shoots only 32 in game and even then speed is not equal between himself and the gun. Finally, Peppino can take stabs and bullets from opponents who scale to or above 440 megajoules without any wounds and any notable damage.Then Heavy pulls his other minigun and shoots Peppino until he is a bloody mess
That's how voting works. We agree with one's wincons being more viable than another's. If this continues being equal in votes it will become an incon thoughI still dont see how tf this is not a incon? Both have very viable wincons
Yes. And I think its clear that they are both very viable. Anyways yeah I will wait for people to turn this into the incon it deserves to be, Incon FRAThat's how voting works. We agree with one's wincons being more viable than another's.
you can use it in another matchHonestly now that I'm thinking about it, Soldier would have been a more thematic match for Peppino and I kind of regret not using him here.
Nah Heavy here at least has his rapid fire high ap minigun as a wincon, Soldier doesn't have anything rapidfire and only has cqc weapons and bazookas of different forms.Honestly now that I'm thinking about it, Soldier would have been a more thematic match for Peppino and I kind of regret not using him here.
Would Peppino be able to even put soldier down?Nah Heavy here at least has his rapid fire high ap minigun as a wincon, Soldier doesn't have anything rapidfire and only has cqc weapons and bazookas of different forms.
Kill him? no. Put him down? Yeah. Just break all his bones lol.Would Peppino be able to even put soldier down?
TF2 bullets upscale a lot from the rockets, speed equalized would make the bullets bassicaly blitz(sinse if I'm right the equalizing chain is combat speed, reaction speed, atack speeed, travel speed)Peppino outruns the bullets with Mach run and runs away until they stop. Also the fact that it can shoot several bullets per second in canon doesn't mean it'll shoot the same amount with speed equalized. Heck, he shoots only 32 in game and even then speed is not equal between himself and the gun. Finally, Peppino can take stabs and bullets from opponents who scale to or above 440 megajoules without any wounds and any notable damage.
mercenaries can move faster around the turrets them they can turn to shoot them, peppino mobilit would make the sentry a lot less effectiveScout would be cool since both are notable for their nutty movement. Also shotguns.
Engi would be fun too if they started at a significant distance and Dell didn't have his buildings set up yet.
how good at grappling and fighitng is peppino?Peppino punts opponents dozens of meters away and additionally singe Peppino is experienced in combat and knows damn well the weapon Heavy is holding, he could just, yknow, grab it and disarm him.
Massive quick punches and won't let go of an opponent until he sends them packing. Can give a massive beat down if needed. Known to canonically have wrestling skills if i remember correctly and seems to be a war vet.how good at grappling and fighitng is peppino?
He is a really good grappler and fighter to be honest, he can fight his entire way up the pizza tower and grappling is his second main method of atack,I don't think there is a single character in pizza tower that could strugle out of his grab combo, and he can do that climbing a entire tower and running at mach speed at the same timehow good at grappling and fighitng is peppino?
he shouldnt be able to just grab and take it from heavy. assuming the lifting strength gap isnt too big, heavy has shown experience with wrestling and grappling, and he's been a mercenary for a long time. even being able to kill grown adults during his younger years. and thats before he began his time as a mercenary, were he became on of the most dangerous men on the planet, even when most of team fortress are seen as rejects and losers classic heavy (who is one of the best mercenaries on earth) was looking foward to meeting and fighting him. he should have enough experience to not let his weapon just get got from his hand that easily.Massive quick punches and won't let go of an opponent until he sends them packing. Can give a massive beat down if needed. Known to canonically have wrestling skills if i remember correctly and seems to be a war vet.
This should give you a idea how peppino grab game works, and he upscales from It sinse is a effortless feat (and sinse I'm almost sure this guys are made of stone I will try to calculate It)he shouldnt be able to just grab and take it from heavy. assuming the lifting strength gap isnt too big, heavy has shown experience with wrestling and grappling, and he's been a mercenary for a long time. even being able to kill grown adults during his younger years. and thats before he began his time as a mercenary, were he became on of the most dangerous men on the planet, even when most of team fortress are seen as rejects and losers classic heavy (who is one of the best mercenaries on earth) was looking foward to meeting and fighting him. he should have enough experience to not let his weapon just get got from his hand that easily.
It never was, it’s just that no one created a crt yet.It was discussed on the TF2 discussion page but I can't remember why it was rejected from profiles.
so heavy is gonna have the feat on his file in the year of 2043 so lets just stick with what we got for right now.which will probably come out soon after the heavy update